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source: branches/HeuristicLab.EvolutionTracking/HeuristicLab.EvolutionTracking/3.4/SymbolGraph.cs @ 10285

Last change on this file since 10285 was 10285, checked in by bburlacu, 10 years ago

#1772: Added SymbolicDataAnalysisGenealogyView, updated generic analyzer and operators.

File size: 2.7 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Linq;
24using HeuristicLab.Core;
25using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27
28namespace HeuristicLab.EvolutionTracking {
29  [Item("Symbol graph", "A graph used to store the relationship between symbols in a population of individuals")]
30  [StorableClass]
31  public class SymbolGraph : DirectedGraph<SymbolNode> {
32    [Storable]
33    private readonly Dictionary<string, SymbolNode> nodeMap = new Dictionary<string, SymbolNode>();
34
35    public override void AddVertex(SymbolNode node) {
36      if (nodeMap.ContainsKey(node.Label)) return; // node already present? do nothing
37      nodeMap[node.Label] = node;
38      base.AddVertex(node);
39    }
40
41    public bool ContainsKey(string key) {
42      return nodeMap.ContainsKey(key);
43    }
44
45    public SymbolNode GetNode(string key) {
46      SymbolNode node;
47      nodeMap.TryGetValue(key, out node);
48      return node;
49    }
50
51    void AddArc(SymbolNode source, SymbolNode target, double weight, object data = null) {
52      source.AddForwardArc(target, weight, data);
53    }
54  }
55
56  [StorableClass]
57  public class SymbolNode : Vertex {
58    public ISymbol Symbol { get; set; }
59    public Dictionary<int, int> Positions { get; set; }
60    public double AverageArity { get; set; }
61
62    public new List<SymbolArc> InArcs {
63      get { return base.InArcs == null ? null : base.InArcs.Cast<SymbolArc>().ToList(); }
64    }
65
66    public new List<SymbolArc> OutArcs {
67      get { return base.OutArcs == null ? null : base.OutArcs.Cast<SymbolArc>().ToList(); }
68    }
69
70    public SymbolNode() {
71    }
72  }
73
74  public class SymbolArc : IArc {
75    public IVertex Source { get; set; }
76    public IVertex Target { get; set; }
77    public double Weight { get; set; }
78
79    public object Data { get; set; }
80  }
81}
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