1 | using System.Collections.Generic;
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2 | using System.Drawing;
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3 | using System.Drawing.Drawing2D;
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4 |
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5 | namespace HeuristicLab.Visualization {
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6 | public class WorldShape : IShape {
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7 | private RectangleD clippingArea;
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8 | private RectangleD boundingBox;
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9 |
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10 | private readonly List<IShape> shapes = new List<IShape>();
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11 |
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12 | public WorldShape(RectangleD clippingArea, RectangleD boundingBox) {
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13 | this.clippingArea = clippingArea;
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14 | this.boundingBox = boundingBox;
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15 | }
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16 |
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17 | public void Draw(Graphics graphics, Rectangle viewport, RectangleD clippingArea) {
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18 | GraphicsState gstate = graphics.Save();
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19 |
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20 | Rectangle innerViewport = Transform.ToScreen(boundingBox, viewport, clippingArea);
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21 |
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22 | graphics.SetClip(innerViewport);
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23 |
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24 | foreach (IShape shape in shapes) {
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25 | shape.Draw(graphics, innerViewport, this.clippingArea);
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26 | }
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27 |
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28 | graphics.Restore(gstate);
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29 | }
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30 |
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31 | /// <summary>
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32 | ///
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33 | /// </summary>
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34 | public RectangleD BoundingBox {
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35 | get { return boundingBox; }
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36 | }
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37 |
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38 | public RectangleD ClippingArea {
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39 | get { return clippingArea; }
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40 | set { clippingArea = value; }
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41 | }
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42 |
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43 | /// <summary>
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44 | /// adds a shape to the WorldShape
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45 | /// </summary>
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46 | /// <param name="shape">shape to add</param>
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47 | public void AddShape(IShape shape) {
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48 | shapes.Add(shape);
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49 | }
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50 | }
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51 | }
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