- Timestamp:
- 08/03/12 15:04:27 (12 years ago)
- Location:
- branches/RoutePlanning/HeuristicLab.Problems.RoutePlanning/3.3
- Files:
-
- 3 edited
Legend:
- Unmodified
- Added
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branches/RoutePlanning/HeuristicLab.Problems.RoutePlanning/3.3/Graph/Graph.cs
r8369 r8408 61 61 public float GetWeight(Way edge, Vertex<Node> source, Vertex<Node> target) { 62 62 double distance = Utils.Distance(source.Node.Point, target.Node.Point); 63 int speed = 0; 64 65 //TODO: 66 HighwayType highwayType = edge.HighwayTag; 67 switch (highwayType) { 68 case HighwayType.bridleway: 69 case HighwayType.bus_guideway: 70 case HighwayType.raceway: 71 case HighwayType.cycleway: 72 case HighwayType.footway: 73 case HighwayType.steps: 74 case HighwayType.null_type: 75 speed = 1; 76 break; 77 78 case HighwayType.path: 79 case HighwayType.service: 80 case HighwayType.pedestrian: 81 case HighwayType.living_street: 82 speed = 15; 83 break; 84 85 case HighwayType.road: 86 case HighwayType.track: 87 speed = 30; 88 break; 89 90 case HighwayType.tertiary: 91 case HighwayType.tertiary_link: 92 case HighwayType.secondary: 93 case HighwayType.secondary_link: 94 speed = 80; 95 break; 96 97 case HighwayType.unclassified: 98 case HighwayType.residential: 99 speed = 50; 100 break; 101 102 case HighwayType.trunk: 103 case HighwayType.trunk_link: 104 case HighwayType.primary: 105 case HighwayType.primary_link: 106 speed = 100; 107 break; 108 case HighwayType.motorway: 109 case HighwayType.motorway_link: 110 speed = 130; 111 break; 112 113 default: 114 speed = 1; 115 break; 116 } 117 63 int speed = edge.GetMaxSpeed(); 118 64 double weight = (distance / speed) * 3.6; 119 65 return (float)weight; -
branches/RoutePlanning/HeuristicLab.Problems.RoutePlanning/3.3/HeuristicLab.Problems.RoutePlanning.csproj
r8314 r8408 81 81 <None Include="Properties\AssemblyInfo.cs.frame" /> 82 82 </ItemGroup> 83 <ItemGroup />84 83 <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" /> 85 84 <PropertyGroup> -
branches/RoutePlanning/HeuristicLab.Problems.RoutePlanning/3.3/Osm/Way.cs
r8369 r8408 94 94 95 95 //public bool CanBeTraversed(Vehicle) {} 96 97 public int GetMaxSpeed() { 98 int speed = 0; 99 100 //TODO: 101 HighwayType highwayType = HighwayTag; 102 switch (highwayType) { 103 case HighwayType.bridleway: 104 case HighwayType.bus_guideway: 105 case HighwayType.raceway: 106 case HighwayType.cycleway: 107 case HighwayType.footway: 108 case HighwayType.steps: 109 case HighwayType.null_type: 110 speed = 1; 111 break; 112 113 case HighwayType.path: 114 case HighwayType.service: 115 case HighwayType.pedestrian: 116 case HighwayType.living_street: 117 speed = 15; 118 break; 119 120 case HighwayType.road: 121 case HighwayType.track: 122 speed = 30; 123 break; 124 125 case HighwayType.tertiary: 126 case HighwayType.tertiary_link: 127 case HighwayType.secondary: 128 case HighwayType.secondary_link: 129 speed = 80; 130 break; 131 132 case HighwayType.unclassified: 133 case HighwayType.residential: 134 speed = 50; 135 break; 136 137 case HighwayType.trunk: 138 case HighwayType.trunk_link: 139 case HighwayType.primary: 140 case HighwayType.primary_link: 141 speed = 100; 142 break; 143 case HighwayType.motorway: 144 case HighwayType.motorway_link: 145 speed = 130; 146 break; 147 148 default: 149 speed = 1; 150 break; 151 } 152 return speed; 153 } 96 154 } 97 155 }
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