- Timestamp:
- 02/17/20 10:18:53 (5 years ago)
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trunk/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding/3.4/Creators/BalancedTreeCreator.cs
r17347 r17437 76 76 } 77 77 78 private class SymbolCacheEntry {79 public int MinSubtreeCount;80 public int MaxSubtreeCount;81 public int[] MaxChildArity;82 }83 84 private class SymbolCache {85 public SymbolCache(ISymbolicExpressionGrammarBase grammar) {86 Grammar = grammar;87 }88 89 public ISymbolicExpressionTreeNode SampleNode(IRandom random, ISymbol parent, int childIndex, int minArity, int maxArity) {90 var symbols = new List<ISymbol>();91 var weights = new List<double>();92 foreach (var child in AllowedSymbols.Where(x => !(x is StartSymbol || x is Defun))) {93 var t = Tuple.Create(parent, child);94 if (!allowedCache.TryGetValue(t, out bool[] allowed)) { continue; }95 if (!allowed[childIndex]) { continue; }96 97 if (symbolCache.TryGetValue(child, out SymbolCacheEntry cacheItem)) {98 if (cacheItem.MinSubtreeCount < minArity) { continue; }99 if (cacheItem.MaxSubtreeCount > maxArity) { continue; }100 }101 102 symbols.Add(child);103 weights.Add(child.InitialFrequency);104 }105 if (symbols.Count == 0) {106 throw new ArgumentException("SampleNode: parent symbol " + parent.Name107 + " does not have any allowed child symbols with min arity " + minArity108 + " and max arity " + maxArity + ". Please ensure the grammar is properly configured.");109 }110 var symbol = symbols.SampleProportional(random, 1, weights).First();111 var node = symbol.CreateTreeNode();112 if (node.HasLocalParameters) {113 node.ResetLocalParameters(random);114 }115 return node;116 }117 118 public ISymbolicExpressionGrammarBase Grammar {119 get { return grammar; }120 set {121 grammar = value;122 RebuildCache();123 }124 }125 126 public IList<ISymbol> AllowedSymbols { get; private set; }127 128 public SymbolCacheEntry this[ISymbol symbol] {129 get { return symbolCache[symbol]; }130 }131 132 public bool[] this[ISymbol parent, ISymbol child] {133 get { return allowedCache[Tuple.Create(parent, child)]; }134 }135 136 public bool HasUnarySymbols { get; private set; }137 138 private void RebuildCache() {139 AllowedSymbols = Grammar.AllowedSymbols.Where(x => x.InitialFrequency > 0 && !(x is ProgramRootSymbol)).ToList();140 141 allowedCache = new Dictionary<Tuple<ISymbol, ISymbol>, bool[]>();142 symbolCache = new Dictionary<ISymbol, SymbolCacheEntry>();143 144 SymbolCacheEntry TryAddItem(ISymbol symbol) {145 if (!symbolCache.TryGetValue(symbol, out SymbolCacheEntry cacheItem)) {146 cacheItem = new SymbolCacheEntry {147 MinSubtreeCount = Grammar.GetMinimumSubtreeCount(symbol),148 MaxSubtreeCount = Grammar.GetMaximumSubtreeCount(symbol)149 };150 symbolCache[symbol] = cacheItem;151 }152 return cacheItem;153 }154 155 foreach (var parent in AllowedSymbols) {156 var parentCacheEntry = TryAddItem(parent);157 var maxChildArity = new int[parentCacheEntry.MaxSubtreeCount];158 159 if (!(parent is StartSymbol || parent is Defun)) {160 HasUnarySymbols |= parentCacheEntry.MaxSubtreeCount == 1;161 }162 163 foreach (var child in AllowedSymbols) {164 var childCacheEntry = TryAddItem(child);165 var allowed = new bool[parentCacheEntry.MaxSubtreeCount];166 167 for (int childIndex = 0; childIndex < parentCacheEntry.MaxSubtreeCount; ++childIndex) {168 allowed[childIndex] = Grammar.IsAllowedChildSymbol(parent, child, childIndex);169 maxChildArity[childIndex] = Math.Max(maxChildArity[childIndex], allowed[childIndex] ? childCacheEntry.MaxSubtreeCount : 0);170 }171 allowedCache[Tuple.Create(parent, child)] = allowed;172 }173 parentCacheEntry.MaxChildArity = maxChildArity;174 }175 }176 177 private ISymbolicExpressionGrammarBase grammar;178 private Dictionary<Tuple<ISymbol, ISymbol>, bool[]> allowedCache;179 private Dictionary<ISymbol, SymbolCacheEntry> symbolCache;180 }181 182 78 public static ISymbolicExpressionTree CreateExpressionTree(IRandom random, ISymbolicExpressionGrammar grammar, int targetLength, int maxDepth, double irregularityBias = 1) { 183 79 // even lengths cannot be achieved without symbols of odd arity 184 80 // therefore we randomly pick a neighbouring odd length value 185 81 var tree = MakeStump(random, grammar); // create a stump consisting of just a ProgramRootSymbol and a StartSymbol 186 CreateExpression(random, tree.Root.GetSubtree(0), targetLength - 2, maxDepth - 2, irregularityBias); // -2 because the stump has length 2 and depth 282 CreateExpression(random, tree.Root.GetSubtree(0), targetLength - tree.Length, maxDepth - 2, irregularityBias); // -2 because the stump has length 2 and depth 2 187 83 return tree; 84 } 85 86 private static ISymbolicExpressionTreeNode SampleNode(IRandom random, ISymbolicExpressionTreeGrammar grammar, IEnumerable<ISymbol> allowedSymbols, int minChildArity, int maxChildArity) { 87 var candidates = new List<ISymbol>(); 88 var weights = new List<double>(); 89 90 foreach (var s in allowedSymbols) { 91 var minSubtreeCount = grammar.GetMinimumSubtreeCount(s); 92 var maxSubtreeCount = grammar.GetMaximumSubtreeCount(s); 93 94 if (maxChildArity < minSubtreeCount || minChildArity > maxSubtreeCount) { continue; } 95 96 candidates.Add(s); 97 weights.Add(s.InitialFrequency); 98 } 99 var symbol = candidates.SampleProportional(random, 1, weights).First(); 100 var node = symbol.CreateTreeNode(); 101 if (node.HasLocalParameters) { 102 node.ResetLocalParameters(random); 103 } 104 return node; 188 105 } 189 106 190 107 public static void CreateExpression(IRandom random, ISymbolicExpressionTreeNode root, int targetLength, int maxDepth, double irregularityBias = 1) { 191 108 var grammar = root.Grammar; 192 var symbolCache = new SymbolCache(grammar); 193 var entry = symbolCache[root.Symbol]; 194 var arity = random.Next(entry.MinSubtreeCount, entry.MaxSubtreeCount + 1); 109 var minSubtreeCount = grammar.GetMinimumSubtreeCount(root.Symbol); 110 var maxSubtreeCount = grammar.GetMinimumSubtreeCount(root.Symbol); 111 var arity = random.Next(minSubtreeCount, maxSubtreeCount + 1); 112 int openSlots = arity; 113 114 var allowedSymbols = grammar.AllowedSymbols.Where(x => !(x is ProgramRootSymbol || x is GroupSymbol || x is Defun || x is StartSymbol)).ToList(); 115 bool hasUnarySymbols = allowedSymbols.Any(x => grammar.GetMinimumSubtreeCount(x) <= 1 && grammar.GetMaximumSubtreeCount(x) >= 1); 116 117 if (!hasUnarySymbols && targetLength % 2 == 0) { 118 // without functions of arity 1 some target lengths cannot be reached 119 targetLength = random.NextDouble() < 0.5 ? targetLength - 1 : targetLength + 1; 120 } 121 195 122 var tuples = new List<NodeInfo>(targetLength) { new NodeInfo { Node = root, Depth = 0, Arity = arity } }; 196 int openSlots = arity; 197 123 124 // we use tuples.Count instead of targetLength in the if condition 125 // because depth limits may prevent reaching the target length 198 126 for (int i = 0; i < tuples.Count; ++i) { 199 127 var t = tuples[i]; 200 128 var node = t.Node; 201 var parentEntry = symbolCache[node.Symbol];202 129 203 130 for (int childIndex = 0; childIndex < t.Arity; ++childIndex) { 204 131 // min and max arity here refer to the required arity limits for the child node 205 int maxChildArity = t.Depth == maxDepth - 1 ? 0 : Math.Min(parentEntry.MaxChildArity[childIndex], targetLength - openSlots); 206 int minChildArity = Math.Min((openSlots - tuples.Count > 1 && random.NextDouble() < irregularityBias) ? 0 : 1, maxChildArity); 207 var child = symbolCache.SampleNode(random, node.Symbol, childIndex, minChildArity, maxChildArity); 208 var childEntry = symbolCache[child.Symbol]; 209 var childArity = random.Next(childEntry.MinSubtreeCount, childEntry.MaxSubtreeCount + 1); 132 int minChildArity = 0; 133 int maxChildArity = 0; 134 135 var allowedChildSymbols = allowedSymbols.Where(x => grammar.IsAllowedChildSymbol(node.Symbol, x, childIndex)).ToList(); 136 137 // if we are reaching max depth we have to fill the slot with a leaf node (max arity will be zero) 138 // otherwise, find the maximum value from the grammar which does not exceed the length limit 139 if (t.Depth < maxDepth - 1 && openSlots < targetLength) { 140 141 // we don't want to allow sampling a leaf symbol if it prevents us from reaching the target length 142 // this should be allowed only when we have enough open expansion points (more than one) 143 // the random check against the irregularity bias helps to increase shape variability when the conditions are met 144 int minAllowedArity = allowedChildSymbols.Min(x => grammar.GetMaximumSubtreeCount(x)); 145 if (minAllowedArity == 0 && (openSlots - tuples.Count <= 1 || random.NextDouble() > irregularityBias)) { 146 minAllowedArity = 1; 147 } 148 149 // finally adjust min and max arity according to the expansion limits 150 int maxAllowedArity = allowedChildSymbols.Max(x => grammar.GetMaximumSubtreeCount(x)); 151 maxChildArity = Math.Min(maxAllowedArity, targetLength - openSlots); 152 minChildArity = Math.Min(minAllowedArity, maxChildArity); 153 } 154 155 // sample a random child with the arity limits 156 var child = SampleNode(random, grammar, allowedChildSymbols, minChildArity, maxChildArity); 157 158 // get actual child arity limits 159 minChildArity = Math.Max(minChildArity, grammar.GetMinimumSubtreeCount(child.Symbol)); 160 maxChildArity = Math.Min(maxChildArity, grammar.GetMaximumSubtreeCount(child.Symbol)); 161 minChildArity = Math.Min(minChildArity, maxChildArity); 162 163 // pick a random arity for the new child node 164 var childArity = random.Next(minChildArity, maxChildArity + 1); 210 165 var childDepth = t.Depth + 1; 211 166 node.AddSubtree(child); … … 244 199 return tree; 245 200 } 201 202 public override void CreateExpression(IRandom random, ISymbolicExpressionTreeNode seedNode, int maxTreeLength, int maxTreeDepth) { 203 CreateExpression(random, seedNode, maxTreeLength, maxTreeDepth, IrregularityBias); 204 } 246 205 #endregion 247 206 }
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