- Timestamp:
- 05/29/20 15:26:33 (5 years ago)
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- 1 edited
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branches/2521_ProblemRefactoring/HeuristicLab.Optimization/3.3/BasicProblems/Operators/SingleObjectiveImprover.cs
r17577 r17578 101 101 var count = 0; 102 102 for (var i = 0; i < maxAttempts; i++) { 103 ISingleObjectiveSolutionContext<TEncodedSolution> best = default;103 ISingleObjectiveSolutionContext<TEncodedSolution> best = null; 104 104 var bestQuality = quality; 105 105 foreach (var neighbor in GetNeighbors(solutionContext, random).Take(sampleSize)) {
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