Changeset 14149
- Timestamp:
- 07/21/16 12:06:43 (8 years ago)
- Location:
- branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3
- Files:
-
- 2 added
- 7 edited
- 1 moved
Legend:
- Unmodified
- Added
- Removed
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branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/BinPacking2D.cs
r14146 r14149 76 76 ExtremePoints.Add(new PackingPosition(0, sourcePointY.X, sourcePointY.Y)); 77 77 } 78 79 //ExtremePoints.RemoveWhere(ep => IsPointOccupied(ep));80 81 //ExtremePoints = new HashSet<TwoDimensionalPacking>(ExtremePoints.82 // OrderBy(ep => ep.X).83 // ThenBy(ep => ep.Y).84 // ThenBy(ep => ShortestPossibleSideFromPoint(ep)));85 78 } 86 79 -
branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/HeuristicLab.Problems.BinPacking2D-3.3.csproj
r14148 r14149 168 168 <Compile Include="Instances\RandomDataDescriptor.cs" /> 169 169 <Compile Include="Instances\RandomInstanceProvider.cs" /> 170 <Compile Include="Interfaces\IDecoder.cs" /> 170 171 <Compile Include="Interfaces\IEvaluator.cs" /> 171 <Compile Include="Interfaces\IPermutationDecoder.cs">172 <SubType>Code</SubType>173 </Compile>174 172 <Compile Include="PackingItem.cs" /> 175 173 <Compile Include="PackingPosition.cs" /> … … 180 178 <Compile Include="PermutationEncoding\Swap2MoveEvaluator.cs" /> 181 179 <Compile Include="PermutationEncoding\TranslocationMoveEvaluator.cs" /> 180 <Compile Include="ProblemBase.cs" /> 182 181 <Compile Include="Plugin.cs" /> 183 182 <Compile Include="Properties\AssemblyInfo.cs" /> 184 183 <Compile Include="Solution.cs" /> 184 <Compile Include="MoveEvaluatorBase.cs" /> 185 185 </ItemGroup> 186 186 <ItemGroup> -
branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/Interfaces/IDecoder.cs
r14148 r14149 27 27 28 28 namespace HeuristicLab.Problems.BinPacking2D { 29 public interface I PermutationDecoder: IItem {30 Solution Decode( Permutation permutation, PackingShape binShape, IList<PackingItem> items);29 public interface IDecoder<in T> : IItem { 30 Solution Decode(T encodedSolution, PackingShape binShape, IList<PackingItem> items); 31 31 } 32 32 } -
branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/PermutationEncoding/BottomLeftPermutationDecoder.cs
r14148 r14149 29 29 [Item("Bottom-left Permutation Decoder (2d)", "Decodes the permutation and creates a packing solution candidate")] 30 30 [StorableClass] 31 public class BottomLeftPermutationDecoder : Item, I PermutationDecoder{31 public class BottomLeftPermutationDecoder : Item, IDecoder<Permutation> { 32 32 33 33 [StorableConstructor] … … 42 42 43 43 public Solution Decode(Permutation permutation, PackingShape binShape, IList<PackingItem> items) { 44 Solution result = new Solution(binShape, true,false);44 Solution result = new Solution(binShape, useExtremePoints: false, stackingConstraints: false); 45 45 IList<int> remainingIDs = new List<int>(permutation); 46 46 while (remainingIDs.Count > 0) { -
branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/PermutationEncoding/ExtremePointPermutationDecoder.cs
r14148 r14149 29 29 [Item("Extreme-point Permutation Decoder (2d)", "Decodes the permutation and creates a packing solution candidate")] 30 30 [StorableClass] 31 public class ExtremePointPermutationDecoder : Item, I PermutationDecoder{31 public class ExtremePointPermutationDecoder : Item, IDecoder<Permutation> { 32 32 33 33 [StorableConstructor] … … 42 42 43 43 public Solution Decode(Permutation permutation, PackingShape binShape, IList<PackingItem> items) { 44 Solution result = new Solution(binShape, true,false);44 Solution result = new Solution(binShape, useExtremePoints: true, stackingConstraints: false); 45 45 IList<int> remainingIDs = new List<int>(permutation); 46 46 while (remainingIDs.Count > 0) { -
branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/PermutationEncoding/PermutationProblem.cs
