[636] | 1 | using System.Drawing;
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| 2 | using System.Windows.Forms;
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| 3 | using HeuristicLab.Visualization;
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| 4 |
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| 5 | namespace HeuristicLab.Visualization.Test {
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| 6 | public partial class MainForm : Form {
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| 7 | public MainForm() {
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| 8 | InitializeComponent();
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| 9 |
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| 10 | canvasUI.MainCanvas.WorldShape = new WorldShape(new RectangleD(0, 0, 800, 600), new RectangleD(0, 0, 800, 600));
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| 11 |
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| 12 | CreateLeftWorldShape();
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| 13 | CreateMiddleCompositeShape();
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| 14 | CreateRightWorldShape();
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| 15 | CreateSimpleRectangleShape();
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| 16 |
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| 17 | canvasUI.Invalidate();
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| 18 | }
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| 19 |
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| 20 | private void CreateSimpleRectangleShape() {
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| 21 | WorldShape mainWorld = canvasUI.MainCanvas.WorldShape;
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| 22 | // simple rectangle shape
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| 23 | RectangleShape rect7 = new RectangleShape(5, 5, 50, 50, 0, Color.Black);
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| 24 | mainWorld.AddShape(rect7);
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| 25 | }
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| 26 |
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| 27 | private void CreateRightWorldShape() {
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| 28 | WorldShape mainWorld = canvasUI.MainCanvas.WorldShape;
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| 29 | // right world shape
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| 30 | WorldShape rightWorld = new WorldShape(new RectangleD(-1, -1, 1, 1), new RectangleD(600, 10, 780, 600));
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| 31 |
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| 32 | double x1 = -3;
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| 33 | double y1 = -3;
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| 34 |
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| 35 | for (int i = 0; i < 10000; i++) {
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| 36 | RectangleShape rect = new RectangleShape(x1, y1, x1+0.3, y1+0.3, 0, Color.Maroon);
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| 37 | x1 += 0.4; y1 += 0.4;
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| 38 | rightWorld.AddShape(rect);
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| 39 | }
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| 40 |
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| 41 | mainWorld.AddShape(rightWorld);
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| 42 | }
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| 43 |
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| 44 | private void CreateMiddleCompositeShape() {
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| 45 | WorldShape mainWorld = canvasUI.MainCanvas.WorldShape;
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| 46 | // middle composite shape
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| 47 | CompositeShape middleComp = new CompositeShape();
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| 48 |
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| 49 | RectangleShape rect5 = new RectangleShape(400, 10, 500, 300, 0, Color.Navy);
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| 50 | RectangleShape rect6 = new RectangleShape(510, 310, 580, 590, 0, Color.Magenta);
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| 51 |
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| 52 | middleComp.AddShape(rect5);
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| 53 | middleComp.AddShape(rect6);
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| 54 |
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| 55 | mainWorld.AddShape(middleComp);
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| 56 | }
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| 57 |
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| 58 | private void CreateLeftWorldShape() {
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| 59 | WorldShape mainWorld = canvasUI.MainCanvas.WorldShape;
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| 60 | // left world shape
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| 61 | WorldShape leftWorld = new WorldShape(new RectangleD(0, 0, 1000, 1000), new RectangleD(10, 10, 380, 590));
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| 62 |
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| 63 | RectangleShape fillRect = new RectangleShape(0, 0, 1000, 1000, 0, Color.LightBlue);
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| 64 |
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| 65 | RectangleShape rect1 = new RectangleShape(100, 100, 500, 500, 0, Color.Red);
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| 66 | RectangleShape rect2 = new RectangleShape(800, -200, 1200, 500, 0, Color.Green);
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| 67 |
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| 68 | CompositeShape comp1 = new CompositeShape();
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| 69 |
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| 70 | RectangleShape rect3 = new RectangleShape(510, 580, 590, 700, 0, Color.Blue);
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| 71 | RectangleShape rect4 = new RectangleShape(600, 710, 800, 900, 0, Color.Orange);
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| 72 |
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| 73 | comp1.AddShape(rect3);
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| 74 | comp1.AddShape(rect4);
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| 75 |
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| 76 | leftWorld.AddShape(fillRect);
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| 77 | leftWorld.AddShape(rect1);
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| 78 | leftWorld.AddShape(rect2);
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| 79 | leftWorld.AddShape(comp1);
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| 80 |
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| 81 | mainWorld.AddShape(leftWorld);
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| 82 | }
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| 83 | }
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| 84 | } |
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