Changeset 4138
- Timestamp:
- 08/03/10 14:51:53 (14 years ago)
- File:
-
- 1 edited
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trunk/sources/HeuristicLab.Problems.VehicleRouting/3.3/VehicleRoutingProblem.cs
r4118 r4138 210 210 creator.VRPSolutionParameter.ActualName = "VRPSolution"; 211 211 evaluator.QualityParameter.ActualName = "VRPQuality"; 212 213 InitializeRandomVRPInstance(); 214 212 215 ParameterizeSolutionCreator(); 213 216 ParameterizeEvaluator(); … … 482 485 OnReset(); 483 486 } 487 488 private void InitializeRandomVRPInstance() { 489 System.Random rand = new System.Random(); 490 491 int cities = 100; 492 493 Coordinates = new DoubleMatrix(cities + 1, 2); 494 Demand = new DoubleArray(cities + 1); 495 DueTime = new DoubleArray(cities + 1); 496 ReadyTime = new DoubleArray(cities + 1); 497 ServiceTime = new DoubleArray(cities + 1); 498 499 Vehicles.Value = 100; 500 Capacity.Value = 200; 501 502 for (int i = 0; i <= cities; i++) { 503 Coordinates[i, 0] = rand.Next(0, 100); 504 Coordinates[i, 1] = rand.Next(0, 100); 505 506 if (i == 0) { 507 Demand[i] = 0; 508 DueTime[i] = Int16.MaxValue; 509 ReadyTime[i] = 0; 510 ServiceTime[i] = 0; 511 } else { 512 Demand[i] = rand.Next(10, 50); 513 DueTime[i] = rand.Next((int)Math.Ceiling(CalculateDistance(0, i, Coordinates)), 1200); 514 ReadyTime[i] = DueTime[i] - rand.Next(0, 100); 515 ServiceTime[i] = 90; 516 } 517 } 518 } 484 519 } 485 520 }
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