r14148 r14149 22 22 #endregion 23 23 24 using System;25 using System.Collections.Generic;26 24 using System.Linq; 27 25 using HeuristicLab.Common; … … 32 30 using HeuristicLab.Parameters; 33 31 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; 34 using HeuristicLab.Problems.BinPacking;35 using HeuristicLab.Problems.BinPacking2D;36 32 using HeuristicLab.Problems.Instances; 37 using HeuristicLab.Random;38 33 39 namespace HeuristicLab.Problems.BinPacking2 d{34 namespace HeuristicLab.Problems.BinPacking2D { 40 35 [Item("Bin Packing Problem (2D, permutation encoding) (BPP)", "Represents a two-dimensional bin-packing problem using only bins with identical measures and bins/items with rectangular shapes.")] 41 36 [StorableClass] 42 37 [Creatable(Category = CreatableAttribute.Categories.CombinatorialProblems, Priority = 300)] 43 public sealed class PackingSequenceProblem : SingleObjectiveBasicProblem<PermutationEncoding>, IProblemInstanceConsumer<BPPData>, IProblemInstanceExporter<BPPData> { 44 private readonly string SolutionEvaluatorParameterName = "SolutionEvaluator"; 45 #region Default Instance 46 private static readonly BPPData DefaultInstance = new BPPData() { 47 Name = "2D BPP Default Instance", 48 Description = "The default instance for 2D Bin Packing.", 49 BinShape = new PackingShape(20, 16), 50 Items = new PackingItem[] { 51 new PackingItem(3, 8, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 52 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 53 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 54 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 55 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 56 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 57 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 58 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 59 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 60 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 61 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 62 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 63 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 64 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 65 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 66 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 67 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 68 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 69 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 70 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 71 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 72 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 73 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 74 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 75 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 76 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 77 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 78 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 79 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 80 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 81 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 82 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 83 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 84 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 85 new PackingItem(5, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 86 new PackingItem(9, 3, new PackingShape(20, 16)) { Material = 1, Weight = 1.0}, 87 new PackingItem(2, 7, new PackingShape(20, 16)) { Material = 1, Weight = 1.0} 88 }, 89 }; 90 #endregion 91 92 #region parameter properties 93 public IValueParameter<IPermutationDecoder> DecoderParameter { 94 get { return (IValueParameter<IPermutationDecoder>)Parameters["Decoder"]; } 95 } 96 public IValueParameter<BinPacking2D.IEvaluator> SolutionEvaluatorParameter { 97 get { return (IValueParameter<BinPacking2D.IEvaluator>)Parameters[SolutionEvaluatorParameterName]; } 98 } 99 public IValueParameter<ReadOnlyItemList<PackingItem>> ItemsParameter { 100 get { return (IValueParameter<ReadOnlyItemList<PackingItem>>)Parameters["Items"]; } 101 } 102 public IValueParameter<PackingShape> BinShapeParameter { 103 get { return (IValueParameter<PackingShape>)Parameters["BinShape"]; } 104 } 105 public