- Timestamp:
- 11/26/08 18:21:23 (16 years ago)
- Location:
- trunk/sources/HeuristicLab.GP/Recombination
- Files:
-
- 4 edited
Legend:
- Unmodified
- Added
- Removed
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trunk/sources/HeuristicLab.GP/Recombination/GPCrossoverBase.cs
r815 r832 64 64 } 65 65 66 IFunctionTree child = Cross( gardener, random, parent0, parent1);66 IFunctionTree child = Cross(scope, gardener, random, parent0, parent1); 67 67 Debug.Assert(gardener.IsValidTree(child)); 68 68 IScope childScope = new Scope(i.ToString()); … … 76 76 } 77 77 78 internal abstract IFunctionTree Cross( TreeGardener gardener, MersenneTwister random, IFunctionTree tree0, IFunctionTree tree1);78 internal abstract IFunctionTree Cross(IScope scope, TreeGardener gardener, MersenneTwister random, IFunctionTree tree0, IFunctionTree tree1); 79 79 80 80 private IFunctionTree TakeNextParent(IScope scope) { -
trunk/sources/HeuristicLab.GP/Recombination/OnePointCrossOver.cs
r815 r832 49 49 } 50 50 51 internal override IFunctionTree Cross( TreeGardener gardener, MersenneTwister random, IFunctionTree tree0, IFunctionTree tree1) {51 internal override IFunctionTree Cross(IScope scope, TreeGardener gardener, MersenneTwister random, IFunctionTree tree0, IFunctionTree tree1) { 52 52 List<CrossoverPoint> allowedCrossOverPoints = new List<CrossoverPoint>(); 53 53 GetCrossOverPoints(gardener, tree0, tree1, allowedCrossOverPoints); -
trunk/sources/HeuristicLab.GP/Recombination/StandardCrossOver.cs
r656 r832 32 32 33 33 namespace HeuristicLab.GP { 34 public class StandardCrossOver : OperatorBase { 35 private const int MAX_RECOMBINATION_TRIES = 20; 34 public class StandardCrossOver : GPCrossoverBase { 35 private const int MAX_RECOMBINATION_TRIES = 100; 36 36 37 public override string Description { 37 38 get { … … 44 45 public StandardCrossOver() 45 46 : base() { 46 AddVariableInfo(new VariableInfo("Random", "Pseudo random number generator", typeof(MersenneTwister), VariableKind.In));47 AddVariableInfo(new VariableInfo("OperatorLibrary", "The operator library containing all available operators", typeof(GPOperatorLibrary), VariableKind.In));48 47 AddVariableInfo(new VariableInfo("MaxTreeHeight", "The maximal allowed height of the tree", typeof(IntData), VariableKind.In)); 49 48 AddVariableInfo(new VariableInfo("MaxTreeSize", "The maximal allowed size (number of nodes) of the tree", typeof(IntData), VariableKind.In)); 50 AddVariableInfo(new VariableInfo("FunctionTree", "The tree to mutate", typeof(IFunctionTree), VariableKind.In | VariableKind.New));51 AddVariableInfo(new VariableInfo("TreeSize", "The size (number of nodes) of the tree", typeof(IntData), VariableKind.New));52 AddVariableInfo(new VariableInfo("TreeHeight", "The height of the tree", typeof(IntData), VariableKind.New));53 49 } 54 50 55 public override IOperation Apply(IScope scope) { 56 MersenneTwister random = GetVariableValue<MersenneTwister>("Random", scope, true); 57 GPOperatorLibrary opLibrary = GetVariableValue<GPOperatorLibrary>("OperatorLibrary", scope, true); 51 internal override IFunctionTree Cross(IScope scope, TreeGardener gardener, MersenneTwister random, IFunctionTree tree0, IFunctionTree tree1) { 58 52 int maxTreeHeight = GetVariableValue<IntData>("MaxTreeHeight", scope, true).Data; 59 53 int maxTreeSize = GetVariableValue<IntData>("MaxTreeSize", scope, true).Data; 60 54 61 TreeGardener gardener = new TreeGardener(random, opLibrary); 62 63 if((scope.SubScopes.Count % 2) != 0) 64 throw new InvalidOperationException("Number of parents is not even"); 65 66 CompositeOperation initOperations = new CompositeOperation(); 67 68 int children = scope.SubScopes.Count / 2; 69 for(int i = 0; i < children; i++) { 70 IScope parent1 = scope.SubScopes[0]; 71 scope.RemoveSubScope(parent1); 72 IScope parent2 = scope.SubScopes[0]; 73 scope.RemoveSubScope(parent2); 74 IScope child = new Scope(i.ToString()); 75 IOperation childInitOperation = Cross(gardener, maxTreeSize, maxTreeHeight, scope, random, parent1, parent2, child); 76 