Changeset 15554
- Timestamp:
- 12/20/17 16:15:38 (7 years ago)
- Location:
- branches/2817-BinPackingSpeedup
- Files:
-
- 18 added
- 5 deleted
- 21 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking.Views/3.3/Container3DView.xaml.cs
r15520 r15554 74 74 private Dictionary<int, DiffuseMaterial> materials; 75 75 76 public ObservableDictionary<BinPacking3D.PackingPosition, ResidualSpace> ResidualSpaces { get; set; }76 public ObservableDictionary<BinPacking3D.PackingPosition, IList<ResidualSpace>> ResidualSpaces { get; set; } 77 77 public ObservableCollection<BinPacking3D.PackingPosition> ExtremePoints { get; set; } 78 78 … … 81 81 camMain.Position = new Point3D(0.5, 3, 3); // for design time we use a different camera position 82 82 materials = new Dictionary<int, DiffuseMaterial>(); 83 ResidualSpaces = new ObservableDictionary<BinPacking3D.PackingPosition, ResidualSpace>();83 ResidualSpaces = new ObservableDictionary<BinPacking3D.PackingPosition, IList<ResidualSpace>>(); 84 84 ExtremePoints = new ObservableCollection<BinPacking3D.PackingPosition>(); 85 85 selectedExtremePointIndex = -1; … … 240 240 private void AddResidualSpacesForExtremePoint(Model3DGroup modelGroup, BinPacking3D.PackingPosition extremePoint) { 241 241 if (showResidualSpaces) { 242 var rs = ResidualSpaces[extremePoint]; 243 var containerModel1 = new GeometryModel3D(new MeshGeometry3D(), new DiffuseMaterial(new SolidColorBrush(residualSpaceColor))); 244 245 modelGroup.Children.Add(containerModel1); 246 AddWireframeCube((MeshGeometry3D)containerModel1.Geometry, 247 extremePoint.X, 248 extremePoint.Y, 249 extremePoint.Z, 250 rs.Width, 251 rs.Height, 252 rs.Depth); 253 242 foreach (var rs in ResidualSpaces[extremePoint]) { 243 var containerModel1 = new GeometryModel3D(new MeshGeometry3D(), new DiffuseMaterial(new SolidColorBrush(residualSpaceColor))); 244 245 modelGroup.Children.Add(containerModel1); 246 247 AddWireframeCube((MeshGeometry3D)containerModel1.Geometry, 248 extremePoint.X, 249 extremePoint.Y, 250 extremePoint.Z, 251 rs.Width, 252 rs.Height, 253 rs.Depth); 254 } 254 255 } 256 255 257 } 256 258 -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking.Views/3.3/PackingPlan3DView.cs
r15520 r15554 24 24 using HeuristicLab.MainForm; 25 25 using HeuristicLab.Problems.BinPacking3D; 26 using System.Collections.Generic; 26 27 27 28 namespace HeuristicLab.Problems.BinPacking.Views { … … 75 76 itemSelection.Items.Add(item.Key); 76 77 } 77 foreach (var e pin ((BinPacking3D.BinPacking3D)packing).ExtremePoints) {78 var rs = ((BinPacking3D.BinPacking3D)packing).ResidualSpaces[ep];78 foreach (var extremPoint in ((BinPacking3D.BinPacking3D)packing).ExtremePoints) { 79 var ep = extremPoint.Key; 79 80 extremePointsSelection.Items.Add($"({ep.X}, {ep.Y}, {ep.Z})"); 80 81 packingPlan3D.ExtremePoints.Add(ep); 81 packingPlan3D.ResidualSpaces.Add(ep, rs);82 packingPlan3D.ResidualSpaces.Add(ep, extremPoint.Value as IList<ResidualSpace>); 82 83 } 83 84 -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/BinPacking3D.cs
r15520 r15554 34 34 [StorableClass] 35 35 public class BinPacking3D : BinPacking<PackingPosition, PackingShape, PackingItem> { 36 36 37 37 [Storable] 38 public Dictionary<PackingPosition, ResidualSpace> ResidualSpaces { get; set; } 39 40 [Storable] 41 public SortedSet<PackingPosition> ExtremePoints { get; protected set; } 38 public IDictionary<PackingPosition, IEnumerable<ResidualSpace>> ExtremePoints { get; protected set; } 42 39 43 40 44 41 public BinPacking3D(PackingShape binShape) 45 42 : base(binShape) { 46 ExtremePoints = new SortedSet<PackingPosition>(); 47 ResidualSpaces = new Dictionary<PackingPosition, ResidualSpace>(); 43 ExtremePoints = new SortedList<PackingPosition, IEnumerable<ResidualSpace>>(); 48 44 49 ExtremePoints.Add(binShape.Origin); 50 ResidualSpaces.Add(binShape.Origin, new ResidualSpace(BinShape.Width, BinShape.Height, BinShape.Depth)); 45 ExtremePoints.Add(binShape.Origin, new List<ResidualSpace>() {ResidualSpace.Create(binShape.Width, binShape.Height, binShape.Depth)}); 51 46 } 52 47 … … 56 51 protected BinPacking3D(BinPacking3D original, Cloner cloner) 57 52 : base(original, cloner) { 58 this.ResidualSpaces = new Dictionary<PackingPosition, ResidualSpace>(); 59 foreach (var o in original.ResidualSpaces) 60 this.ResidualSpaces.Add(cloner.Clone(o.Key), ResidualSpace.Create(o.Value)); 61 62 this.ExtremePoints = new SortedSet<PackingPosition>(original.ExtremePoints.Select(p => cloner.Clone(p))); 53 54 this.ExtremePoints = new SortedList<PackingPosition, IEnumerable<ResidualSpace>>(); 55 foreach (var extremePoint in original.ExtremePoints) { 56 var residualSpaces = new List<ResidualSpace>(); 57 foreach (var residualSpace in extremePoint.Value) { 58 residualSpaces.Add(cloner.Clone(residualSpace)); 59 } 60 ExtremePoints.Add(cloner.Clone(extremePoint.Key), residualSpaces); 61 } 63 62 } 64 63 … … 67 66 } 68 67 69 70 [StorableHook(HookType.AfterDeserialization)] 71 private void AfterDeserialization() { 72 // BackwardsCompatibility3.3 73 #region Backwards compatible code, remove with 3.4 74 if (ResidualSpaces == null) 75 ResidualSpaces = new Dictionary<PackingPosition, ResidualSpace>(); 76 #endregion 77 } 78 79 80 68 81 69 82 70 /// <summary> … … 90 78 Positions[itemID] = position; 91 79 ExtremePoints.Remove(position); 92 ResidualSpaces.Remove(position);93 80 } 94 81 -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/ExtremePointCreation/ExtremePointCreator.cs
r15520 r15554 46 46 // Projecting onto the XZ-plane 47 47 var below = ProjectDown(binPacking, sourcePoint); 48 var residualSpace = CalculateResidualSpace(binPacking, below);49 if ( !residualSpace.IsZero()50 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, below, residualSpace )) {48 var residualSpaces = CalculateResidualSpace(binPacking, below); 49 if (residualSpaces.Count() > 0 50 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, below, residualSpaces)) { 51 51 // add only if the projected point's residual space is not a sub-space 52 52 // of another extreme point's residual space … … 56 56 // Projecting onto the XY-plane 57 57 var back = ProjectBackward(binPacking, sourcePoint); 58 residualSpace = CalculateResidualSpace(binPacking, back);59 if ( !residualSpace.IsZero()60 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, back, residualSpace )) {58 residualSpaces = CalculateResidualSpace(binPacking, back); 59 if (residualSpaces.Count() > 0 60 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, back, residualSpaces)) { 61 61 // add only if the projected point's residual space is not a sub-space 