IValueParameter<Solution> BestKnownSolutionParameter { 106 get { return (IValueParameter<Solution>)Parameters["BestKnownSolution"]; } 107 } 108 public IFixedValueParameter<IntValue> LowerBoundParameter { 109 get { return (IFixedValueParameter<IntValue>)Parameters["LowerBound"]; } 110 } 111 #endregion 112 113 #region properties 114 public IPermutationDecoder Decoder { 115 get { return DecoderParameter.Value; } 116 set { DecoderParameter.Value = value; } 117 } 118 public new BinPacking2D.IEvaluator SolutionEvaluator { 119 get { return SolutionEvaluatorParameter.Value; } 120 set { SolutionEvaluatorParameter.Value = value; } 121 } 122 public ReadOnlyItemList<PackingItem> Items { 123 get { return ItemsParameter.Value; } 124 set { ItemsParameter.Value = value; } 125 } 126 public PackingShape BinShape { 127 get { return BinShapeParameter.Value; } 128 set { BinShapeParameter.Value = value; } 129 } 130 public Solution BestKnownSolution { 131 get { return BestKnownSolutionParameter.Value; } 132 set { BestKnownSolutionParameter.Value = value; } 133 } 134 public int LowerBound { 135 get { return LowerBoundParameter.Value.Value; } 136 } 137 public int NumberOfItems { 138 get { return Items == null ? 0 : Items.Count; } 139 } 140 #endregion 141 38 public sealed class PermutationProblem : ProblemBase<PermutationEncoding, Permutation> { 142 39 // persistence 143 40 [StorableConstructor] 144 private P ackingSequenceProblem(bool deserializing) : base(deserializing) { }41 private PermutationProblem(bool deserializing) : base(deserializing) { } 145 42 146 43 // cloning 147 private P ackingSequenceProblem(PackingSequenceProblem original, Cloner cloner)44 private PermutationProblem(PermutationProblem original, Cloner cloner) 148 45 : base(original, cloner) { 149 46 RegisterEventHandlers(); 150 47 } 151 48 152 public P ackingSequenceProblem()49 public PermutationProblem() 153 50 : base() { 154 var defaultEvaluator = new PackingRatioEvaluator(); 155 var defaultDecoder = new ExtremePointPermutationDecoder(); 156 Parameters.Add(new ValueParameter<IPermutationDecoder>("Decoder", "The decoder translates a permutation to a packing solution candidiates", defaultDecoder)); 157 Parameters.Add(new ValueParameter<BinPacking2D.IEvaluator>(SolutionEvaluatorParameterName, "The evaluator calculates qualities of solution candidates", defaultEvaluator)); 158 Parameters.Add(new ValueParameter<ReadOnlyItemList<PackingItem>>("Items", "The items which must be packed into bins")); 159 Parameters.Add(new ValueParameter<PackingShape>("BinShape", "The size of bins into which items must be packed")); 160 Parameters.Add(new OptionalValueParameter<Solution>("BestKnownSolution", "The best solution found so far")); 161 Parameters.Add(new FixedValueParameter<IntValue>("LowerBound", "A lower bound for the number of bins that is necessary to pack all items")); 51 Decoder = new ExtremePointPermutationDecoder(); // default decoder 162 52 163 Load(DefaultInstance); 164 165 Encoding = new PermutationEncoding("PackingSequence", Items.Count, PermutationTypes.Absolute); 53 Encoding = new PermutationEncoding(EncodedSolutionName, Items.Count, PermutationTypes.Absolute); 166 54 AddOperators(); 167 55 RegisterEventHandlers(); 168 56 } 169 57 public override IDeepCloneable Clone(Cloner cloner) { 170 return new P ackingSequenceProblem(this, cloner);58 return new PermutationProblem(this, cloner); 171 59 } 172 60 … … 192 80 ItemsParameter.ValueChanged += (sender, args) => Encoding.Length = Items.Count; 193 81 } 194 195 public override bool Maximization { get { return true; } }196 197 198 public override double Evaluate(Individual individual, IRandom random) {199 var permutation = individual.Permutation("PackingSequence");200 var decoder = Decoder;201 var solution = decoder.Decode(permutation, BinShape, Items);202 return SolutionEvaluator.Evaluate(solution);203 }204 205 public override void Analyze(Individual[] individuals, double[] qualities, ResultCollection results, IRandom random) {206 base.Analyze(individuals, qualities, results, random);207 Analyze(individuals.Select(i => i.Permutation("PackingSequence")).ToArray(), qualities, results, random);208 }209 210 public void Analyze(Permutation[] individuals, double[] qualities, ResultCollection results, IRandom random) {211 var bestSolutionResultName = "Best Packing Solution";212 var numContainersResultName = "Nr of Containers";213 var binUtilResultName = "Overall Bin Utilization";214 215 if (!results.ContainsKey(bestSolutionResultName)) results.Add(new Result(bestSolutionResultName, typeof(Solution)));216 if (!results.ContainsKey(numContainersResultName)) results.Add(new Result(numContainersResultName, typeof(IntValue)));217 if (!results.ContainsKey(binUtilResultName)) results.Add(new Result(binUtilResultName, typeof(DoubleValue)));218 219 220 // find index of item with max quality221 int bestIdx = 0;222 for (int j = 1; j < qualities.Length; j++)223 if (qualities[j] > qualities[bestIdx]) bestIdx = j;224 225 226 // update best solution so far227 var bestSolution = results[bestSolutionResultName].Value as Solution;228 if (bestSolution == null ||229 bestSolution.Quality.Value < qualities[bestIdx]) {230 231 var newBestSolution = Decoder.Decode(individuals[bestIdx], BinShape, Items);232 newBestSolution.Quality = new DoubleValue(qualities[bestIdx]);233 results[bestSolutionResultName].Value = newBestSolution;234 results[numContainersResultName].Value = new IntValue(newBestSolution.NrOfBins);235 results[binUtilResultName].Value = new DoubleValue(BinUtilizationEvaluator.CalculateBinUtilization(newBestSolution));236 237 // update best known solution238 var bestKnownQuality = BestKnownQualityParameter.Value;239 if (bestKnownQuality == null ||240 bestKnownQuality.Value < qualities[bestIdx]) {241 BestKnownQualityParameter.ActualValue = new DoubleValue(qualities[bestIdx]);242 BestKnownSolutionParameter.ActualValue = newBestSolution;243 }244 }245 }246 247 248 #region Problem instance handling249 public void Load(BPPData data) {250 BestKnownSolutionParameter.Value = null;251 BestKnownQualityParameter.Value = null;252 253 if (data.BestKnownQuality.HasValue)254 BestKnownQuality = data.BestKnownQuality.Value;255 256 BinShape = data.BinShape;257 var items = new ItemList<PackingItem>(data.Items);258 items.Sort((x, y) => y.CompareTo(x));259 Items = items.AsReadOnly();260 261 ApplyHorizontalOrientation();262 LowerBoundParameter.Value.Value = CalculateLowerBound();263 }264 265 266 public BPPData Export() {267 return new BPPData {268 Name = Name,269 Description = Description,270 BinShape = BinShape,271 Items = Items.ToArray()272 };273 }274 #endregion275 276 277 #region helpers278 private void ApplyHorizontalOrientation() {279 BinShape.ApplyHorizontalOrientation();280 foreach (var shape in Items) {281 shape.ApplyHorizontalOrientation();282 }283 }284 285 private int CalculateLowerBound() {286 //This is the obvious continuous lower bound calculation; Martello and Vigo proposed a better way but it has not been implemented yet;287 int itemsVol = Items.Select(x => x.Volume).Sum();288 int binVol = BinShape.Volume;289 return (itemsVol + binVol - 1) / (binVol);290 }291 292 #endregion293 82 } 294 83 } -
branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/PermutationEncoding/Swap2MoveEvaluator.cs
r14148 r14149 22 22 using HeuristicLab.Common; 23 23 using HeuristicLab.Core; 24 using HeuristicLab.Data;25 24 using HeuristicLab.Encodings.PermutationEncoding; 26 using HeuristicLab.Operators;27 using HeuristicLab.Optimization;28 using HeuristicLab.Parameters;29 25 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; 30 26 … … 32 28 [Item("Swap2MoveEvaluator", "Move evaluator for 2-opt moves.")] 