initOperations.AddOperation(childInitOperation); 77 scope.AddSubScope(child); 78 } 79 80 return initOperations; 81 } 82 83 private IOperation Cross(TreeGardener gardener, int maxTreeSize, int maxTreeHeight, 84 IScope scope, MersenneTwister random, IScope parent1, IScope parent2, IScope child) { 85 List<IFunctionTree> newBranches; 86 IFunctionTree newTree = Cross(gardener, parent1, parent2, 87 random, maxTreeSize, maxTreeHeight, out newBranches); 88 89 90 int newTreeSize = newTree.Size; 91 int newTreeHeight = newTree.Height; 92 child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("FunctionTree"), newTree)); 93 child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("TreeSize"), new IntData(newTreeSize))); 94 child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("TreeHeight"), new IntData(newTreeHeight))); 55 // when tree0 is terminal then try to cross into tree1, when tree1 is also terminal just return tree0 unchanged. 56 IFunctionTree newTree; 57 if(tree0.SubTrees.Count > 0) { 58 newTree = Cross(gardener, tree0, tree1, random, maxTreeSize, maxTreeHeight); 59 } else if(tree1.SubTrees.Count > 0) { 60 newTree = Cross(gardener, tree1, tree0, random, maxTreeSize, maxTreeHeight); 61 } else newTree = tree0; 95 62 96 63 // check if the new tree is valid and if the height of is still in the allowed bounds (we are not so strict for the max-size) 97 Debug.Assert(gardener.IsValidTree(newTree) && newTree Height <= maxTreeHeight && newTreeSize <= maxTreeSize);98 return gardener.CreateInitializationOperation(newBranches, child);64 Debug.Assert(gardener.IsValidTree(newTree) && newTree.Height <= maxTreeHeight && newTree.Size <= maxTreeSize); 65 return newTree; 99 66 } 100 67 101 68 102 private IFunctionTree Cross(TreeGardener gardener, IScope f, IScope g, MersenneTwister random, int maxTreeSize, int maxTreeHeight, out List<IFunctionTree> newBranches) { 103 IFunctionTree tree0 = f.GetVariableValue<IFunctionTree>("FunctionTree", false); 104 int tree0Height = f.GetVariableValue<IntData>("TreeHeight", false).Data; 105 int tree0Size = f.GetVariableValue<IntData>("TreeSize", false).Data; 69 private IFunctionTree Cross(TreeGardener gardener, IFunctionTree tree0, IFunctionTree tree1, MersenneTwister random, int maxTreeSize, int maxTreeHeight) { 70 int tries = 0; 71 List<IFunctionTree> allowedCrossoverPoints = null; 72 IFunctionTree parent0; 73 int replacedChildIndex; 74 do { 75 // select a random crossover point in the first parent tree0 76 parent0 = null; 77 while(parent0 == null) parent0 = gardener.GetRandomParentNode(tree0); 78 // select a random branch to replace 79 replacedChildIndex = random.Next(parent0.SubTrees.Count); 106 80 107 IFunctionTree tree1 = g.GetVariableValue<IFunctionTree>("FunctionTree", false);108 int tree1Height = g.GetVariableValue<IntData>("TreeHeight", false).Data;109 int tree1Size = g.GetVariableValue<IntData>("TreeSize", false).Data;81 // calculate the max size and height that the inserted branch can have 82 int maxInsertedBranchSize = maxTreeSize - (tree0.Size - parent0.SubTrees[replacedChildIndex].Size); 83 int maxInsertedBranchHeight = maxTreeHeight - gardener.GetBranchLevel(tree0, parent0); // branchlevel is 1 if tree0==parent0 110 84 111 if(tree0Size == 1 && tree1Size == 1) { 112 return CombineTerminals(gardener, tree0, tree1, random, maxTreeHeight, out newBranches); 113 } else { 114 newBranches = new List<IFunctionTree>(); 85 IList<IFunction> allowedFunctions = gardener.GetAllowedSubFunctions(parent0.Function, replacedChildIndex); 86 allowedCrossoverPoints = GetPossibleCrossoverPoints(gardener, tree1, maxInsertedBranchSize, maxInsertedBranchHeight, allowedFunctions); 87 } while(allowedCrossoverPoints.Count == 0 || tries++ > MAX_RECOMBINATION_TRIES); 115 88 116 // we are going to insert tree1 into tree0 at a random place so we have to make sure that tree0 is not a terminal 117 // in case both trees are higher than 1 we swap the trees with probability 50% 118 if(tree0Height == 1 || (tree1Height > 1 && random.Next(2) == 0)) { 119 IFunctionTree tmp = tree0; tree0 = tree1; tree1 = tmp; 120 int tmpHeight = tree0Height; tree0Height = tree1Height; tree1Height = tmpHeight; 121 int tmpSize = tree0Size; tree0Size = tree1Size; tree1Size = tmpSize; 122 } 89 if(allowedCrossoverPoints.Count > 0) { 90 IFunctionTree branch1 = allowedCrossoverPoints[random.Next(allowedCrossoverPoints.Count)]; 123 91 124 // save the roots because later on we change tree0 and tree1 while searching a valid tree configuration 125 IFunctionTree root0 = tree0; 126 IFunctionTree root1 = tree1; 127 int root0Height = tree0Height; 128 int root1Height = tree1Height; 129 int rootSize = tree0Size; 130 131 // select a random suboperators of the two trees at a random level 132 int tree0Level = random.Next(root0Height - 1); // since we checked before that the height of tree0 is > 1 this is OK 133 int tree1Level = random.Next(root1Height); 134 tree0 = gardener.GetRandomBranch(tree0, tree0Level); 135 tree1 = gardener.GetRandomBranch(tree1, tree1Level); 136 137 // recalculate the size and height of tree1 (the one that we want to insert) because we need to check constraints later on 138 tree1Size = tree1.Size; 139 tree1Height = tree1.Height; 140 141 List<int> possibleChildIndices = new List<int>(); 142 143 // Now tree0 is supposed to take tree1 as one if its children. If this is not possible, 144 // then go down in either of the two trees as far as possible. If even then it is not possible 145 // to merge the trees then throw an exception 146 // find the list of allowed indices (regarding allowed sub-trees, maxTreeSize and maxTreeHeight) 147 for(int i = 0; i < tree0.SubTrees.Count; i++) { 148 int subTreeSize = tree0.SubTrees[i].Size; 149 150 // the index is ok when the function is allowed as sub-tree and we don't violate the maxSize and maxHeight constraints 151 if(gardener.GetAllowedSubFunctions(tree0.Function, i).Contains(tree1.Function) && 152 rootSize - subTreeSize + tree1Size < maxTreeSize && 153 tree0Level + tree1Height < maxTreeHeight) { 154 possibleChildIndices.Add(i); 155 } 156 } 157 int tries = 0; 158 while(possibleChildIndices.Count == 0) { 159 if(tries++ > MAX_RECOMBINATION_TRIES) { 160 if(random.Next() > 0.5) return root1; 161 else return root0; 162 } 163 // we couln't find a possible configuration given the current tree0 and tree1 164 // possible reasons for this are: 165 // - tree1 is not allowed as sub-tree of tree0 166 // - appending tree1 as child of tree0 would create a tree that exceedes the maxTreeHeight 167 // - replacing any child of tree0 with tree1 woulde create a tree that exceedes the maxTeeSize 168 // thus we just try until we find a valid configuration 169 170 tree0Level = random.Next(root0Height - 1); 171 tree1Level = random.Next(root1Height); 172 tree0 = gardener.GetRandomBranch(root0, tree0Level); 173 tree1 = gardener.GetRandomBranch(root1, tree1Level); 174 175 // recalculate the size and height of tree1 (the one that we want to insert) because we need to check constraints later on 176 tree1Size = tree1.Size; 177 tree1Height = tree1.Height; 178 // recalculate the list of possible indices 179 possibleChildIndices.Clear(); 180 for(int i = 0; i < tree0.SubTrees.Count; i++) { 181 int subTreeSize = tree0.SubTrees[i].Size; 182 183 // when the function is allowed as sub-tree and we don't violate the maxSize and maxHeight constraints 184 // the index is ok 185 if(gardener.GetAllowedSubFunctions(tree0.Function, i).Contains(tree1.Function) && 186 rootSize - subTreeSize + tree1Size < maxTreeSize && 187 tree0Level + tree1Height < maxTreeHeight) { 188 possibleChildIndices.Add(i); 189 } 190 } 191 } 192 // replace the existing sub-tree at a random index in tree0 with tree1 193 int selectedIndex = possibleChildIndices[random.Next(possibleChildIndices.Count)]; 194 tree0.RemoveSubTree(selectedIndex); 195 tree0.InsertSubTree(selectedIndex, tree1); 196 return root0; 92 // replace the branch in tree0 with the selected branch from tree1 93 parent0.RemoveSubTree(replacedChildIndex); 94 parent0.InsertSubTree(replacedChildIndex, branch1); 197 95 } 96 return tree0; 198 