- Timestamp:
- 05/13/17 00:34:16 (8 years ago)
- File:
-
- 1 edited
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trunk/sources/HeuristicLab.Problems.BinPacking.Views/3.3/Container3DView.xaml.cs
r14978 r14979 170 170 scaleZoom.CenterY = rotateX.CenterY = rotateY.CenterY = container.Height / (2.0 * ratio); 171 171 scaleZoom.CenterZ = rotateX.CenterZ = rotateY.CenterZ = container.Depth / (2.0 * ratio); 172 173 camMain.Position = new Point3D( 174 scaleZoom.CenterX, 175 3, 176 3); 177 camMain.LookDirection = new Vector3D( 178 0, 179 scaleZoom.CenterY - camMain.Position.Y, 180 scaleZoom.CenterZ - camMain.Position.Z); 172 181 } 173 182
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