33 29 [StorableClass] 34 public sealed class Swap2MoveEvaluator : SingleSuccessorOperator, 35 ISingleObjectiveMoveEvaluator, ISingleObjectiveMoveOperator, IPermutationSwap2MoveOperator { 36 public override bool CanChangeName { 37 get { return false; } 30 public sealed class Swap2MoveEvaluator : MoveEvaluatorBase<Permutation, Swap2Move>, IPermutationSwap2MoveOperator { 31 public ILookupParameter<Swap2Move> Swap2MoveParameter { 32 get { return MoveParameter; } 38 33 } 39 34 public ILookupParameter<Permutation> PermutationParameter { 40 get { return (ILookupParameter<Permutation>)Parameters["PackingSequence"]; } 41 } 42 public ILookupParameter<DoubleValue> QualityParameter { 43 get { return (ILookupParameter<DoubleValue>)Parameters["Quality"]; } 44 } 45 public ILookupParameter<DoubleValue> MoveQualityParameter { 46 get { return (ILookupParameter<DoubleValue>)Parameters["MoveQuality"]; } 47 } 48 public ILookupParameter<ReadOnlyItemList<PackingItem>> PackingItemMeasuresParameter { 49 get { return (LookupParameter<ReadOnlyItemList<PackingItem>>)Parameters["Items"]; } 50 } 51 public ILookupParameter<PackingShape> PackingBinMeasuresParameter { 52 get { return (LookupParameter<PackingShape>)Parameters["BinShape"]; } 53 } 54 public ILookupParameter<IPermutationDecoder> PackingSolutionDecoderParameter { 55 get { return (ILookupParameter<IPermutationDecoder>)Parameters["Decoder"]; } 56 } 57 public ILookupParameter<IEvaluator> PackingPlanEvaluatorParameter { 58 get { return (ILookupParameter<IEvaluator>)Parameters["SolutionEvaluator"]; } 59 } 60 61 public ILookupParameter<Swap2Move> Swap2MoveParameter { 62 get { return (ILookupParameter<Swap2Move>)Parameters["Swap2Move"]; } 35 get { return EncodedSolutionParameter; } 63 36 } 64 37 … … 68 41 public Swap2MoveEvaluator() 69 42 : base() { 70 Parameters.Add(new LookupParameter<Permutation>("PackingSequence", "The encoded solution candidate to evaluate"));71 Parameters.Add(new LookupParameter<DoubleValue>("Quality", "The quality of a packing solution."));72 Parameters.Add(new LookupParameter<DoubleValue>("MoveQuality", "The evaluated quality of a move on a packing solution."));73 Parameters.Add(new LookupParameter<ReadOnlyItemList<PackingItem>>("Items", "Packing-item data taken from the bin-packing problem-instance."));74 Parameters.Add(new LookupParameter<PackingShape>("BinShape", "Packing-bin data taken from the bin-packing problem-instance."));75 Parameters.Add(new LookupParameter<IPermutationDecoder>("Decoder", "The decoding operator that is used to calculate a packing plan from the used representation."));76 Parameters.Add(new LookupParameter<IEvaluator>("SolutionEvaluator", "The actual packing plan evaluation operator."));77 Parameters.Add(new LookupParameter<Swap2Move>("Swap2Move", "The move to evaluate."));78 43 } 79 44 … … 82 47 } 83 48 84 85 public override IOperation Apply() { 86 var move = Swap2MoveParameter.ActualValue; 87 var permutation = PermutationParameter.ActualValue; 88 var binShape = PackingBinMeasuresParameter.ActualValue; 89 var items = PackingItemMeasuresParameter.ActualValue; 90 49 public override double EvaluateMove(Permutation permutation, Swap2Move move, PackingShape binShape, ReadOnlyItemList<PackingItem> items) { 91 50 // uses full evaluation 92 51 Swap2Manipulator.Apply(permutation, move.Index1, move.Index2); 93 52 var solution = PackingSolutionDecoderParameter.ActualValue.Decode(permutation, binShape, items); 94 53 95 var quality = PackingPlanEvaluatorParameter.ActualValue.Evaluate(solution); 96 97 double moveQuality = quality; 98 99 if (MoveQualityParameter.ActualValue == null) 100 MoveQualityParameter.ActualValue = new DoubleValue(moveQuality); 101 else 102 MoveQualityParameter.ActualValue.Value = moveQuality; 103 return base.Apply(); 54 return PackingPlanEvaluatorParameter.ActualValue.Evaluate(solution); 104 55 } 105 56 } -
branches/HeuristicLab.BinPacking/HeuristicLab.Problems.BinPacking.2D/3.3/PermutationEncoding/TranslocationMoveEvaluator.cs
