Changeset 7699 for branches/IntegerVectorEncoding
- Timestamp:
- 04/03/12 09:43:18 (13 years ago)
- Location:
- branches/IntegerVectorEncoding/HeuristicLab.Encodings.IntegerVectorEncoding/3.3
- Files:
-
- 1 added
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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branches/IntegerVectorEncoding/HeuristicLab.Encodings.IntegerVectorEncoding/3.3/HeuristicLab.Encodings.IntegerVectorEncoding-3.3.csproj
r7686 r7699 173 173 <Compile Include="Interfaces\IIntegerVectorStdDevStrategyParameterManipulator.cs" /> 174 174 <Compile Include="Interfaces\IIntegerVectorStdDevStrategyParameterOperator.cs" /> 175 <Compile Include="Manipulators\UniformSomePositionsManipulator.cs" /> 175 176 <Compile Include="Manipulators\RoundedNormalAllPositionsManipulator.cs" /> 176 177 <Compile Include="Manipulators\SelfAdaptiveRoundedNormalAllPositionsManipulator.cs" /> -
branches/IntegerVectorEncoding/HeuristicLab.Encodings.IntegerVectorEncoding/3.3/ShakingOperators/IntegerVectorShakingOperator.cs
r7259 r7699 58 58 Parameters.Add(new LookupParameter<IRandom>("Random", "The random number generator that will be used for stochastic shaking operators.")); 59 59 foreach (IIntegerVectorManipulator shaker in ApplicationManager.Manager.GetInstances<IIntegerVectorManipulator>().OrderBy(x => x.Name)) 60 Operators.Add(shaker);60 if (!(shaker is ISelfAdaptiveManipulator)) Operators.Add(shaker); 61 61 } 62 62
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