1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using System.Collections.Generic;
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23 | using System.Linq;
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24 | using HeuristicLab.Core;
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25 | using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
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26 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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27 |
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28 | namespace HeuristicLab.EvolutionTracking {
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29 | [Item("Symbol graph", "A graph used to store the relationship between symbols in a population of individuals")]
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30 | [StorableClass]
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31 | public class SymbolGraph : DirectedGraph {
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32 | [Storable]
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33 | private readonly Dictionary<string, SymbolNode> nodeMap = new Dictionary<string, SymbolNode>();
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34 |
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35 | public void AddVertex(SymbolNode node) {
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36 | if (nodeMap.ContainsKey(node.Label)) return; // node already present? do nothing
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37 | nodeMap[node.Label] = node;
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38 | base.AddVertex(node);
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39 | }
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40 |
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41 | public bool ContainsKey(string key) {
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42 | return nodeMap.ContainsKey(key);
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43 | }
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44 |
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45 | public SymbolNode GetNode(string key) {
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46 | SymbolNode node;
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47 | nodeMap.TryGetValue(key, out node);
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48 | return node;
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49 | }
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50 |
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51 | void AddArc(SymbolNode source, SymbolNode target, double weight, object data = null) {
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52 | source.AddForwardArc(target, weight, data);
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53 | }
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54 | }
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55 |
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56 | [StorableClass]
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57 | public class SymbolNode : Vertex {
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58 | public ISymbol Symbol { get; set; }
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59 | public Dictionary<int, int> Positions { get; set; }
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60 | public double AverageArity { get; set; }
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61 |
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62 | public new List<SymbolArc> InArcs {
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63 | get { return base.InArcs == null ? null : base.InArcs.Cast<SymbolArc>().ToList(); }
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64 | }
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65 |
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66 | public new List<SymbolArc> OutArcs {
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67 | get { return base.OutArcs == null ? null : base.OutArcs.Cast<SymbolArc>().ToList(); }
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68 | }
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69 |
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70 | public SymbolNode() {
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71 | }
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72 | }
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73 |
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74 | public class SymbolArc : IArc {
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75 | public IVertex Source { get; set; }
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76 | public IVertex Target { get; set; }
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77 | public double Weight { get; set; }
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78 |
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79 | public object Data { get; set; }
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80 | }
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81 | }
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