1 | namespace HeuristicLab.Visualization {
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2 | public struct RectangleD {
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3 | public static readonly RectangleD Empty = new RectangleD();
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4 |
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5 | private PointD bottomLeft;
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6 | private PointD topRight;
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7 |
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8 | private double width;
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9 | private double height;
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10 |
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11 | public RectangleD(double x1, double y1, double x2, double y2) {
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12 | bottomLeft = PointD.Empty;
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13 | topRight = PointD.Empty;
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14 |
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15 | bottomLeft.X = x1;
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16 | bottomLeft.Y = y1;
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17 |
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18 | topRight.X = x2;
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19 | topRight.Y = y2;
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20 |
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21 | width = x2 - x1;
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22 | height = y2 - y1;
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23 | }
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24 |
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25 | public PointD BottomLeft {
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26 | get { return bottomLeft; }
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27 | set {
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28 | bottomLeft = value;
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29 | width = topRight.X - bottomLeft.X;
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30 | height = topRight.Y - bottomLeft.Y;
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31 | }
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32 | }
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33 |
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34 | public PointD TopRight {
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35 | get { return topRight; }
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36 | set {
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37 | topRight = value;
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38 | width = topRight.X - bottomLeft.X;
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39 | height = topRight.Y - bottomLeft.Y;
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40 | }
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41 | }
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42 |
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43 | public double X1 {
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44 | get { return bottomLeft.X; }
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45 | set {
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46 | bottomLeft.X = value;
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47 | width = topRight.X - bottomLeft.X;
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48 | }
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49 | }
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50 |
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51 | public double X2 {
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52 | get { return topRight.X; }
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53 | set {
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54 | topRight.X = value;
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55 | width = topRight.X - bottomLeft.X;
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56 | }
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57 | }
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58 |
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59 | public double Y1 {
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60 | get { return bottomLeft.Y; }
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61 | set {
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62 | bottomLeft.Y = value;
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63 | height = topRight.Y - bottomLeft.Y;
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64 | }
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65 | }
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66 |
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67 | public double Y2 {
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68 | get { return topRight.Y; }
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69 | set {
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70 | topRight.Y = value;
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71 | height = topRight.Y - bottomLeft.Y;
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72 | }
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73 | }
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74 |
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75 | public double Width {
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76 | get { return width; }
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77 | set {
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78 | width = value;
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79 | topRight.X = bottomLeft.X + width;
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80 | }
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81 | }
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82 |
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83 | public double Height {
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84 | get { return height; }
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85 | set {
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86 | height = value;
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87 | topRight.Y = bottomLeft.Y + height;
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88 | }
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89 | }
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90 |
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91 | public override string ToString() {
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92 | return (string.Format("{{X1={0},Y1={1},Width={2},Height={3}}}", X1, Y1, Width, Height));
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93 | }
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94 | }
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95 | } |
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