Changeset 16559 for branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding
- Timestamp:
- 01/25/19 18:27:21 (6 years ago)
- Location:
- branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3
- Files:
-
- 34 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVector.cs
r16462 r16559 23 23 using HeuristicLab.Core; 24 24 using HeuristicLab.Data; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorCreator.cs
r16462 r16559 26 26 using HeuristicLab.Optimization; 27 27 using HeuristicLab.Parameters; 28 using HEAL. Fossil;28 using HEAL.Attic; 29 29 30 30 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorCrossover.cs
r16462 r16559 25 25 using HeuristicLab.Optimization; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorEncoding.cs
r16462 r16559 28 28 using HeuristicLab.Optimization; 29 29 using HeuristicLab.Parameters; 30 using HEAL. Fossil;30 using HEAL.Attic; 31 31 using HeuristicLab.PluginInfrastructure; 32 32 -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorEqualityComparer.cs
r16474 r16559 23 23 using System.Collections.Generic; 24 24 using HeuristicLab.PluginInfrastructure; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/BinaryVectorManipulator.cs
r16462 r16559 25 25 using HeuristicLab.Optimization; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Creators/RandomBinaryVectorCreator.cs
r16462 r16559 25 25 using HeuristicLab.Data; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/MultiBinaryVectorCrossover.cs
r16462 r16559 28 28 using HeuristicLab.Optimization; 29 29 using HeuristicLab.Parameters; 30 using HEAL. Fossil;30 using HEAL.Attic; 31 31 using HeuristicLab.PluginInfrastructure; 32 32 -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/NPointCrossover.cs
r16462 r16559 26 26 using HeuristicLab.Data; 27 27 using HeuristicLab.Parameters; 28 using HEAL. Fossil;28 using HEAL.Attic; 29 29 30 30 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/SinglePointCrossover.cs
r16462 r16559 24 24 using HeuristicLab.Core; 25 25 using HeuristicLab.Data; 26 using HEAL. Fossil;26 using HEAL.Attic; 27 27 28 28 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Crossovers/UniformCrossover.cs
r16462 r16559 23 23 using HeuristicLab.Common; 24 24 using HeuristicLab.Core; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/HeuristicLab.Encodings.BinaryVectorEncoding-3.3.csproj
r16558 r16559 102 102 <HintPath>..\..\packages\Google.Protobuf.3.6.1\lib\net45\Google.Protobuf.dll</HintPath> 103 103 </Reference> 104 <Reference Include="HEAL. Fossil, Version=1.0.2.0, Culture=neutral, PublicKeyToken=ba48961d6f65dcec, processorArchitecture=MSIL">105 <HintPath>..\..\packages\HEAL. Fossil.1.0.2-pre-03\lib\netstandard2.0\HEAL.Fossil.dll</HintPath>104 <Reference Include="HEAL.Attic, Version=1.0.0.0, Culture=neutral, PublicKeyToken=ba48961d6f65dcec, processorArchitecture=MSIL"> 105 <HintPath>..\..\packages\HEAL.Attic.1.0.0-pre01\lib\netstandard2.0\HEAL.Attic.dll</HintPath> 106 106 </Reference> 107 107 <Reference Include="System" /> -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorCreator.cs
r16474 r16559 23 23 using HeuristicLab.Data; 24 24 using HeuristicLab.Optimization; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorCrossover.cs
r16474 r16559 22 22 using HeuristicLab.Core; 23 23 using HeuristicLab.Optimization; 24 using HEAL. Fossil;24 using HEAL.Attic; 25 25 26 26 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorManipulator.cs
r16474 r16559 22 22 using HeuristicLab.Core; 23 23 using HeuristicLab.Optimization; 24 using HEAL. Fossil;24 using HEAL.Attic; 25 25 26 26 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorMoveOperator.cs
r16474 r16559 22 22 using HeuristicLab.Core; 23 23 using HeuristicLab.Optimization; 24 using HEAL. Fossil;24 using HEAL.Attic; 25 25 26 26 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorMultiNeighborhoodShakingOperator.cs
r16474 r16559 21 21 22 22 using HeuristicLab.Core; 23 using HEAL. Fossil;23 using HEAL.Attic; 24 24 25 25 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IBinaryVectorOperator.cs
