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Ignore:
Timestamp:
05/14/12 15:59:39 (13 years ago)
Author:
abeham
Message:

#1614, #1848

  • updated extension methods and operators that use them
Location:
branches/GeneralizedQAP/HeuristicLab.Problems.GeneralizedQuadraticAssignment/3.3/Operators/Manipulators
Files:
2 edited

Legend:

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  • branches/GeneralizedQAP/HeuristicLab.Problems.GeneralizedQuadraticAssignment/3.3/Operators/Manipulators/DemandEquivalentSwapEquipmentManipluator.cs

    r7523 r7807  
    8080          groupedLocations[location2].Remove(equipment2);
    8181          if (!groupedLocations[location2].Any()) break;
    82           equipment2 = groupedLocations[location2].ChooseUniformRandom(random);
     82          equipment2 = groupedLocations[location2].SampleRandom(random);
    8383        }
    8484      }
  • branches/GeneralizedQAP/HeuristicLab.Problems.GeneralizedQuadraticAssignment/3.3/Operators/Manipulators/RelocateEquipmentManipluator.cs

    r7523 r7807  
    7979      }
    8080
    81       var sourceLocation = overbookedLocations.ChooseUniformRandom(random);
    82       int equipmentToRelocate = groupedLocations[sourceLocation.Key].ChooseUniformRandom(random);
     81      var sourceLocation = overbookedLocations.SampleRandom(random);
     82      int equipmentToRelocate = groupedLocations[sourceLocation.Key].SampleRandom(random);
    8383      var bestFreeLocations = freeLocations.Where(x => capacities[x.Key] > x.Value + demands[equipmentToRelocate]);
    8484
    8585      if (bestFreeLocations.Any()) { // a feasible solution will still be feasible, an infeasible solution might become feasible
    86         var selected = bestFreeLocations.ChooseUniformRandom(random);
     86        var selected = bestFreeLocations.SampleRandom(random);
    8787        assignment[equipmentToRelocate] = sourceLocation.Key;
    8888      } else { // the solution will become infeasible
    89         sourceLocation = freeLocations.ChooseUniformRandom(random);
     89        sourceLocation = freeLocations.SampleRandom(random);
    9090        assignment[equipmentToRelocate] = sourceLocation.Key;
    9191      }
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