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Timestamp:
07/06/17 01:30:45 (7 years ago)
Author:
abeham
Message:

#2634:

  • Improved performance slightly by using binary instead of linear search
  • Fixed target value ECDFs by removing aggregate option (only drawn for each budget separately)
  • Added utility class for calculating ECDFs in HeuristicLab.Common
  • Added option to hide labels
  • Improved add result methods
Location:
trunk/sources/HeuristicLab.Common/3.3
Files:
3 added
1 deleted
2 edited

Legend:

Unmodified
Added
Removed
  • trunk/sources/HeuristicLab.Common/3.3/HeuristicLab.Common-3.3.csproj

    r12292 r15125  
    131131    <Compile Include="Constants.cs" />
    132132    <Compile Include="ArrayExtensions.cs" />
     133    <Compile Include="Statistics\EmpiricalCumulativeDistributionFunction.cs" />
    133134    <Compile Include="ListExtensions.cs" />
    134135    <Compile Include="Point2D.cs" />
     
    139140    <Compile Include="DeepCloneable.cs" />
    140141    <Compile Include="Content\IContent.cs" />
    141     <Compile Include="EnumerableStatisticExtensions.cs" />
     142    <Compile Include="Statistics\EnumerableStatisticExtensions.cs" />
    142143    <Compile Include="IDeepCloneable.cs" />
    143144    <Compile Include="Plugin.cs" />
  • trunk/sources/HeuristicLab.Common/3.3/Point2D.cs

    r14860 r15125  
    5454    }
    5555
     56    public static Point2D<T> Create(T x, T y, object tag = null) {
     57      return new Point2D<T>(x, y, tag);
     58    }
     59
    5660    public static bool operator ==(Point2D<T> left, Point2D<T> right) {
    5761      return left.x.Equals(right.x) && left.y.Equals(right.y) && left.tag == right.tag;
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