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source: trunk/sources/HeuristicLab.ThreadParallelEngine/3.3/ThreadParallelEngineView.Designer.cs @ 3105

Last change on this file since 3105 was 2546, checked in by swagner, 15 years ago

Continued work on Optimizer and on adapting all views to the new MainForm concept (#770)

File size: 5.3 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22namespace HeuristicLab.ThreadParallelEngine {
23  partial class ThreadParallelEngineView {
24    /// <summary>
25    /// Required designer variable.
26    /// </summary>
27    private System.ComponentModel.IContainer components = null;
28
29    /// <summary>
30    /// Clean up any resources being used.
31    /// </summary>
32    /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
33    protected override void Dispose(bool disposing) {
34      if (disposing && (components != null)) {
35        components.Dispose();
36      }
37      base.Dispose(disposing);
38    }
39
40    #region Component Designer generated code
41
42    /// <summary>
43    /// Required method for Designer support - do not modify
44    /// the contents of this method with the code editor.
45    /// </summary>
46    private void InitializeComponent() {
47      this.workersNumericUpDown = new System.Windows.Forms.NumericUpDown();
48      this.workersLabel = new System.Windows.Forms.Label();
49      this.splitContainer1.Panel1.SuspendLayout();
50      this.splitContainer1.Panel2.SuspendLayout();
51      this.splitContainer1.SuspendLayout();
52      this.operatorGraphGroupBox.SuspendLayout();
53      this.globalScopeGroupBox.SuspendLayout();
54      ((System.ComponentModel.ISupportInitialize)(this.workersNumericUpDown)).BeginInit();
55      this.SuspendLayout();
56      //
57      // executionTimeTextBox
58      //
59      this.executionTimeTextBox.TabIndex = 7;
60      //
61      // executionTimeLabel
62      //
63      this.executionTimeLabel.TabIndex = 6;
64      //
65      // splitContainer1
66      //
67      //
68      // workersNumericUpDown
69      //
70      this.workersNumericUpDown.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
71      this.workersNumericUpDown.Location = new System.Drawing.Point(406, 460);
72      this.workersNumericUpDown.Maximum = new decimal(new int[] {
73            10000,
74            0,
75            0,
76            0});
77      this.workersNumericUpDown.Minimum = new decimal(new int[] {
78            1,
79            0,
80            0,
81            0});
82      this.workersNumericUpDown.Name = "workersNumericUpDown";
83      this.workersNumericUpDown.Size = new System.Drawing.Size(87, 20);
84      this.workersNumericUpDown.TabIndex = 5;
85      this.workersNumericUpDown.Value = new decimal(new int[] {
86            1,
87            0,
88            0,
89            0});
90      this.workersNumericUpDown.ValueChanged += new System.EventHandler(this.workersNumericUpDown_ValueChanged);
91      //
92      // workersLabel
93      //
94      this.workersLabel.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
95      this.workersLabel.AutoSize = true;
96      this.workersLabel.Location = new System.Drawing.Point(403, 444);
97      this.workersLabel.Name = "workersLabel";
98      this.workersLabel.Size = new System.Drawing.Size(87, 13);
99      this.workersLabel.TabIndex = 4;
100      this.workersLabel.Text = "&Worker Threads:";
101      //
102      // ThreadParallelEngineEditor
103      //
104      this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
105      this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
106      this.Controls.Add(this.workersNumericUpDown);
107      this.Controls.Add(this.workersLabel);
108      this.Name = "ThreadParallelEngineEditor";
109      this.Controls.SetChildIndex(this.workersLabel, 0);
110      this.Controls.SetChildIndex(this.workersNumericUpDown, 0);
111      this.Controls.SetChildIndex(this.executionTimeLabel, 0);
112      this.Controls.SetChildIndex(this.executeButton, 0);
113      this.Controls.SetChildIndex(this.abortButton, 0);
114      this.Controls.SetChildIndex(this.resetButton, 0);
115      this.Controls.SetChildIndex(this.splitContainer1, 0);
116      this.Controls.SetChildIndex(this.executionTimeTextBox, 0);
117      this.splitContainer1.Panel1.ResumeLayout(false);
118      this.splitContainer1.Panel2.ResumeLayout(false);
119      this.splitContainer1.ResumeLayout(false);
120      this.operatorGraphGroupBox.ResumeLayout(false);
121      this.globalScopeGroupBox.ResumeLayout(false);
122      ((System.ComponentModel.ISupportInitialize)(this.workersNumericUpDown)).EndInit();
123      this.ResumeLayout(false);
124      this.PerformLayout();
125
126    }
127
128    #endregion
129
130    private System.Windows.Forms.NumericUpDown workersNumericUpDown;
131    private System.Windows.Forms.Label workersLabel;
132
133  }
134}
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