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1 | namespace HeuristicLab.Visualization
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2 | {
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3 | partial class CanvasUI
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4 | {
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5 | /// <summary>
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6 | /// Required designer variable.
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7 | /// </summary>
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8 | private System.ComponentModel.IContainer components = null;
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9 |
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10 | /// <summary>
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11 | /// Clean up any resources being used.
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12 | /// </summary>
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13 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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14 | protected override void Dispose(bool disposing)
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15 | {
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16 | if (disposing && (components != null))
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17 | {
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18 | components.Dispose();
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19 | }
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20 | base.Dispose(disposing);
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21 | }
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22 |
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23 | #region Component Designer generated code
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24 |
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25 | /// <summary>
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26 | /// Required method for Designer support - do not modify
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27 | /// the contents of this method with the code editor.
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28 | /// </summary>
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29 | private void InitializeComponent()
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30 | {
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31 | this.SuspendLayout();
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32 | //
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33 | // CanvasUI
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34 | //
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35 | this.ResumeLayout(false);
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36 |
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37 | }
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38 |
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39 | #endregion
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40 | }
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41 | }
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