Changeset 14927 for branches/PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators
- Timestamp:
- 05/04/17 17:19:35 (8 years ago)
- Location:
- branches/PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators
- Files:
-
- 2 edited
Legend:
- Unmodified
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- Removed
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branches/PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/SinglePositionBitflipManipulator.cs
r14185 r14927 22 22 using HeuristicLab.Common; 23 23 using HeuristicLab.Core; 24 using HeuristicLab.Persistence .Default.CompositeSerializers.Storable;24 using HeuristicLab.Persistence; 25 25 26 26 namespace HeuristicLab.Encodings.BinaryVectorEncoding { … … 32 32 /// </remarks> 33 33 [Item("SinglePositionBitflipManipulator", "Flips exactly one bit of a binary vector. It is implemented as described in Michalewicz, Z. 1999. Genetic Algorithms + Data Structures = Evolution Programs. Third, Revised and Extended Edition, Spring-Verlag Berlin Heidelberg.")] 34 [Storable Class]34 [StorableType("d66749d2-48ac-46fc-9cf9-165caff08604")] 35 35 public sealed class SinglePositionBitflipManipulator : BinaryVectorManipulator { 36 36 -
branches/PersistenceReintegration/HeuristicLab.Encodings.BinaryVectorEncoding/3.3/Manipulators/SomePositionsBitflipManipulator.cs
r14185 r14927 25 25 using HeuristicLab.Data; 26 26 using HeuristicLab.Parameters; 27 using HeuristicLab.Persistence .Default.CompositeSerializers.Storable;27 using HeuristicLab.Persistence; 28 28 29 29 namespace HeuristicLab.Encodings.BinaryVectorEncoding { … … 35 35 /// </remarks> 36 36 [Item("SomePositionsBitflipManipulator", "Flips some bits of a binary vector, each position is flipped with a probability of pm. It is implemented as described in Eiben, A.E. and Smith, J.E. 2003. Introduction to Evolutionary Computation. Natural Computing Series, Springer-Verlag Berlin Heidelberg, p. 43.")] 37 [Storable Class]37 [StorableType("b72b291b-c8ad-41da-80da-c8b82182e8d9")] 38 38 public sealed class SomePositionsBitflipManipulator : BinaryVectorManipulator { 39 39 /// <summary>
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