r16474 r16559 21 21 22 22 using HeuristicLab.Core; 23 using HEAL. Fossil;23 using HEAL.Attic; 24 24 25 25 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Interfaces/IOneBitflipMoveOperator.cs
r16474 r16559 21 21 22 22 using HeuristicLab.Core; 23 using HEAL. Fossil;23 using HEAL.Attic; 24 24 25 25 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/SinglePositionBitflipManipulator.cs
r16462 r16559 22 22 using HeuristicLab.Common; 23 23 using HeuristicLab.Core; 24 using HEAL. Fossil;24 using HEAL.Attic; 25 25 26 26 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/SomePositionsBitflipManipulator.cs
r16462 r16559 25 25 using HeuristicLab.Data; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/ExhaustiveOneBitflipMoveGenerator.cs
r16462 r16559 23 23 using HeuristicLab.Core; 24 24 using HeuristicLab.Optimization; 25 using HEAL. Fossil;25 using HEAL.Attic; 26 26 27 27 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/OneBitflipMove.cs
r16462 r16559 22 22 using HeuristicLab.Common; 23 23 using HeuristicLab.Core; 24 using HEAL. Fossil;24 using HEAL.Attic; 25 25 26 26 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/OneBitflipMoveAttribute.cs
r16462 r16559 22 22 using HeuristicLab.Common; 23 23 using HeuristicLab.Core; 24 using HEAL. Fossil;24 using HEAL.Attic; 25 25 26 26 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/OneBitflipMoveGenerator.cs
r16462 r16559 25 25 using HeuristicLab.Optimization; 26 26 using HeuristicLab.Parameters; 27 using HEAL. Fossil;27 using HEAL.Attic; 28 28 29 29 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/OneBitflipMoveMaker.cs
r16462 r16559 26 26 using HeuristicLab.Optimization; 27 27 using HeuristicLab.Parameters; 28 using HEAL. Fossil;28 using HEAL.Attic; 29 29 30 30 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/OneBitflipMoveTabuChecker.cs
r16462 r16559 26 26 using HeuristicLab.Optimization; 27 27 using HeuristicLab.Parameters; 28 using HEAL. Fossil;28 using HEAL.Attic; 29 29 30 30 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/OneBitflipMoveTabuMaker.cs
r16462 r16559 24 24 using HeuristicLab.Optimization.Operators; 25 25 using HeuristicLab.Parameters; 26 using HEAL. Fossil;26 using HEAL.Attic; 27 27 28 28 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/StochasticOneBitflipMultiMoveGenerator.cs
r16462 r16559 26 26 using HeuristicLab.Optimization; 27 27 using HeuristicLab.Parameters; 28 using HEAL. Fossil;28 using HEAL.Attic; 29 29 30 30 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneBitflipMove/StochasticOneBitflipSingleMoveGenerator.cs
r16462 r16559 24 24 using HeuristicLab.Optimization; 25 25 using HeuristicLab.Parameters; 26 using HEAL. Fossil;26 using HEAL.Attic; 27 27 28 28 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Moves/OneIndexMove.cs
r16462 r16559 22 22 using HeuristicLab.Common; 23 23 using HeuristicLab.Core; 24 using HEAL. Fossil;24 using HEAL.Attic; 25 25 26 26 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/ShakingOperators/BinaryVectorShakingOperator.cs
r16462 r16559 28 28 using HeuristicLab.Optimization.Operators; 29 29 using HeuristicLab.Parameters; 30 using HEAL. Fossil;30 using HEAL.Attic; 31 31 using HeuristicLab.PluginInfrastructure; 32 32 -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/SimilarityCalculators/HammingSimilarityCalculator.cs
r16462 r16559 24 24 using HeuristicLab.Core; 25 25 using HeuristicLab.Optimization.Operators; 26 using HEAL. Fossil;26 using HEAL.Attic; 27 27 28 28 namespace HeuristicLab.Encodings.BinaryVectorEncoding { -
branches/2520_PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/packages.config
r16558 r16559 2 2 <packages> 3 3 <package id="Google.Protobuf" version="3.6.1" targetFramework="net461" /> 4 <package id="HEAL. Fossil" version="1.0.2-pre-03" targetFramework="net461" />4 <package id="HEAL.Attic" version="1.0.0-pre01" targetFramework="net461" /> 5 5 <package id="System.Drawing.Common" version="4.5.1" targetFramework="net461" /> 6 6 </packages>
Note: See TracChangeset
for help on using the changeset viewer.