97 } 199 98 200 201 // take f and g and create a tree that has f and g as sub-trees 202 // example 203 // O 204 // /|\ 205 // g 2 f 206 // 207 private IFunctionTree CombineTerminals(TreeGardener gardener, IFunctionTree f, IFunctionTree g, MersenneTwister random, int maxTreeHeight, out List<IFunctionTree> newBranches) { 208 newBranches = new List<IFunctionTree>(); 209 // determine the set of possible parent functions 210 ICollection<IFunction> possibleParents = gardener.GetPossibleParents(new List<IFunction>() { f.Function, g.Function }); 211 if(possibleParents.Count == 0) throw new InvalidProgramException(); 212 // and select a random one 213 IFunctionTree parent = possibleParents.ElementAt(random.Next(possibleParents.Count())).GetTreeNode(); 214 215 int nSlots = Math.Max(2, parent.Function.MinArity); 216 // determine which slot can take which sub-trees 217 List<IFunctionTree>[] slots = new List<IFunctionTree>[nSlots]; 218 for(int slot = 0; slot < nSlots; slot++) { 219 ICollection<IFunction> allowedSubFunctions = gardener.GetAllowedSubFunctions(parent.Function, slot); 220 List<IFunctionTree> allowedTrees = new List<IFunctionTree>(); 221 if(allowedSubFunctions.Contains(f.Function)) allowedTrees.Add(f); 222 if(allowedSubFunctions.Contains(g.Function)) allowedTrees.Add(g); 223 slots[slot] = allowedTrees; 99 private List<IFunctionTree> GetPossibleCrossoverPoints(TreeGardener gardener, IFunctionTree tree, int maxInsertedBranchSize, int maxInsertedBranchHeight, IList<IFunction> allowedFunctions) { 100 List<IFunctionTree> crossoverPoints = new List<IFunctionTree>(); 101 foreach(IFunctionTree possiblePoint in gardener.GetAllSubTrees(tree)) { 102 if(allowedFunctions.Contains(possiblePoint.Function) && possiblePoint.Size <= maxInsertedBranchSize && possiblePoint.Height <= maxInsertedBranchHeight) 103 crossoverPoints.Add(possiblePoint); 224 104 } 225 // fill the slots in the order of degrees of freedom 226 int[] slotSequence = Enumerable.Range(0, slots.Count()).OrderBy(slot => slots[slot].Count()).ToArray(); 227 228 // tmp arry to store the tree for each sub-tree slot of the parent 229 IFunctionTree[] selectedFunctionTrees = new IFunctionTree[nSlots]; 230 231 // fill the sub-tree slots of the parent starting with the slots that can take potentially both functions (f and g) 232 for(int i = 0; i < slotSequence.Length; i++) { 233 int slot = slotSequence[i]; 234 List<IFunctionTree> allowedTrees = slots[slot]; 235 // when neither f nor g fit into the slot => create a new random tree 236 if(allowedTrees.Count() == 0) { 237 var allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, slot); 238 selectedFunctionTrees[slot] = gardener.CreateRandomTree(allowedFunctions, 1, 1); 239 newBranches.AddRange(gardener.GetAllSubTrees(selectedFunctionTrees[slot])); 240 } else { 241 // select randomly which tree to insert into this slot 242 IFunctionTree selectedTree = allowedTrees[random.Next(allowedTrees.Count())]; 243 selectedFunctionTrees[slot] = selectedTree; 244 // remove the tree that we used in this slot from following function-sets 245 for(int j = i + 1; j < slotSequence.Length; j++) { 246 int otherSlot = slotSequence[j]; 247 slots[otherSlot].Remove(selectedTree); 248 } 249 } 250 } 251 // actually append the sub-trees to the parent tree 252 for(int i = 0; i < selectedFunctionTrees.Length; i++) { 253 parent.InsertSubTree(i, selectedFunctionTrees[i]); 254 } 255 256 return parent; 105 return crossoverPoints; 257 106 } 258 107 } -
trunk/sources/HeuristicLab.GP/Recombination/UniformCrossover.cs
r815 r832 52 52 } 53 53 54 internal override IFunctionTree Cross( TreeGardener gardener, MersenneTwister random, IFunctionTree tree0, IFunctionTree tree1) {54 internal override IFunctionTree Cross(IScope scope, TreeGardener gardener, MersenneTwister random, IFunctionTree tree0, IFunctionTree tree1) { 55 55 List<CrossoverPoint> allowedCrossOverPoints = new List<CrossoverPoint>(); 56 56 GetCrossOverPoints(gardener, tree0, tree1, allowedCrossOverPoints);
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