62 62 // of another extreme point's residual space … … 71 71 // Projecting onto the YZ-plane 72 72 var left = ProjectLeft(binPacking, sourcePoint); 73 var residualSpace = CalculateResidualSpace(binPacking, left);74 if ( !residualSpace.IsZero()75 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, left, residualSpace )) {73 var residualSpaces = CalculateResidualSpace(binPacking, left); 74 if (residualSpaces.Count() > 0 75 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, left, residualSpaces)) { 76 76 // add only if the projected point's residual space is not a sub-space 77 77 // of another extreme point's residual space … … 81 81 // Projecting onto the XY-plane 82 82 var back = ProjectBackward(binPacking, sourcePoint); 83 residualSpace = CalculateResidualSpace(binPacking, back);84 if ( !residualSpace.IsZero()85 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, back, residualSpace )) {83 residualSpaces = CalculateResidualSpace(binPacking, back); 84 if (residualSpaces.Count() > 0 85 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, back, residualSpaces)) { 86 86 // add only if the projected point's residual space is not a sub-space 87 87 // of another extreme point's residual space … … 96 96 // Projecting onto the XZ-plane 97 97 var below = ProjectDown(binPacking, sourcePoint); 98 var residualSpace = CalculateResidualSpace(binPacking, below);99 if ( !residualSpace.IsZero()100 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, below, residualSpace )) {98 var residualSpaces = CalculateResidualSpace(binPacking, below); 99 if (residualSpaces.Count() > 0 100 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, below, residualSpaces)) { 101 101 // add only if the projected point's residual space is not a sub-space 102 102 // of another extreme point's residual space … … 106 106 // Projecting onto the YZ-plane 107 107 var left = ProjectLeft(binPacking, sourcePoint); 108 residualSpace = CalculateResidualSpace(binPacking, left);109 if ( !residualSpace.IsZero()110 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, left, residualSpace )) {108 residualSpaces = CalculateResidualSpace(binPacking, left); 109 if (residualSpaces.Count() > 0 110 && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, left, residualSpaces)) { 111 111 // add only if the projected point's residual space is not a sub-space 112 112 // of another extreme point's residual space … … 191 191 /// <param name="residualSpace"></param> 192 192 /// <returns></returns> 193 protected virtual bool IsWithinResidualSpaceOfAnotherExtremePoint(BinPacking3D binPacking, Vector3D pos, ResidualSpace residualSpace) { 194 var eps = binPacking.ExtremePoints.Where(x => !pos.Equals(x) && pos.IsInside(x, binPacking.ResidualSpaces[x])); 195 return eps.Any(x => IsWithinResidualSpaceOfAnotherExtremePoint(pos, residualSpace, x, binPacking.ResidualSpaces[x])); 193 protected bool IsWithinResidualSpaceOfAnotherExtremePoint(BinPacking3D binPacking, Vector3D pos, ResidualSpace residualSpace) { 194 var eps = binPacking.ExtremePoints.Where(x => !pos.Equals(x.Key) && pos.IsInside(x.Key, x.Value)); 195 return eps.Any(x => IsWithinResidualSpaceOfAnotherExtremePoint(pos, residualSpace, x.Key, x.Value)); 196 } 197 198 /// <summary> 199 /// 200 /// </summary> 201 /// <param name="binPacking"></param> 202 /// <param name="pos"></param> 203 /// <param name="residualSpaces"></param> 204 /// <returns></returns> 205 protected bool IsWithinResidualSpaceOfAnotherExtremePoint(BinPacking3D binPacking, Vector3D pos, IEnumerable<ResidualSpace> residualSpaces) { 206 foreach (var residualSpace in residualSpaces) { 207 if (IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, pos, residualSpace)) { 208 return true; 209 } 210 } 211 return false; 212 } 213 214 215 /// <summary> 216 /// Returns true, if the given poisition and the related residual space is within the residual space of the given extreme point 217 /// </summary> 218 /// <param name="pos"></param> 219 /// <param name="rsPos"></param> 220 /// <param name="ep"></param> 221 /// <param name="rsEp"></param> 222 /// <returns></returns> 223 protected bool IsWithinResidualSpaceOfAnotherExtremePoint(Vector3D pos, ResidualSpace rsPos, PackingPosition ep, IEnumerable<ResidualSpace> rsEp) { 224 return rsEp.Any(x => IsWithinResidualSpaceOfAnotherExtremePoint(pos, rsPos, ep, x)); 196 225 } 197 226 … … 211 240 212 241 /// <summary> 213 /// Calculates the residual space for a given bin packing and position. 214 /// It returns the residual space as a tuple which contains the dimensions 215 /// </summary> 216 /// <param name="binPacking"></param> 217 /// <param name="pos"></param> 218 /// <returns>A Tuple(width, Height, Depth)</width></returns> 219 protected virtual ResidualSpace CalculateResidualSpace(BinPacking3D binPacking, Vector3D pos) { 220 //return ResidualSpaceCalculator.Create().CalculateResidualSpace(binPacking, pos).First(); 221 return new ResidualSpace(CalculateResidualSpaceOld(binPacking, pos)); 222 } 223 224 protected virtual Tuple<int, int, int> CalculateResidualSpaceOld(BinPacking3D binPacking, Vector3D pos) { 225 226 if (pos == null) { 227 return Tuple.Create(0, 0, 0); 228 } 229 var itemPos = binPacking.Items.Select(x => new { 230 Item = x.Value, 231 Position = binPacking.Positions[x.Key] 232 }); 233 Vector3D limit = new Vector3D() { 234 X = binPacking.BinShape.Width, 235 Y = binPacking.BinShape.Height, 236 Z = binPacking.BinShape.Depth 237 }; 238 239 if (pos.X < limit.X && pos.Y < limit.Y && pos.Z < limit.Z) { 240 var rightLimit = ProjectRight(binPacking, pos); 241 var upLimit = ProjectUp(binPacking, pos); 242 var forwardLimit = ProjectForward(binPacking, pos); 243 if (rightLimit.X > 0) { 244 limit.X = rightLimit.X; 245 } 246 if (upLimit.Y > 0) { 247 limit.Y = upLimit.Y; 248 } 249 if (forwardLimit.Z > 0) { 250 limit.Z = forwardLimit.Z; 251 } 252 } 253 254 if (limit.X - pos.X <= 0 || limit.Y - pos.Y <= 0 || limit.Z - pos.Z <= 0) { 255 return Tuple.Create(0, 0, 0); 256 } 257 return Tuple.Create(limit.X - pos.X, limit.Y - pos.Y, limit.Z - pos.Z); 258 } 259 242 /// Calculates the residual spaces for a given bin packing and position. 243 /// It returns a collection of residual spaces 244 /// </summary> 245 /// <param name="binPacking"></param> 246 /// <param name="pos"></param> 247 /// <returns></returns> 248 protected abstract IEnumerable<ResidualSpace> CalculateResidualSpace(BinPacking3D binPacking, Vector3D pos); 249 260 250 #endregion 261 251 -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/ExtremePointCreation/LineProjectionBasedEPCreator.cs