r14148 r14149 22 22 using HeuristicLab.Common; 23 23 using HeuristicLab.Core; 24 using HeuristicLab.Data;25 24 using HeuristicLab.Encodings.PermutationEncoding; 26 using HeuristicLab.Operators;27 using HeuristicLab.Optimization;28 using HeuristicLab.Parameters;29 25 using HeuristicLab.Persistence.Default.CompositeSerializers.Storable; 30 26 … … 32 28 [Item("TranslocationMoveEvaluator", "Move evaluator for insertion or translocation moves.")] 33 29 [StorableClass] 34 public sealed class TranslocationMoveEvaluator : SingleSuccessorOperator, 35 ISingleObjectiveMoveEvaluator, ISingleObjectiveMoveOperator, IPermutationTranslocationMoveOperator { 36 public override bool CanChangeName { 37 get { return false; } 30 public sealed class TranslocationMoveEvaluator : MoveEvaluatorBase<Permutation, TranslocationMove>, IPermutationTranslocationMoveOperator { 31 public ILookupParameter<TranslocationMove> TranslocationMoveParameter { 32 get { return MoveParameter; } 38 33 } 39 34 public ILookupParameter<Permutation> PermutationParameter { 40 get { return (ILookupParameter<Permutation>)Parameters["PackingSequence"]; }35 get { return EncodedSolutionParameter; } 41 36 } 42 public ILookupParameter<DoubleValue> QualityParameter {43 get { return (ILookupParameter<DoubleValue>)Parameters["Quality"]; }44 }45 public ILookupParameter<DoubleValue> MoveQualityParameter {46 get { return (ILookupParameter<DoubleValue>)Parameters["MoveQuality"]; }47 }48 public ILookupParameter<ReadOnlyItemList<PackingItem>> PackingItemMeasuresParameter {49 get { return (LookupParameter<ReadOnlyItemList<PackingItem>>)Parameters["Items"]; }50 }51 public ILookupParameter<PackingShape> PackingBinMeasuresParameter {52 get { return (LookupParameter<PackingShape>)Parameters["BinShape"]; }53 }54 public ILookupParameter<IPermutationDecoder> PackingSolutionDecoderParameter {55 get { return (ILookupParameter<IPermutationDecoder>)Parameters["Decoder"]; }56 }57 public ILookupParameter<IEvaluator> PackingPlanEvaluatorParameter {58 get { return (ILookupParameter<IEvaluator>)Parameters["SolutionEvaluator"]; }59 }60 61 public ILookupParameter<TranslocationMove> TranslocationMoveParameter {62 get { return (ILookupParameter<TranslocationMove>)Parameters["TranslocationMove"]; }63 }64 65 37 [StorableConstructor] 66 38 private TranslocationMoveEvaluator(bool deserializing) : base(deserializing) { } … … 68 40 public TranslocationMoveEvaluator() 69 41 : base() { 70 Parameters.Add(new LookupParameter<Permutation>("PackingSequence", "The encoded solution candidate to evaluate"));71 Parameters.Add(new LookupParameter<DoubleValue>("Quality", "The quality of a packing solution."));72 Parameters.Add(new LookupParameter<DoubleValue>("MoveQuality", "The evaluated quality of a move on a packing solution."));73 Parameters.Add(new LookupParameter<ReadOnlyItemList<PackingItem>>("Items", "Packing-item data taken from the bin-packing problem-instance."));74 Parameters.Add(new LookupParameter<PackingShape>("BinShape", "Packing-bin data taken from the bin-packing problem-instance."));75 Parameters.Add(new LookupParameter<IPermutationDecoder>("Decoder", "The decoding operator that is used to calculate a packing plan from the used representation."));76 Parameters.Add(new LookupParameter<IEvaluator>("SolutionEvaluator", "The actual packing plan evaluation operator."));77 Parameters.Add(new LookupParameter<TranslocationMove>("TranslocationMove", "The move to evaluate."));78 42 } 79 43 … … 82 46 } 83 47 84 85 public override IOperation Apply() { 86 var move = TranslocationMoveParameter.ActualValue; 87 var permutation = PermutationParameter.ActualValue; 88 var binShape = PackingBinMeasuresParameter.ActualValue; 89 var items = PackingItemMeasuresParameter.ActualValue; 48 public override double EvaluateMove(Permutation permutation, TranslocationMove move, PackingShape binShape, 49 ReadOnlyItemList<PackingItem> items) { 90 50 91 51 // uses full evaluation 92 93 52 TranslocationManipulator.Apply(permutation, move.Index1, move.Index2, move.Index3); 94 53 var solution = PackingSolutionDecoderParameter.ActualValue.Decode(permutation, binShape, items); 95 54 96 var quality = PackingPlanEvaluatorParameter.ActualValue.Evaluate(solution); 97 98 double moveQuality = quality; 99 100 if (MoveQualityParameter.ActualValue == null) 101 MoveQualityParameter.ActualValue = new DoubleValue(moveQuality); 102 else 103 MoveQualityParameter.ActualValue.Value = moveQuality; 104 return base.Apply(); 55 return PackingPlanEvaluatorParameter.ActualValue.Evaluate(solution); 105 56 } 106 57 }
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