Changeset 16559 for branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers
- Timestamp:
- 01/25/19 18:27:21 (6 years ago)
- Location:
- branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers
- Files:
-
- 12 edited
Legend:
- Unmodified
- Added
- Removed
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branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/AverageCrossover.cs
r16462 r16559 23 23 using HeuristicLab.Common; 24 24 using HeuristicLab.Core; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/BlendAlphaBetaCrossover.cs
r16462 r16559 26 26 using HeuristicLab.Optimization; 27 27 using HeuristicLab.Parameters; 28 using HEAL. Fossil;28 using HEAL.Attic; 29 29 30 30 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/BlendAlphaCrossover.cs
r16462 r16559 25 25 using HeuristicLab.Data; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/DiscreteCrossover.cs
r16462 r16559 23 23 using HeuristicLab.Common; 24 24 using HeuristicLab.Core; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/HeuristicCrossover.cs
r16462 r16559 26 26 using HeuristicLab.Optimization; 27 27 using HeuristicLab.Parameters; 28 using HEAL. Fossil;28 using HEAL.Attic; 29 29 30 30 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/LocalCrossover.cs
r16462 r16559 23 23 using HeuristicLab.Common; 24 24 using HeuristicLab.Core; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/MultiRealVectorCrossover.cs
r16462 r16559 29 29 using HeuristicLab.Optimization; 30 30 using HeuristicLab.Parameters; 31 using HEAL. Fossil;31 using HEAL.Attic; 32 32 using HeuristicLab.PluginInfrastructure; 33 33 -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/RandomConvexCrossover.cs
r16462 r16559 23 23 using HeuristicLab.Common; 24 24 using HeuristicLab.Core; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/SimulatedBinaryCrossover.cs
r16462 r16559 25 25 using HeuristicLab.Data; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/SinglePointCrossover.cs
r16462 r16559 23 23 using HeuristicLab.Common; 24 24 using HeuristicLab.Core; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/UniformAllPositionsArithmeticCrossover.cs
r16462 r16559 25 25 using HeuristicLab.Data; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.RealVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.RealVectorEncoding/3.3/Crossovers/UniformSomePositionsArithmeticCrossover.cs
r16462 r16559 25 25 using HeuristicLab.Data; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.RealVectorEncoding {
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