r15520 r15554 15 15 public class LineProjectionBasedEPCreator : ExtremePointCreator { 16 16 17 18 19 20 17 protected override void UpdateExtremePoints(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 21 // After a item has been placed, the residual space has to be recalculated.22 //RecalculateResidualSpaces(binPacking);23 24 //GenerateNewExtremePointsForItem(binPacking, item, position);25 26 18 binPacking.ExtremePoints.Clear(); 27 binPacking.ResidualSpaces.Clear();28 19 29 20 foreach (var i in binPacking.Items) { … … 32 23 GenerateNewExtremePointsForItem(binPacking, it, p); 33 24 } 34 //RecalculateResidualSpaces(binPacking);35 } 36 37 /// <summary>38 /// Adds an new extreme point an the related residual space to a given bin packing.39 /// - The given position has to be valid40 /// - The residual space must not be zero41 /// </summary> 42 /// <param name="binPacking"></param> 43 /// <param name="position"></param> 44 /// <returns> </returns>25 } 26 27 /// <summary> 28 /// Adds a new extreme point an the related residual spaces to a given bin packing. 29 /// - The given position has to be valid. 30 /// - The extreme point does not exist in the bin packing. 31 /// - There must be at minimum one valid residual space. A residual space is invalid if the space is zero. 32 /// </summary> 33 /// <param name="binPacking"></param> 34 /// <param name="position"></param> 35 /// <returns>True = the given point and its related residual spaces were successfully added to the bin packing</returns> 45 36 protected override bool AddExtremePoint(BinPacking3D binPacking, PackingPosition position) { 46 37 if (position == null) { … … 48 39 } 49 40 50 if (PointIsIn Item(binPacking, new Vector3D(position))) {41 if (PointIsInAnyItem(binPacking, new Vector3D(position))) { 51 42 return false; 52 43 } 53 44 45 if (binPacking.ExtremePoints.ContainsKey(position)) { 46 return false; 47 } 48 54 49 var rs = CalculateResidualSpace(binPacking, new Vector3D(position)); 55 50 56 if (rs. IsZero()) {51 if (rs.Count() <= 0) { 57 52 return false; 58 53 } 59 54 60 if (!binPacking.ExtremePoints.Add(position)) { 55 // todo 56 /* 57 ist der extrempunkt im residual space eines anderen muss ueberprueft werden: 58 - ist der andere ep in der luft, kann auch dieser hinzugefuegt werden. 59 - hat der andere ep ein item unterhalb, darf dieser nicht hinzugefuegt werden. 60 -> neu methode basierend auf IsWithinResidualSpaceOfAnotherExtremePoint, die den ep oder rs zurueck gibt, der einen anderen rs einschließt. 61 eventuell gehoert diese logik in den ResidualSpaceCreator. 62 if (LiesOnAnyItem(binPacking, position)) { 61 63 return false; 62 } 63 64 binPacking. ResidualSpaces.Add(position, rs);64 }*/ 65 66 binPacking.ExtremePoints.Add(position, rs); 65 67 return true; 68 } 69 70 private bool LiesOnAnyItem(BinPacking3D binPacking, PackingPosition position) { 71 if (position.Y == 0) { 72 return true; 73 } 74 75 var items = binPacking.Items.Where(x => { 76 var itemPosition = binPacking.Positions[x.Key]; 77 var item = x.Value; 78 int width = itemPosition.Rotated ? item.Depth : item.Width; 79 int depth = itemPosition.Rotated ? item.Width : item.Depth; 80 81 return itemPosition.Y + item.Height == position.Y && 82 itemPosition.X <= position.X && position.X < itemPosition.X + width && 83 itemPosition.Z <= position.Z && position.Z < itemPosition.Z + depth; 84 }); 85 86 return items.Count() > 0; 66 87 } 67 88 … … 83 104 /// <summary> 84 105 /// This method creates extreme points by using a point projection based method. 85 /// For each item there will be three points created and each of the pointwill be projected twice.106 /// For each item there will be created three points and each of the points will be projected twice. 86 107 /// The direction of the projection depends on position of the point. 87 108 /// </summary> … … 118 139 if (sourcePoint.X < binPacking.BinShape.Width && sourcePoint.Y < binPacking.BinShape.Height && sourcePoint.Z < binPacking.BinShape.Depth) { 119 140 Vector3D point = projectionMethod?.Invoke(binPacking, sourcePoint); 120 AddExtremePoint(binPacking, new PackingPosition(position.AssignedBin, point.X, point.Y, point.Z)); 141 if (point != null) { 142 AddExtremePoint(binPacking, new PackingPosition(position.AssignedBin, point.X, point.Y, point.Z)); 143 } 121 144 } 122 145 } … … 141 164 142 165 foreach (var ep in GetEpsOnLeft(binPacking, newItem, position)) { 143 AddExtremePoint(binPacking, ep );166 AddExtremePoint(binPacking, ep.Key); 144 167 } 145 168 146 169 foreach (var ep in GetEpsBelow(binPacking, newItem, position)) { 147 AddExtremePoint(binPacking, ep );170 AddExtremePoint(binPacking, ep.Key); 148 171 } 149 172 150 173 foreach (var ep in GetEpsBehind(binPacking, newItem, position)) { 151 AddExtremePoint(binPacking, ep );174 AddExtremePoint(binPacking, ep.Key); 152 175 } 153 176 } 154 177 #endregion 155 178 156 179 /// <summary> 180 /// Updates the residual spaces. 181 /// It removes not needed ones. 182 /// A residual space will be removed if the space is a subspace of another one and 183 /// the current one has no item below or both have an item below. 184 /// </summary> 185 /// <param name="binPacking"></param> 186 /// <param name="item"></param> 187 /// <param name="position"></param> 157 188 protected override void UpdateResidualSpace(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 158 return; 159 } 160 161 private bool PointIsInItem(BinPacking3D binPacking, Vector3D point) { 189 } 190 191 /// <summary> 192 /// Returns true if any item in the bin packing encapsulates the given point 193 /// </summary> 194 /// <param name="binPacking"></param> 195 /// <param name="point"></param> 196 /// <returns></returns> 197 private bool PointIsInAnyItem(BinPacking3D binPacking, Vector3D point) { 162 198 foreach (var item in binPacking.Items) { 163 199 PackingPosition position = binPacking.Positions[item.Key]; … … 184 220 } 185 221 186 /// <summary>187 /// Recalculates the residual spaces if needed.188 /// It checks if an item is in an residual space and if so the residual space will be recalculated.189 /// If the residual space has gone to zero, this residual space and its related extreme point will be removed.190 /// </summary>191 /// <param name="binPacking"></param>192 private void RecalculateResidualSpaces(BinPacking3D binPacking) {193 var recalculatedSpaces = new Dictionary<PackingPosition, ResidualSpace>();194 foreach (var ep in binPacking.ExtremePoints.ToList()) {195 var newRs = CalculateResidualSpace(binPacking, new Vector3D(ep));196 if (!newRs.IsZero() && !PointIsInItem(binPacking, new Vector3D(ep))) {197 