Changeset 9110 for branches/LearningClassifierSystems/HeuristicLab.Encodings.CombinedIntegerVectorEncoding/3.3/Manipulator
- Timestamp:
- 01/04/13 20:46:18 (12 years ago)
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-
- 1 moved
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branches/LearningClassifierSystems/HeuristicLab.Encodings.CombinedIntegerVectorEncoding/3.3/Manipulator/UniformSomePositionManipulator.cs
r9106 r9110 27 27 28 28 namespace HeuristicLab.Encodings.CombinedIntegerVectorEncoding { 29 public class UniformSomePosition InConditionManipulator : CombinedIntegerVectorManipulator {29 public class UniformSomePositionManipulator : CombinedIntegerVectorManipulator { 30 30 31 31 public IValueLookupParameter<PercentValue> ProbabilityParameter { … … 37 37 38 38 [StorableConstructor] 39 protected UniformSomePosition InConditionManipulator(bool deserializing) : base(deserializing) { }40 protected UniformSomePosition InConditionManipulator(UniformSomePositionInConditionManipulator original, Cloner cloner)39 protected UniformSomePositionManipulator(bool deserializing) : base(deserializing) { } 40 protected UniformSomePositionManipulator(UniformSomePositionManipulator original, Cloner cloner) 41 41 : base(original, cloner) { 42 42 } 43 43 public override IDeepCloneable Clone(Cloner cloner) { 44 return new UniformSomePosition InConditionManipulator(this, cloner);44 return new UniformSomePositionManipulator(this, cloner); 45 45 } 46 public UniformSomePosition InConditionManipulator()46 public UniformSomePositionManipulator() 47 47 : base() { 48 48 Parameters.Add(new ValueLookupParameter<PercentValue>("Probability", "The probability for each dimension to be manipulated.", new PercentValue(0.5)));
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