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1 | using System.Collections.Generic;
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2 | using System.Drawing;
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3 |
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4 | namespace HeuristicLab.Visualization {
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5 |
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6 | public class XAxis : WorldShape {
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7 | private readonly IDictionary<int, TextShape> labels = new Dictionary<int, TextShape>();
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8 |
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9 | public XAxis(RectangleD clippingArea, RectangleD boundingBox)
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10 | : base(clippingArea, boundingBox) {}
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11 |
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12 | public void ClearLabels() {
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13 | labels.Clear();
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14 | }
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15 |
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16 | public void SetLabel(int i, string text) {
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17 | labels[i] = new TextShape(i, 0, text);
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18 | }
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19 |
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20 | public override void Draw(Graphics graphics, Rectangle viewport, RectangleD clippingArea) {
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21 | shapes.Clear();
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22 |
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23 | for (int i = (int)(ClippingArea.X1 - 1); i <= ClippingArea.X2 + 1; i++) {
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24 | TextShape label;
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25 |
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26 | if (labels.ContainsKey(i)) {
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27 | label = labels[i];
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28 | } else {
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29 | label = new TextShape(i, 0, i.ToString());
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30 | }
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31 |
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32 | label.Y = ClippingArea.Height - 3;
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33 |
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34 | shapes.Add(label);
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35 | }
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36 |
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37 | base.Draw(graphics, viewport, clippingArea);
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38 | }
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39 | }
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40 | } |
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