recalculatedSpaces.Add(ep, newRs);198 } else {199 binPacking.ExtremePoints.Remove(ep);200 }201 }202 binPacking.ResidualSpaces = recalculatedSpaces;203 }204 205 222 protected IEnumerable<Tuple<PackingPosition, PackingItem>> GetItemsBelow(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 206 223 return binPacking.Items.Select(x => new { … … 228 245 229 246 /// <summary> 230 /// Returns the extremepoints on the left side of an given item 231 /// </summary> 232 /// <param name="item"></param> 233 /// <param name="position"></param> 234 /// <returns></returns> 235 private IList<PackingPosition> GetEpsOnLeft(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 236 IList<PackingPosition> eps = new List<PackingPosition>(); 247 /// Returns the extreme points and its related residual spaces on the left side of an given item. 248 /// This extreme points are being created by intersecting two edges on the left side of the given item 249 /// (left - in front, left - on top) with all edges on the right side of all other items int the bin packing. 250 /// </summary> 251 /// <param name="item"></param> 252 /// <param name="position"></param> 253 /// <returns></returns> 254 private IDictionary<PackingPosition, IEnumerable<ResidualSpace>> GetEpsOnLeft(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 255 var eps = new SortedList<PackingPosition, IEnumerable<ResidualSpace>>(); 237 256 IEnumerable<Tuple<PackingPosition, PackingItem>> items = GetItemsOnLeft(binPacking, item, position); 238 257 var edges = GetProjectionEdgesOnLeft(item, position); 239 258 240 259 foreach (var otherItem in items) { 260 if (position.Equals(otherItem.Item1)) { 261 continue; 262 } 263 241 264 var otherItemEdges = GetEdgesOnRight(otherItem.Item2, otherItem.Item1); 265 // left - in front 242 266 foreach (var ep in IntersectionsForItem(edges[0], otherItemEdges, new Vector3D(1, 0, 0))) { 243 267 if (ep.X < binPacking.BinShape.Width && ep.Y < binPacking.BinShape.Height && ep.Z < binPacking.BinShape.Depth) { 268 // As this edge has a vertical direction, every point of intersection won't have an item below. 269 // So finally it is being projected down. 244 270 var point = ProjectDown(binPacking, ProjectLeft(binPacking, ep)); 245 var residualSpace = CalculateResidualSpace(binPacking, point); 246 if (!residualSpace.IsZero()) { 247 eps.Add(point.ToPackingPosition(position.AssignedBin)); 271 var residualSpaces = CalculateResidualSpace(binPacking, point); 272 var newExtremePoint = point.ToPackingPosition(position.AssignedBin); 273 if (residualSpaces.Count() > 0 && !eps.ContainsKey(newExtremePoint)) { 274 eps.Add(newExtremePoint, residualSpaces); 248 275 } 249 276 } 250 277 } 278 279 // left - on top 251 280 foreach (var ep in IntersectionsForItem(edges[1], otherItemEdges, new Vector3D(1, 0, 0))) { 252 281 if (ep.X < binPacking.BinShape.Width && ep.Y < binPacking.BinShape.Height && ep.Z < binPacking.BinShape.Depth) { 253 282 var point = ProjectLeft(binPacking, ep); 254 var residualSpace = CalculateResidualSpace(binPacking, point); 255 if (!residualSpace.IsZero()) { 256 eps.Add(point.ToPackingPosition(position.AssignedBin)); 283 var residualSpaces = CalculateResidualSpace(binPacking, point); 284 var newExtremePoint = point.ToPackingPosition(position.AssignedBin); 285 if (residualSpaces.Count() > 0 && !eps.ContainsKey(newExtremePoint)) { 286 eps.Add(newExtremePoint, residualSpaces); 257 287 } 258 288 } … … 264 294 265 295 /// <summary> 266 /// Returns the extremepoints below of an given item 267 /// </summary> 268 /// <param name="item"></param> 269 /// <param name="position"></param> 270 /// <returns></returns> 271 private IList<PackingPosition> GetEpsBelow(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 272 IList<PackingPosition> eps = new List<PackingPosition>(); 296 /// Returns the extreme points and its related residual spaces below of an given item. 297 /// This extreme points are being created by intersecting two edges below of the given item 298 /// (below - in front, below - right) with all edges on top side of all other items int the bin packing. 299 /// </summary> 300 /// <param name="item"></param> 301 /// <param name="position"></param> 302 /// <returns></returns> 303 private IDictionary<PackingPosition, IEnumerable<ResidualSpace>> GetEpsBelow(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 304 var eps = new SortedList<PackingPosition, IEnumerable<ResidualSpace>>(); 273 305 IEnumerable<Tuple<PackingPosition, PackingItem>> items = GetItemsBelow(binPacking, position); 274 306 var edges = GetProjectionEdgesBelow(item, position); 275 307 276 308 foreach (var otherItem in items) { 309 if (position.Equals(otherItem.Item1)) { 310 continue; 311 } 312 277 313 var otherItemEdges = GetEdgesOnTop(otherItem.Item2, otherItem.Item1); 314 // below - in front 278 315 foreach (var ep in IntersectionsForItem(edges[0], otherItemEdges, new Vector3D(0, 1, 0))) { 279 316 if (ep.X < binPacking.BinShape.Width && ep.Y < binPacking.BinShape.Height && ep.Z < binPacking.BinShape.Depth) { 280 317 var point = ProjectDown(binPacking, ep); 281 var residualSpace = CalculateResidualSpace(binPacking, point); 282 if (!residualSpace.IsZero()) { 283 eps.Add(point.ToPackingPosition(position.AssignedBin)); 318 var residualSpaces = CalculateResidualSpace(binPacking, point); 319 var newExtremePoint = point.ToPackingPosition(position.AssignedBin); 320 if (residualSpaces.Count() > 0 && !eps.ContainsKey(newExtremePoint)) { 321 eps.Add(newExtremePoint, residualSpaces); 284 322 } 285 323 } 286 324 } 325 326 // below - right 287 327 foreach (var ep in IntersectionsForItem(edges[1], otherItemEdges, new Vector3D(0, 1, 0))) { 288 328 if (ep.X < binPacking.BinShape.Width && ep.Y < binPacking.BinShape.Height && ep.Z < binPacking.BinShape.Depth) { 289 329 var point = ProjectDown(binPacking, ep); 290 var residualSpace = CalculateResidualSpace(binPacking, point); 291 if (!residualSpace.IsZero()) { 292 eps.Add(point.ToPackingPosition(position.AssignedBin)); 330 var residualSpaces = CalculateResidualSpace(binPacking, point); 331 var newExtremePoint = point.ToPackingPosition(position.AssignedBin); 332 if (residualSpaces.Count() > 0 && !eps.ContainsKey(newExtremePoint)) { 333 eps.Add(newExtremePoint, residualSpaces); 293 334 } 294 335 } … … 299 340 300 341 /// <summary> 301 /// Returns 302 /// </summary> 303 /// <param name="item"></param> 304 /// <param name="position"></param> 305 /// <returns></returns> 306 private IList<PackingPosition> GetEpsBehind(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 307 IList<PackingPosition> eps = new List<PackingPosition>(); 342 /// Returns the extreme points and its related residual spaces below of an given item. 343 /// This extreme points are being created by intersecting two edges below of the given item 344 /// (right - behind, on top - behind) with all edges on top side of all other items int the bin packing. 