1 | #region License Information
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2 |
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3 | /* HeuristicLab
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4 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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5 | *
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6 | * This file is part of HeuristicLab.
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7 | *
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8 | * HeuristicLab is free software: you can redistribute it and/or modify
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9 | * it under the terms of the GNU General Public License as published by
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10 | * the Free Software Foundation, either version 3 of the License, or
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11 | * (at your option) any later version.
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12 | *
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13 | * HeuristicLab is distributed in the hope that it will be useful,
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14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 | * GNU General Public License for more details.
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17 | *
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18 | * You should have received a copy of the GNU General Public License
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19 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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20 | */
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21 |
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22 | #endregion
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23 |
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24 | using System;
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25 |
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26 | namespace HeuristicLab.Visualization {
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27 | public struct Offset {
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28 | public static readonly Offset Empty = new Offset();
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29 |
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30 | private double myDX;
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31 |
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32 | public double DX {
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33 | get { return myDX; }
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34 | set { myDX = value; }
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35 | }
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36 |
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37 | private double myDY;
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38 |
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39 | public double DY {
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40 | get { return myDY; }
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41 | set { myDY = value; }
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42 | }
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43 |
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44 | public bool IsEmpty {
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45 | get { return this == Empty; }
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46 | }
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47 |
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48 | public double Length {
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49 | get { return Math.Sqrt(DX*DX + DY*DY); }
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50 | }
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51 |
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52 | public Offset(double dx, double dy) {
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53 | myDX = dx;
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54 | myDY = dy;
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55 | }
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56 |
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57 | public Offset(PointD point) {
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58 | myDX = point.X;
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59 | myDY = point.Y;
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60 | }
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61 |
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62 | public Offset(SizeD size) {
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63 | myDX = size.Width;
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64 | myDY = size.Height;
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65 | }
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66 |
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67 | public override bool Equals(object obj) {
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68 | if (obj is Offset) {
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69 | return ((Offset)obj) == this;
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70 | } else {
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71 | return base.Equals(obj);
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72 | }
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73 | }
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74 |
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75 | public override int GetHashCode() {
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76 | return (int)Math.Pow(DX, DY);
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77 | }
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78 |
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79 | public override string ToString() {
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80 | return string.Format("({0};{1})", DX, DY);
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81 | }
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82 |
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83 | public static Offset operator +(Offset offset1, Offset offset2) {
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84 | return new Offset(offset1.DX + offset2.DX, offset1.DY + offset2.DY);
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85 | }
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86 |
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87 | public static Offset operator -(Offset offset1, Offset offset2) {
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88 | return new Offset(offset1.DX - offset2.DX, offset1.DY - offset2.DY);
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89 | }
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90 |
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91 | public static bool operator ==(Offset offset1, Offset offset2) {
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92 | return (offset1.DX == offset2.DX) && (offset1.DY == offset2.DY);
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93 | }
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94 |
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95 | public static bool operator !=(Offset offset1, Offset offset2) {
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96 | return (offset1.DX != offset2.DX) && (offset1.DY != offset2.DY);
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97 | }
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98 |
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99 | public static explicit operator PointD(Offset offset) {
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100 | return new PointD(offset.DX, offset.DY);
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101 | }
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102 |
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103 | public static explicit operator SizeD(Offset offset) {
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104 | return new SizeD(offset.DX, offset.DY);
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105 | }
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106 |
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107 | public static Offset Add(Offset offset1, Offset offset2) {
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108 | return new Offset(offset1.DX + offset2.DX, offset1.DY + offset2.DY);
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109 | }
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110 |
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111 | public static Offset Subtract(Offset offset1, Offset offset2) {
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112 | return new Offset(offset1.DX - offset2.DX, offset1.DY - offset2.DY);
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113 | }
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114 | }
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115 | } |
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