Changeset 16559 for branches/2520_PersistenceReintegration/HeuristicLab.Encodings.LinearLinkageEncoding/3.4/Crossovers
- Timestamp:
- 01/25/19 18:27:21 (6 years ago)
- Location:
- branches/2520_PersistenceReintegration/HeuristicLab.Encodings.LinearLinkageEncoding/3.4/Crossovers
- Files:
-
- 6 edited
Legend:
- Unmodified
- Added
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branches/2520_PersistenceReintegration/HeuristicLab.Encodings.LinearLinkageEncoding/3.4/Crossovers/GreedyPartitionCrossover.cs
r16462 r16559 25 25 using HeuristicLab.Common; 26 26 using HeuristicLab.Core; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 using HeuristicLab.Random; 29 29 -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.LinearLinkageEncoding/3.4/Crossovers/GroupCrossover.cs
r16462 r16559 23 23 using HeuristicLab.Common; 24 24 using HeuristicLab.Core; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.LinearLinkageEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.LinearLinkageEncoding/3.4/Crossovers/LowestIndexFirstCrossover.cs
r16462 r16559 24 24 using HeuristicLab.Common; 25 25 using HeuristicLab.Core; 26 using HEAL. Fossil;26 using HEAL.Attic; 27 27 28 28 namespace HeuristicLab.Encodings.LinearLinkageEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.LinearLinkageEncoding/3.4/Crossovers/LowestIndexMaxCrossover.cs
r16462 r16559 25 25 using HeuristicLab.Common; 26 26 using HeuristicLab.Core; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 using HeuristicLab.Random; 29 29 -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.LinearLinkageEncoding/3.4/Crossovers/MultiLLECrossover.cs
r16462 r16559 29 29 using HeuristicLab.Optimization; 30 30 using HeuristicLab.Parameters; 31 using HEAL. Fossil;31 using HEAL.Attic; 32 32 using HeuristicLab.PluginInfrastructure; 33 33 -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.LinearLinkageEncoding/3.4/Crossovers/SinglePointCrossover.cs
r16462 r16559 23 23 using HeuristicLab.Common; 24 24 using HeuristicLab.Core; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.LinearLinkageEncoding {
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