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Changeset 1742


Ignore:
Timestamp:
05/05/09 23:29:50 (16 years ago)
Author:
abeham
Message:

implemented UncertainTournamentSelector (#611)

File:
1 edited

Legend:

Unmodified
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Removed
  • trunk/sources/HeuristicLab.Selection.Uncertainty/v3.2/UncertainTournamentSelector.cs

    r1740 r1742  
    4343      AddVariable(new Variable("GroupSize", new IntData(2)));
    4444      GetVariable("CopySelected").GetValue<BoolData>().Data = true;
     45      AddVariableInfo(new VariableInfo("SignificanceLevel", "The significance level for the mann whitney wilcoxon rank sum test", typeof(DoubleData), VariableKind.In));
     46      GetVariableInfo("SignificanceLevel").Local = true;
     47      AddVariable(new Variable("SignificanceLevel", new DoubleData(0.05)));
    4548    }
    4649
     
    4952      bool maximization = GetVariableValue<BoolData>("Maximization", source, true).Data;
    5053      int groupSize = GetVariableValue<IntData>("GroupSize", source, true).Data;
     54      double alpha = GetVariableValue<DoubleData>("SignificanceLevel", source, true).Data;
     55
    5156      for (int i = 0; i < selected; i++) {
    5257        if (source.SubScopes.Count < 1) throw new InvalidOperationException("No source scopes available to select.");
    5358
    54         IScope selectedScope = source.SubScopes[random.Next(source.SubScopes.Count)];
    55         double best = selectedScope.GetVariableValue<DoubleData>(qualityInfo.FormalName, false).Data;
    56         for (int j = 1; j < groupSize; j++) {
    57           IScope scope = source.SubScopes[random.Next(source.SubScopes.Count)];
    58           double quality = scope.GetVariableValue<DoubleData>(qualityInfo.FormalName, false).Data;
    59           if (((maximization) && (quality > best)) ||
    60               ((!maximization) && (quality < best))) {
    61             best = quality;
    62             selectedScope = scope;
     59        double[][] tournamentGroup = new double[groupSize][];
     60        int[] tournamentGroupIndices = new int[groupSize];
     61        double[] tournamentGroupAverages = new double[groupSize];
     62        for (int j = 0; j < groupSize; j++) {
     63          tournamentGroupIndices[j] = random.Next(source.SubScopes.Count);
     64          tournamentGroup[j] = source.SubScopes[tournamentGroupIndices[j]].GetVariableValue<DoubleArrayData>(qualityInfo.FormalName, false).Data;
     65          double sum = 0.0;
     66          for (int k = 0; k < tournamentGroup[j].Length; k++) {
     67            sum += tournamentGroup[j][k];
     68          }
     69          tournamentGroupAverages[j] = sum / (double)tournamentGroup[j].Length;
     70        }
     71
     72        int[] rankList = new int[groupSize];
     73        int highestRank = 0;
     74        IList<int> equalRankList = new List<int>(groupSize);
     75        for (int j = 0; j < groupSize - 1; j++) {
     76          for (int k = j + 1; k < groupSize; k++) {
     77            if (MannWhitneyWilcoxonTest.TwoTailedTest(tournamentGroup[j], tournamentGroup[k], alpha)) { // if a 2-tailed test is successful it means that two solutions are likely different
     78              if (maximization && tournamentGroupAverages[j] > tournamentGroupAverages[k]
     79                || !maximization && tournamentGroupAverages[j] < tournamentGroupAverages[k]) {
     80                rankList[j]++;
     81                if (rankList[j] > highestRank) {
     82                  highestRank = rankList[j];
     83                  equalRankList.Clear();
     84                  equalRankList.Add(j);
     85                } else if (rankList[j] == highestRank) {
     86                  equalRankList.Add(j);
     87                }
     88              } else if (maximization && tournamentGroupAverages[j] < tournamentGroupAverages[k]
     89                || !maximization && tournamentGroupAverages[j] > tournamentGroupAverages[k]) {
     90                rankList[k]++;
     91                if (rankList[k] > highestRank) {
     92                  highestRank = rankList[k];
     93                  equalRankList.Clear();
     94                  equalRankList.Add(k);
     95                } else if (rankList[k] == highestRank) {
     96                  equalRankList.Add(k);
     97                }
     98              }
     99              // else there's a statistical significant difference, but equal average qualities... can that happen?
     100            }
    63101          }
    64102        }
     103        int selectedScopeIndex = 0;
     104        if (equalRankList.Count == 0)
     105          selectedScopeIndex = tournamentGroupIndices[random.Next(groupSize)]; // no significance in all the solutions, select one randomly
     106        else
     107          selectedScopeIndex = tournamentGroupIndices[equalRankList[random.Next(equalRankList.Count)]]; // select among those with the highest rank randomly
     108
     109        IScope selectedScope = source.SubScopes[selectedScopeIndex];
    65110
    66111        if (copySelected)
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