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wiki:UsersSamples

Version 3 (modified by mkofler, 14 years ago) (diff)

Added templates for GP samples

Samples

This section provides complementary material for the samples that are shipped with the HeuristicLab 3.3 Optimizer.

Evolution Strategy - Griewank

A pre-defined evolution strategy which solves the 10-dimensional [TestFunctions#GriewankFunction Griewank test function]. HeuristicLab 3 provides a set of real valued test functions for benchmarking purposes. For a full overview please go the [TestFunctions Test Functions] wiki page.

Algorithm: Evolution Strategy

Algorithm Parameters:

  • Population Size: 20
  • Children: 500
  • MaximumGenerations: 200
  • ParentsPerChild: 5
  • PlusSelection: False (Comma Selection)
  • Recombinator: AverageCrossover
  • Mutator: NormalAllPositionsManipulator

Problem: Single Objective Test Function

Problem Parameters:

  • BestKnownQuality: 0
  • BestKnownSolution: [0;0;0;0;0;0;0;0;0;0]
  • Bounds: [-600, 600]
  • Evaluator: GriewankEvaluator
  • Maximization: False
  • ProblemSize: 10
  • SolutionCreator: UniformRandomRealVectorCreator

Genetic Algorithm - TSP

This sample demonstrates how to employ a genetic algorithm to optimize a travelling salesman problem instance, namely "ch130" from the TSP Lib.

Algorithm: Genetic Algorithm

Algorithm Parameters:

  • PopulationSize: 100
  • Elites: 1
  • MutationProbability: 5%
  • MaximumGenerations: 1000
  • Selector: ProportionalSelector
  • Crossover: Crossover2 (cf. Affenzeller, M. et al. 2009. Genetic Algorithms and Genetic Programming - Modern Concepts and Practical Applications. CRC Press. p. 135)
  • Mutator: InversionManipulator

Problem: Single Objective Test Function

Problem Parameters:

  • BestKnownQuality: 6110
  • BestKnownSolution: The best known solution of this TSP instance (cf. TSP Lib)
  • Coordinates: The x and y coordinates of the cities
  • Evaluator: !TSPRoundedEuclideanPathEvaluator
  • Maximization: False
  • SolutionCreator: RandomPermutationCreator
  • UseDistanceMatrix: True

Genetic programming for artificial ant problem

A description will follow shortly

Genetic programming for symbolic regression

A description will follow shortly

Attachments (7)

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