345 /// </summary> 346 /// <param name="item"></param> 347 /// <param name="position"></param> 348 /// <returns></returns> 349 private IDictionary<PackingPosition, IEnumerable<ResidualSpace>> GetEpsBehind(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 350 var eps = new SortedList<PackingPosition, IEnumerable<ResidualSpace>>(); 308 351 IEnumerable<Tuple<PackingPosition, PackingItem>> items = GetItemsBehind(binPacking, position); 309 352 var edges = GetProjectionEdgesBehind(item, position); 310 353 311 354 foreach (var otherItem in items) { 355 if (position.Equals(otherItem.Item1)) { 356 continue; 357 } 358 312 359 var otherItemEdges = GetEdgesInFront(otherItem.Item2, otherItem.Item1); 360 // right - behind 313 361 foreach (var ep in IntersectionsForItem(edges[0], otherItemEdges, new Vector3D(0, 0, 1))) { 314 362 if (ep.X < binPacking.BinShape.Width && ep.Y < binPacking.BinShape.Height && ep.Z < binPacking.BinShape.Depth) { 363 // As this edge has a vertical direction, every point of intersection won't have an item below. 364 // So finally it is being projected down. 315 365 var point = ProjectDown(binPacking, ProjectBackward(binPacking, ep)); 316 var residualSpace = CalculateResidualSpace(binPacking, point); 317 if (!residualSpace.IsZero()) { 318 eps.Add(point.ToPackingPosition(position.AssignedBin)); 366 var residualSpaces = CalculateResidualSpace(binPacking, point); 367 var newExtremePoint = point.ToPackingPosition(position.AssignedBin); 368 if (residualSpaces.Count() > 0 && !eps.ContainsKey(newExtremePoint)) { 369 eps.Add(newExtremePoint, residualSpaces); 319 370 } 320 371 } 321 372 } 373 374 // on top - behind 322 375 foreach (var ep in IntersectionsForItem(edges[1], otherItemEdges, new Vector3D(0, 0, 1))) { 323 376 if (ep.X < binPacking.BinShape.Width && ep.Y < binPacking.BinShape.Height && ep.Z < binPacking.BinShape.Depth) { 324 377 var point = ProjectBackward(binPacking, ep); 325 var residualSpace = CalculateResidualSpace(binPacking, point); 326 if (!residualSpace.IsZero()) { 327 eps.Add(point.ToPackingPosition(position.AssignedBin)); 378 var residualSpaces = CalculateResidualSpace(binPacking, point); 379 var newExtremePoint = point.ToPackingPosition(position.AssignedBin); 380 if (residualSpaces.Count() > 0 && !eps.ContainsKey(newExtremePoint)) { 381 eps.Add(newExtremePoint, residualSpaces); 328 382 } 329 383 } … … 452 506 453 507 /// <summary> 454 /// 508 /// Returns a collection of points where a given edge (projectedEdge) intersects with other edges. 509 /// The given edge (projectedEdge) will be projected by using the given vector direction 510 /// and a edge of the given edge collection. 511 /// The returned collecten can be empty. 455 512 /// </summary> 456 513 /// <param name="projectedEdge"></param> 457 514 /// <param name="edges"></param> 515 /// <param name="direction"></param> 458 516 /// <returns></returns> 459 517 private IEnumerable<Vector3D> IntersectionsForItem(Edge3D projectedEdge, Edge3D[] edges, Vector3D direction = null) { … … 486 544 #endregion 487 545 488 489 protected override ResidualSpace CalculateResidualSpace(BinPacking3D binPacking, Vector3D pos) { 490 return ResidualSpaceCalculatorFactory.CreateCalculator().CalculateResidualSpaces(binPacking, pos).First(); 546 /// <summary> 547 /// Calculates the residual spaces for an extreme point. 548 /// </summary> 549 /// <param name="binPacking"></param> 550 /// <param name="pos"></param> 551 /// <returns></returns> 552 protected override IEnumerable<ResidualSpace> CalculateResidualSpace(BinPacking3D binPacking, Vector3D pos) { 553 return ResidualSpaceCalculatorFactory.CreateCalculator().CalculateResidualSpaces(binPacking, pos); 491 554 } 492 555 } 493 556 494 557 495 558 } -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/ExtremePointCreation/PointProjectionBasedEPCreator.cs
r15520 r15554 31 31 32 32 protected override void UpdateResidualSpace(BinPacking3D binPacking, PackingItem item, PackingPosition position) { 33 foreach (var ep in binPacking.ExtremePoints.ToList()) { 34 var rs = binPacking.ResidualSpaces[ep]; 35 var depth = position.Rotated ? item.Width : item.Depth; 36 var width = position.Rotated ? item.Depth : item.Width; 37 var changed = false; 38 if (ep.Z >= position.Z && ep.Z < position.Z + depth) { 39 if (ep.X <= position.X && ep.Y >= position.Y && ep.Y < position.Y + item.Height) { 40 var diff = position.X - ep.X; 41 var newRSX = Math.Min(rs.Width, diff); 42 rs = ResidualSpace.Create(newRSX, rs.Height, rs.Depth); 33 foreach (var extremePoint in binPacking.ExtremePoints.ToList()) { 34 var ep = extremePoint.Key; 35 var residualSpaces = extremePoint.Value as IList<ResidualSpace>; 36 for (int i = 0; i < residualSpaces.Count(); i++) { 37 var rs = residualSpaces[i]; 38 var depth = position.Rotated ? item.Width : item.Depth; 39 var width = position.Rotated ? item.Depth : item.Width; 40 var changed = false; 41 if (ep.Z >= position.Z && ep.Z < position.Z + depth) { 42 if (ep.X <= position.X && ep.Y >= position.Y && ep.Y < position.Y + item.Height) { 43 var diff = position.X - ep.X; 44 var newRSX = Math.Min(rs.Width, diff); 45 rs = ResidualSpace.Create(newRSX, rs.Height, rs.Depth); 46 changed = true; 47 } 48 if (ep.Y <= position.Y && ep.X >= position.X && ep.X < position.X + width) { 49 var diff = position.Y - ep.Y; 50 var newRSY = Math.Min(rs.Height, diff); 51 rs = ResidualSpace.Create(rs.Width, newRSY, rs.Depth); 52 changed = true; 53 } 54 } 55 56 if (ep.Z <= position.Z && 57 ep.Y >= position.Y && ep.Y < position.Y + item.Height && 58 ep.X >= position.X && ep.X < position.X + width) { 59 var diff = position.Z - ep.Z; 60 var newRSZ = Math.Min(rs.Depth, diff); 61 rs = ResidualSpace.Create(rs.Width, rs.Height, newRSZ); 43 62 changed = true; 44 63 } 45 if (ep.Y <= position.Y && ep.X >= position.X && ep.X < position.X + width) { 46 var diff = position.Y - ep.Y; 47 var newRSY = Math.Min(rs.Height, diff); 48 rs = ResidualSpace.Create(rs.Width, newRSY, rs.Depth); 49 changed = true; 64 65 if (changed) { 66 if (!rs.IsZero() && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, new Vector3D(ep), rs)) { 67 residualSpaces[i] = rs; 68 } else { 69 binPacking.ExtremePoints.Remove(ep); 70 break; 71 } 50 72 } 51 } 52 53 if (ep.Z <= position.Z && 54 ep.Y >= position.Y && ep.Y < position.Y + item.Height && 55 ep.X >= position.X && ep.X < position.X + width) { 56 var diff = position.Z - ep.Z; 57 var newRSZ = Math.Min(rs.Depth, diff); 58 rs = ResidualSpace.Create(rs.Width, rs.Height, newRSZ); 59 changed = true; 60 } 61 62 if (changed) { 63 if (!rs.IsZero() && !IsWithinResidualSpaceOfAnotherExtremePoint(binPacking, new Vector3D(ep), rs)) { 64 binPacking.ResidualSpaces[ep] = rs; 65 } else { 66 binPacking.ExtremePoints.Remove(ep); 67 binPacking.ResidualSpaces.Remove(ep); 68 } 69 } 73 } 70 74 } 71 75 return; … … 81 85 /// <returns></returns> 82 86 protected override bool AddExtremePoint(BinPacking3D binPacking, PackingPosition position) { 83 if (binPacking.ExtremePoints.Add(position)) { 84 var rs = CalculateResidualSpace(binPacking, new Vector3D(position)); 85 binPacking.ResidualSpaces.Add(position, rs); 86 // Check if the existing extreme points are shadowed by the new point 87 // This is, their residual space fit entirely into the residual space of the new point 88 foreach (var ep in binPacking.ExtremePoints.Where(x => x != position && new Vector3D(x).IsInside(position, rs)).ToList()) { 89 if (IsWithinResidualSpaceOfAnotherExtremePoint(new Vector3D(ep), binPacking.ResidualSpaces[ep], position, rs)) { 87 if (binPacking.ExtremePoints.ContainsKey(position)) { 88 return false; 89 } 90 91 var residualSpaces = CalculateResidualSpace(binPacking, new Vector3D(position)); 92 binPacking.ExtremePoints.Add(position, residualSpaces); 93 // Check if the existing extreme points are shadowed by the new point 94 // This is, their residual space fit entirely into the residual space of the new point 95 foreach (var ep in binPacking.ExtremePoints.Where(x => x.Key != position && new Vector3D(x.Key).IsInside(position, residualSpaces)).ToList()) { 96 foreach (var residualSpace in ep.Value) { 97 if (IsWithinResidualSpaceOfAnotherExtremePoint(new Vector3D(ep.Key), residualSpace, position, residualSpaces)) { 90 98 binPacking.ExtremePoints.Remove(ep); 91 b inPacking.ResidualSpaces.Remove(ep);99 break; 92 100 } 101 } 102 } 103 return true; 104 } 105 106 /// <summary> 107 /// Calculates the residual space for a given bin packing and position. 108 /// It returns the residual space as a tuple which contains the dimensions 109 /// </summary> 110 /// <param name="binPacking"></param> 111 /// <param name="pos"></param> 112 /// <returns>A Tuple(width, Height, Depth)</width></returns> 113 protected override IEnumerable<ResidualSpace> CalculateResidualSpace(BinPacking3D binPacking, Vector3D pos) { 114 var residualSpaces = new List<ResidualSpace>(); 115 var residualSpace = new ResidualSpace(CalculateResidualSpaceOld(binPacking, pos)); 116 if (!residualSpace.IsZero()) { 117 residualSpaces.Add(residualSpace); 118 } 119 return residualSpaces; 120 } 121 122 protected Tuple<int, int, int> CalculateResidualSpaceOld(BinPacking3D binPacking, Vector3D pos) { 123 124 if (pos == null) { 125 return Tuple.Create(0, 0, 0); 126 } 127 var itemPos = binPacking.Items.Select(x => new { 128 Item = x.Value, 129 Position = binPacking.Positions[x.Key] 130 }); 131 Vector3D limit = new Vector3D() { 132 X = binPacking.BinShape.Width, 133 Y = binPacking.BinShape.Height, 134 Z = binPacking.BinShape.Depth 135 }; 136 137 if (pos.X < limit.X && pos.Y < limit.Y && pos.Z < limit.Z) { 138 var rightLimit = ProjectRight(binPacking, pos); 139 var upLimit = ProjectUp(binPacking, pos); 140 var forwardLimit = ProjectForward(binPacking, pos); 141 if (rightLimit.X > 0) { 142 limit.X = rightLimit.X; 93 143 } 94 return true; 144 if (upLimit.Y > 0) { 145 limit.Y = upLimit.Y; 146 } 147 if (forwardLimit.Z > 0) { 148 limit.Z = forwardLimit.Z; 149 } 95 150 } 96 return false; 151 152 if (limit.X - pos.X <= 0 || limit.Y - pos.Y <= 0 || limit.Z - pos.Z <= 0) { 153 return Tuple.Create(0, 0, 0); 154 } 155 return Tuple.Create(limit.X - pos.X, limit.Y - pos.Y, limit.Z - pos.Z); 97 156 } 98 157 } -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Geometry/Edge3D.cs
r15520 r15554 70 70 }); 71 71 Vector3D point = l1.Intersect(l2); 72 if ( e1.LiesOn(point) && e2.LiesOn(point)) {72 if (point != null && e1.LiesOn(point) && e2.LiesOn(point)) { 73 73 return point; 74 74 } -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Geometry/Line3D.cs
r15488 r15554 9 9 /// A line is given as a point and a directing vector 10 10 /// </summary> 11 internalclass Line3D {11 public class Line3D { 12 12 public Vector3D Point; 13 13 public Vector3D Direction; … … 30 30 } 31 31 32 /// <summary> 33 /// Returns the intersection point of two lines. 34 /// It the lines doesn't intersect it returns null. 35 /// </summary> 36 /// <param name="line"></param> 37 /// <returns></returns> 32 38 public Vector3D Intersect(Line3D line) { 33 39 double r = 0; 34 40 double s = 0; 41 42 // if they have the same source point, this point can be returned. 43 if (this.Point.Equals(line.Point)) { 44 return this.Point; 45 } 35 46 36 47 if (Direction.X != 0) { … … 49 60 s = (this.Point.Z - line.Point.Z) / (double)line.Direction.Z; 50 61 } 51 52 var a = r * this.Direction + this.Point; 53 var b = s * line.Direction + line.Point; 54 var c = a.Equals(b); 55 if (s!=0 && r!=0 && a.Equals(b)) { 56 57 return a; 62 var p1 = r * this.Direction + this.Point; 63 var p2 = s * line.Direction + line.Point; 64 var c = p1.Equals(p2); 65 if (s!=0 && r!=0 && p1.Equals(p2)) { 66 return p1; 58 67 } 59 68 -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Geometry/Plane3D.cs
r15454 r15554 6 6 7 7 namespace HeuristicLab.Problems.BinPacking3D.Geometry { 8 internalenum Side { Top, Left, Bottom, Right, Front, Back }8 public enum Side { Top, Left, Bottom, Right, Front, Back } 9 9 10 10 /// <summary> 11 11 /// A plane is given as a point and two directing vectors 12 12 /// </summary> 13 internalclass Plane3D {13 public class Plane3D { 14 14 public Vector3D Point { get; private set; } 15 15 public Vector3D Direction1 { get; private set; } 16 16 public Vector3D Direction2 { get; private set; } 17 17 public Vector3D Normal { get; private set; } 18 18 19 private int rhs; 19 20 … … 93 94 } 94 95 96 /// <summary> 97 /// Returns true if the given point is an element of the current plane 98 /// </summary> 99 /// <param name="point"></param> 100 /// <returns></returns> 95 101 public bool IsElementOf(Vector3D point) { 96 102 return Normal.X * point.X + Normal.Y * point.Y + Normal.Z * point.Z == rhs; 97 103 } 98 104 105 /// <summary> 106 /// Returns true, if the given line intersects with the current plane 107 /// </summary> 108 /// <param name="line"></param> 109 /// <returns></returns> 99 110 public bool Intersects(Line3D line) { 100 111 return Intersect(line) != null; 101 112 } 102 113 114 /// <summary> 115 /// Returns the point of intersection of a given line and the current plane. 116 /// It returns null if there is no intersection. 117 /// </summary> 118 /// <param name="line"></param> 119 /// <returns></returns> 103 120 public Vector3D Intersect(Line3D line) { 104 121 var denom = Normal * line.Direction; -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Geometry/Vector3D.cs
