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Ignore:
Timestamp:
07/26/13 15:13:05 (11 years ago)
Author:
ascheibe
Message:

#2069

  • added license headers
  • corrected version information
  • fixed formatting
File:
1 edited

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  • branches/Robocode.TrunkInt/HeuristicLab.Problems.Robocode/3.3/Symbols/Numerical Expressions/ShotPowerTreeNode.cs

    r9565 r9790  
    1 using System;
     1#region License Information
     2/* HeuristicLab
     3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
     4 *
     5 * This file is part of HeuristicLab.
     6 *
     7 * HeuristicLab is free software: you can redistribute it and/or modify
     8 * it under the terms of the GNU General Public License as published by
     9 * the Free Software Foundation, either version 3 of the License, or
     10 * (at your option) any later version.
     11 *
     12 * HeuristicLab is distributed in the hope that it will be useful,
     13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
     14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
     15 * GNU General Public License for more details.
     16 *
     17 * You should have received a copy of the GNU General Public License
     18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
     19 */
     20#endregion
     21
    222using HeuristicLab.Common;
    323using HeuristicLab.Core;
     
    525using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
    626
    7 namespace HeuristicLab.Problems.Robocode
    8 {
    9     [StorableClass]
    10     public class ShotPowerTreeNode : SymbolicExpressionTreeTerminalNode
    11     {
    12         private double value;
    13         [Storable]
    14         public double Value
    15         {
    16             get { return value; }
    17             private set { this.value = value; }
    18         }
     27namespace HeuristicLab.Problems.Robocode {
     28  [StorableClass]
     29  public class ShotPowerTreeNode : SymbolicExpressionTreeTerminalNode {
     30    private double value;
     31    [Storable]
     32    public double Value {
     33      get { return value; }
     34      private set { this.value = value; }
     35    }
    1936
    20         [StorableConstructor]
    21         private ShotPowerTreeNode(bool deserializing) : base(deserializing) { }
    22         private ShotPowerTreeNode(ShotPowerTreeNode original, Cloner cloner)
    23             : base(original, cloner)
    24         {
    25             this.value = original.value;
    26         }
     37    [StorableConstructor]
     38    private ShotPowerTreeNode(bool deserializing) : base(deserializing) { }
     39    private ShotPowerTreeNode(ShotPowerTreeNode original, Cloner cloner)
     40      : base(original, cloner) {
     41      this.value = original.value;
     42    }
    2743
    28         public ShotPowerTreeNode()
    29             : base(new ShotPower())
    30         {
    31         }
     44    public ShotPowerTreeNode()
     45      : base(new ShotPower()) {
     46    }
    3247
    33         public override IDeepCloneable Clone(Cloner cloner)
    34         {
    35             return new ShotPowerTreeNode(this, cloner);
    36         }
     48    public override IDeepCloneable Clone(Cloner cloner) {
     49      return new ShotPowerTreeNode(this, cloner);
     50    }
    3751
    38         public override bool HasLocalParameters
    39         {
    40             get { return true; }
    41         }
     52    public override bool HasLocalParameters {
     53      get { return true; }
     54    }
    4255
    43         public override void ResetLocalParameters(IRandom random)
    44         {
    45             value = (double)random.Next(1, 3);
    46         }
     56    public override void ResetLocalParameters(IRandom random) {
     57      value = (double)random.Next(1, 3);
    4758    }
     59  }
    4860}
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