- Timestamp:
- 09/15/20 13:53:11 (4 years ago)
- File:
-
- 1 edited
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branches/2521_ProblemRefactoring/HeuristicLab.Encodings.RealVectorEncoding/3.3/RealVectorProblem.cs
r17695 r17745 80 80 } 81 81 82 public override void Analyze(RealVector[] vectors, double[] qualities, ResultCollection results, IRandom random) { 83 base.Analyze(vectors, qualities, results, random); 84 var best = GetBestSolution(vectors, qualities); 82 public override void Analyze(ISingleObjectiveSolutionContext<RealVector>[] solutionContexts, IRandom random) { 83 base.Analyze(solutionContexts, random); 85 84 86 results.AddOrUpdateResult("Best Solution", (IItem)best.Item1.Clone()); 85 //TODO: reimplement code below using results directly 86 87 //var best = GetBestSolution(vectors, qualities); 88 89 //results.AddOrUpdateResult("Best Solution", (IItem)best.Item1.Clone()); 87 90 } 88 91
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