r15520 r15554 12 12 public int Z { get; set; } 13 13 14 public Vector3D() { } 14 public Vector3D() { 15 X = 0; 16 Y = 0; 17 Z = 0; 18 } 15 19 public Vector3D(int x, int y, int z) { 16 20 X = x; … … 85 89 } 86 90 91 public bool IsInside(PackingPosition pos, IEnumerable<ResidualSpace> rs) { 92 return rs.Any(x => IsInside(pos, x)); 93 } 94 87 95 public static int operator *(Vector3D a, Vector3D b) { 88 96 return a.X * b.X + a.Y * b.Y + a.Z * b.Z; -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Packer/BinPacker.cs
r15520 r15554 33 33 34 34 namespace HeuristicLab.Problems.BinPacking3D.Packer { 35 public abstract class BinPacker : Item { 36 37 /* 38 [Storable] 39 IPositionFinder PositionFinder 35 internal abstract class BinPacker : Item, IBinPacker { 40 36 41 */42 43 37 #region Constructors for HEAL 44 38 … … 49 43 protected BinPacker(BinPacker original, Cloner cloner) 50 44 : base(original, cloner) { 51 //this.PositionFinder = original.PositionFinder;52 45 } 53 46 … … 99 92 100 93 // The extremepoints are sortet by Y / Z / X 101 return packingBin.ExtremePoints.Where(x => packingBin.IsPositionFeasible(newItem, x, useStackingConstraints)).FirstOrDefault(); 94 var newPosition = packingBin.ExtremePoints.Where(x => packingBin.IsPositionFeasible(newItem, x.Key, useStackingConstraints)).FirstOrDefault(); 95 96 return newPosition.Key; 102 97 } 103 98 -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Packer/BinPackerFactory.cs
r15471 r15554 17 17 /// <param name="fittingMethod"></param> 18 18 /// <returns>Returns a new BinPacker depending on the given fitting method</returns> 19 public static BinPacker CreateBinPacker(FittingMethod fittingMethod) {20 BinPacker binPacker = null;19 public static IBinPacker CreateBinPacker(FittingMethod fittingMethod) { 20 IBinPacker binPacker = null; 21 21 switch (fittingMethod) { 22 22 case FittingMethod.FirstFit: -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Packer/BinPackerFirstFit.cs
r15488 r15554 32 32 33 33 namespace HeuristicLab.Problems.BinPacking3D.Packer { 34 publicclass BinPackerFirstFit : BinPacker {34 internal class BinPackerFirstFit : BinPacker { 35 35 #region Constructors for HEAL 36 36 [StorableConstructor] -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Packer/BinPackerFreeVolumeBestFit.cs
r15488 r15554 32 32 33 33 namespace HeuristicLab.Problems.BinPacking3D.Packer { 34 publicclass BinPackerFreeVolumeBestFit : BinPacker {34 internal class BinPackerFreeVolumeBestFit : BinPacker { 35 35 36 36 #region Constructors for HEAL -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/Packer/BinPackerResidualSpaceBestFit.cs
r15520 r15554 32 32 33 33 namespace HeuristicLab.Problems.BinPacking3D.Packer { 34 publicclass BinPackerResidualSpaceBestFit : BinPacker {34 internal class BinPackerResidualSpaceBestFit : BinPacker { 35 35 36 36 #region Constructors for HEAL … … 55 55 /// </summary> 56 56 /// <returns>Returns a collection of bin packing 3d objects. Each object represents a bin and the packed items</returns> 57 public override IList<BinPacking3D> PackItems(Permutation sortedItems, PackingShape binShape, IList<PackingItem> items, ExtremePointCreationMethod ep GenerationMethod, bool useStackingConstraints) {57 public override IList<BinPacking3D> PackItems(Permutation sortedItems, PackingShape binShape, IList<PackingItem> items, ExtremePointCreationMethod epCreationMethod, bool useStackingConstraints) { 58 58 IList<BinPacking3D> packingList = new List<BinPacking3D>(); 59 59 IList<int> remainingIds = new List<int>(sortedItems); 60 IExtremePointCreator extremePointCreator = ExtremePointCreatorFactory.CreateExtremePointCreator(ep GenerationMethod, useStackingConstraints);60 IExtremePointCreator extremePointCreator = ExtremePointCreatorFactory.CreateExtremePointCreator(epCreationMethod, useStackingConstraints); 61 61 bool rotated = false; 62 62 … … 100 100 var residualSpacePoints = new List<Tuple<BinPacking3D, PackingPosition, int>>(); 101 101 foreach (BinPacking3D bp in packingList) { 102 foreach (var ep in bp.ExtremePoints) { 103 var rs = bp.ResidualSpaces[ep]; 104 if (rs.Width < item.Width || rs.Height < item.Height || rs.Depth < item.Depth) { 102 foreach (var extremPoints in bp.ExtremePoints) { 103 var ep = extremPoints.Key; 104 var residualSpaces = extremPoints.Value.Where(rs => rs.Width < item.Width || rs.Height < item.Height || rs.Depth < item.Depth); 105 if (residualSpaces.Count() <= 0) { 105 106 continue; 106 107 } 107 residualSpacePoints.Add(Tuple.Create(bp, ep, CalculateResidualMerit(rs, item, ep))); 108 int merit = residualSpaces.Max(rs => CalculateResidualMerit(rs, item, ep)); 109 residualSpacePoints.Add(Tuple.Create(bp, ep, merit)); 108 110 } 109 111 } -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/PackingPosition.cs
r15471 r15554 75 75 return base.GetHashCode() + 13 * X + 17 * Y + 23 * Z; 76 76 } 77 78 [Obsolete] 79 public static PackingPosition MoveLeft(PackingPosition original) { 80 return new PackingPosition(original.AssignedBin, original.X - 1, original.Y, original.Z, original.Rotated); 81 } 82 [Obsolete] 83 public static PackingPosition MoveDown(PackingPosition original) { 84 return new PackingPosition(original.AssignedBin, original.X, original.Y - 1, original.Z, original.Rotated); 85 } 86 [Obsolete] 87 public static PackingPosition MoveBack(PackingPosition original) { 88 return new PackingPosition(original.AssignedBin, original.X, original.Y, original.Z - 1, original.Rotated); 89 } 90 [Obsolete] 91 public static PackingPosition MoveRight(PackingPosition original) { 92 return new PackingPosition(original.AssignedBin, original.X + 1, original.Y, original.Z, original.Rotated); 93 } 94 [Obsolete] 95 public static PackingPosition MoveUp(PackingPosition original) { 96 return new PackingPosition(original.AssignedBin, original.X, original.Y + 1, original.Z, original.Rotated); 97 } 98 [Obsolete] 99 public static PackingPosition MoveFront(PackingPosition original) { 100 return new PackingPosition(original.AssignedBin, original.X, original.Y, original.Z + 1, original.Rotated); 101 } 102 77 103 78 #region IComparable<PackingPosition> Members 104 79 … … 115 90 if (result == 0) 116 91 result = X.CompareTo(other.X); 117 /*118 int result = Z.CompareTo(other.Z);119 if (result == 0)120 result = X.CompareTo(other.X);121 if (result == 0)122 result = Y.CompareTo(other.Y);123 */124 92 return result; 125 126 93 } 127 94 -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/ResidualSpaceCalculation/IResidualSpaceCalculator.cs
