[4703] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[16728] | 3 | * Copyright (C) 2002-2019 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[4703] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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[4739] | 22 | using System;
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[4703] | 23 | using System.Drawing;
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| 24 | using HeuristicLab.Common;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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[16728] | 27 | using HEAL.Attic;
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[4703] | 28 |
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| 29 | namespace HeuristicLab.Analysis {
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| 30 | [Item("HeatMap", "Represents a heat map of double values.")]
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[16728] | 31 | [StorableType("863005CD-A281-4A42-AF58-6F0BD0988C79")]
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[4703] | 32 | public class HeatMap : DoubleMatrix {
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[7201] | 33 | public static new Image StaticItemImage {
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[5287] | 34 | get { return HeuristicLab.Common.Resources.VSImageLibrary.Gradient; }
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[4703] | 35 | }
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| 36 |
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[4739] | 37 | private string title;
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| 38 | public string Title {
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| 39 | get { return title; }
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| 40 | set {
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[4848] | 41 | if (value == null) value = string.Empty;
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| 42 | if (title != value) {
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| 43 | title = value;
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[4739] | 44 | OnTitleChanged();
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| 45 | }
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| 46 | }
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| 47 | }
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| 48 | private double minimum;
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| 49 | public double Minimum {
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| 50 | get { return minimum; }
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| 51 | set {
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| 52 | if (minimum != value) {
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| 53 | minimum = value;
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| 54 | if (minimum >= maximum) Maximum = minimum + 1.0;
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| 55 | OnMinimumChanged();
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| 56 | }
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| 57 | }
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| 58 | }
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| 59 | private double maximum;
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| 60 | public double Maximum {
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| 61 | get { return maximum; }
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| 62 | set {
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| 63 | if (maximum != value) {
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| 64 | maximum = value;
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| 65 | if (maximum <= minimum) Minimum = maximum - 1.0;
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| 66 | OnMaximumChanged();
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| 67 | }
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| 68 | }
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| 69 | }
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| 70 |
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| 71 | #region Storable Properties
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| 72 | [Storable(Name = "Title")]
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| 73 | private string StorableTitle {
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| 74 | get { return title; }
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| 75 | set { title = value; }
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| 76 | }
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| 77 | [Storable(Name = "Minimum")]
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| 78 | private double StorableMinimum {
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| 79 | get { return minimum; }
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| 80 | set { minimum = value; }
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| 81 | }
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| 82 | [Storable(Name = "Maximum")]
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| 83 | private double StorableMaximum {
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| 84 | get { return maximum; }
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| 85 | set { maximum = value; }
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| 86 | }
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| 87 | #endregion
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| 88 |
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[4722] | 89 | [StorableConstructor]
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[16728] | 90 | protected HeatMap(StorableConstructorFlag _) : base(_) { }
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[4739] | 91 | protected HeatMap(HeatMap original, Cloner cloner)
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| 92 | : base(original, cloner) {
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| 93 | this.title = original.title;
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| 94 | this.minimum = original.minimum;
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| 95 | this.maximum = original.maximum;
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| 96 | }
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| 97 | public HeatMap()
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| 98 | : base() {
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| 99 | this.title = "Heat Map";
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| 100 | this.minimum = 0.0;
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| 101 | this.maximum = 1.0;
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| 102 | }
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| 103 | public HeatMap(int rows, int columns)
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| 104 | : base(rows, columns) {
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| 105 | this.title = "Heat Map";
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| 106 | this.minimum = 0.0;
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| 107 | this.maximum = 1.0;
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| 108 | }
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| 109 | public HeatMap(int rows, int columns, string title)
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| 110 | : base(rows, columns) {
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| 111 | this.title = title == null ? string.Empty : title;
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| 112 | this.minimum = 0.0;
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| 113 | this.maximum = 1.0;
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| 114 | }
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| 115 | public HeatMap(double[,] elements)
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| 116 | : base(elements) {
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| 117 | this.title = "Heat Map";
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| 118 | this.minimum = 0.0;
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| 119 | this.maximum = 1.0;
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| 120 | }
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| 121 | public HeatMap(double[,] elements, string title)
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| 122 | : base(elements) {
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| 123 | this.title = title == null ? string.Empty : title;
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| 124 | this.minimum = 0.0;
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| 125 | this.maximum = 1.0;
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| 126 | }
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| 127 | public HeatMap(double[,] elements, string title, double minimum, double maximum)
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| 128 | : base(elements) {
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| 129 | this.title = title == null ? string.Empty : title;
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| 130 | if (minimum >= maximum) throw new ArgumentException("Minimum is larger than or equal to maximum");
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| 131 | this.minimum = minimum;
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| 132 | this.maximum = maximum;
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| 133 | }
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[4703] | 134 |
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| 135 | public override IDeepCloneable Clone(Cloner cloner) {
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[4722] | 136 | return new HeatMap(this, cloner);
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[4703] | 137 | }
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[4715] | 138 |
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| 139 | public override string ToString() {
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[4739] | 140 | return Title;
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[4715] | 141 | }
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[4739] | 142 |
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| 143 | public event EventHandler TitleChanged;
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| 144 | protected virtual void OnTitleChanged() {
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| 145 | var handler = TitleChanged;
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| 146 | if (handler != null) handler(this, EventArgs.Empty);
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| 147 | }
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| 148 | public event EventHandler MinimumChanged;
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| 149 | protected virtual void OnMinimumChanged() {
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| 150 | var handler = MinimumChanged;
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| 151 | if (handler != null) handler(this, EventArgs.Empty);
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| 152 | }
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| 153 | public event EventHandler MaximumChanged;
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| 154 | protected virtual void OnMaximumChanged() {
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| 155 | var handler = MaximumChanged;
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| 156 | if (handler != null) handler(this, EventArgs.Empty);
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| 157 | }
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[4703] | 158 | }
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| 159 | }
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