Changeset 17198 for trunk/HeuristicLab.Algorithms.GeneticAlgorithm
- Timestamp:
- 08/10/19 12:16:18 (6 years ago)
- Location:
- trunk/HeuristicLab.Algorithms.GeneticAlgorithm/3.3
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
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TabularUnified trunk/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/GeneticAlgorithm.cs ¶
r17180 r17198 221 221 Parameters.Add(new FixedValueParameter<BoolValue>("ReevaluateElites", "Flag to determine if elite individuals should be reevaluated (i.e., if stochastic fitness functions are used.)", (BoolValue)new BoolValue(false).AsReadOnly()) { Hidden = true }); 222 222 } 223 223 224 var optionalMutatorParameter = MutatorParameter as OptionalConstrainedValueParameter<IManipulator>; 224 if (optionalMutatorParameter != null) { 225 var mutatorParameter = MutatorParameter as ConstrainedValueParameter<IManipulator>; 226 if (mutatorParameter == null && optionalMutatorParameter != null) { 225 227 Parameters.Remove(optionalMutatorParameter); 226 228 Parameters.Add(new ConstrainedValueParameter<IManipulator>("Mutator", "The operator used to mutate solutions.")); -
TabularUnified trunk/HeuristicLab.Algorithms.GeneticAlgorithm/3.3/IslandGeneticAlgorithm.cs ¶
r17180 r17198 211 211 Parameters.Add(new FixedValueParameter<BoolValue>("ReevaluateElites", "Flag to determine if elite individuals should be reevaluated (i.e., if stochastic fitness functions are used.)", (BoolValue)new BoolValue(false).AsReadOnly()) { Hidden = true }); 212 212 } 213 213 214 var optionalMutatorParameter = MutatorParameter as OptionalConstrainedValueParameter<IManipulator>; 214 if (optionalMutatorParameter != null) { 215 var mutatorParameter = MutatorParameter as ConstrainedValueParameter<IManipulator>; 216 if (mutatorParameter == null && optionalMutatorParameter != null) { 215 217 Parameters.Remove(optionalMutatorParameter); 216 218 Parameters.Add(new ConstrainedValueParameter<IManipulator>("Mutator", "The operator used to mutate solutions."));
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