r15520 r15554 11 11 /// <summary> 12 12 /// Calculates all available residual spaces for a given point and returns them packed in a collection. 13 /// The returned collection has zero elements if the residual space is zero 13 14 /// </summary> 14 15 /// <param name="binPacking"></param> -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/3D/ResidualSpaceCalculation/ResidualSpaceCalculator.cs
r15520 r15554 10 10 11 11 internal ResidualSpaceCalculator() {} 12 12 13 13 public IEnumerable<ResidualSpace> CalculateResidualSpaces(BinPacking3D binPacking, Vector3D point) { 14 14 IList<ResidualSpace> residualSpaces = new List<ResidualSpace>(); … … 17 17 var rs3 = CalculateYXZ(binPacking, point); 18 18 19 residualSpaces.Add(rs1); 20 21 22 if (!residualSpaces.Any(rs => rs.Equals(rs2))) { 19 if (!rs1.IsZero()) { 20 residualSpaces.Add(rs1); 21 } 22 23 24 if (!rs2.IsZero() && !residualSpaces.Any(rs => rs.Equals(rs2))) { 23 25 residualSpaces.Add(rs2); 24 26 } 25 if (!r esidualSpaces.Any(rs => rs.Equals(rs3))) {27 if (!rs3.IsZero() && !residualSpaces.Any(rs => rs.Equals(rs3))) { 26 28 residualSpaces.Add(rs3); 27 29 } … … 56 58 } 57 59 60 /// <summary> 61 /// Returnst true if a given residual space and item overlaps at the x-axis 62 /// </summary> 63 /// <param name="point"></param> 64 /// <param name="residualSpace"></param> 65 /// <param name="position"></param> 66 /// <param name="item"></param> 67 /// <returns></returns> 58 68 private bool OverlapsX(Vector3D point, ResidualSpace residualSpace, PackingPosition position, PackingItem item) { 59 69 if (point.X > position.X && point.X >= position.X + item.Width) { … … 66 76 return true; 67 77 } 68 78 79 /// <summary> 80 /// Returnst true if a given residual space and item overlaps at the y-axis 81 /// </summary> 82 /// <param name="point"></param> 83 /// <param name="residualSpace"></param> 84 /// <param name="position"></param> 85 /// <param name="item"></param> 69 86 private bool OverlapsY(Vector3D point, ResidualSpace residualSpace, PackingPosition position, PackingItem item) { 70 87 if (point.Y > position.Y && point.Y >= position.Y + item.Height) { … … 78 95 } 79 96 97 /// <summary> 98 /// Returnst true if a given residual space and item overlaps at the z-axis 99 /// </summary> 100 /// <param name="point"></param> 101 /// <param name="residualSpace"></param> 102 /// <param name="position"></param> 103 /// <param name="item"></param> 80 104 private bool OverlapsZ(Vector3D point, ResidualSpace residualSpace, PackingPosition position, PackingItem item) { 81 105 if (point.Z > position.Z && point.Z >= position.Z + item.Depth) { … … 90 114 91 115 private bool OverlapsOnRight(Vector3D point, ResidualSpace residualSpace, PackingPosition position, PackingItem item) { 116 // if point.x >= position.x, the residual space would be located on the left side! 92 117 if (point.X >= position.X) { 93 118 return false; -
branches/2817-BinPackingSpeedup/HeuristicLab.Problems.BinPacking/3.3/HeuristicLab.Problems.BinPacking-3.3.csproj
r15520 r15554 130 130 <Compile Include="3D\Encoding\IDecoder.cs" /> 131 131 <Compile Include="3D\Evaluators\IEvaluator.cs" /> 132 <Compile Include="3D\Packer\IBinPacker.cs" /> 132 133 <Compile Include="3D\ResidualSpace.cs" /> 133 134 <Compile Include="3D\ResidualSpaceCalculation\IResidualSpaceCalculator.cs" /> 134 135 <Compile Include="3D\ResidualSpaceCalculation\ResidualSpaceCalculator.cs" /> 135 136 <Compile Include="3D\ResidualSpaceCalculation\ResidualSpaceCalculatorFactory.cs" /> 136 <Compile Include="3D\ Sorting\IOperator.cs" />137 <Compile Include="3D\IOperator.cs" /> 137 138 <Compile Include="3D\Evaluators\MoveEvaluatorBase.cs" /> 138 139 <Compile Include="3D\PackingItem.cs" /> -
branches/2817-BinPackingSpeedup/HeuristicLab.Tests/HeuristicLab.Problems.Bin-Packing-3.3/Utils/TestUtils.cs
r15463 r15554 13 13 } 14 14 15 /// <summary> 16 /// Invokes a private method of an given object by using reflection 17 /// </summary> 18 /// <param name="type"></param> 19 /// <param name="o"></param> 20 /// <param name="methodName"></param> 21 /// <param name="parameters"></param> 22 /// <returns></returns> 15 23 public static object InvokeMethod(Type type, object o, string methodName, object[] parameters) { 16 24 var method = type.GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Instance); -
branches/2817-BinPackingSpeedup/HeuristicLab.Tests/HeuristicLab.Tests.csproj
r15473 r15554 583 583 <Compile Include="HeuristicLab.PluginInfraStructure-3.3\InstallationManagerTest.cs" /> 584 584 <Compile Include="HeuristicLab.PluginInfraStructure-3.3\TypeExtensionsTest.cs" /> 585 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\RandomInstanceProviderTest.cs" /> 586 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\PermutationSortingTest.cs" /> 587 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\ExtremePointAlgorithmTest.cs" /> 588 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\ThreeDInstanceParserTest.cs" /> 585 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\ExtremePointCreation\TestLineProjectionBasedEPCreator.cs" /> 586 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\Geometry\Edge3DTest.cs" /> 587 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\Geometry\Line3DTest.cs" /> 588 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\Geometry\Plane3DTest.cs" /> 589 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\Geometry\Vector3DTest.cs" /> 590 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\Instances\RandomInstanceProviderTest.cs" /> 591 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\Sorting\PermutationSortingTest.cs" /> 592 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\Algorithms\ExtremePointAlgorithmTest.cs" /> 593 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\ResidualSpaceCalculation\ResidualSpaceCalculatorTest.cs" /> 594 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\3D\Instances\ThreeDInstanceParserTest.cs" /> 589 595 <Compile Include="HeuristicLab.Problems.Bin-Packing-3.3\Utils\TestUtils.cs" /> 590 596 <Compile Include="HeuristicLab.Problems.DataAnalysis-3.4\ThresholdCalculatorsTest.cs" />
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