- Timestamp:
- 11/08/12 13:31:18 (12 years ago)
- File:
-
- 1 edited
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trunk/sources/HeuristicLab.Encodings.ScheduleEncoding/3.3/PriorityRulesVector/Manipulators/PRVUniformOnePositionManipulator.cs
r8603 r8882 43 43 44 44 public static void Apply(IRandom random, PRVEncoding individual) { 45 UniformOnePositionManipulator.Apply(random, individual.PriorityRulesVector, new IntMatrix(new int[,] { { 0, 2} }));45 UniformOnePositionManipulator.Apply(random, individual.PriorityRulesVector, new IntMatrix(new int[,] { { 0, individual.NrOfRules.Value } })); 46 46 } 47 47
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