1 | using System;
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2 | using System.Linq;
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3 |
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4 | public class OSGARastriginScript : HeuristicLab.Scripting.CSharpScriptBase {
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5 | public override void Main() {
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6 | int N = vars.N.Value;
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7 | double minX = vars.minX.Value;
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8 | double maxX = vars.maxX.Value;
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9 | int seed = vars.seed.Value;
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10 | var rand = new Random(seed);
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11 |
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12 | var result = OSGA(rand, popSize: 1000, iterations: 5000, maxSelPres: 1000, mutationRate: 0.1,
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13 | obj: Rastrigin,
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14 | // x ~(i.i.d) U(0,1) * 10.24 - 5.12
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15 | creator: () => Enumerable.Range(1, N).Select(_ => rand.NextDouble() * (maxX - minX) + minX).ToArray(),
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16 | // random parent selection
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17 | selector: (f) => rand.Next(f.Length),
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18 | // single point crossover
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19 | crossover: (p0, p1, cand) => {
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20 | int cut = rand.Next(cand.Length);
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21 | Array.Copy(p0, cand, cut);
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22 | Array.Copy(p1, cut, cand, cut, cand.Length - cut);
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23 | },
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24 | // single point manipulation
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25 | manipulator: (p) => p[rand.Next(N)] = rand.NextDouble() * (maxX - minX) + minX,
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26 | output: true
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27 | );
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28 |
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29 | double bestFit = result.Item2;
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30 | vars.bestFitness = bestFit;
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31 | Console.WriteLine("best fitness: {0}", bestFit);
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32 | }
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33 |
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34 | private double Rastrigin(double[] x) {
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35 | return 10.0 * x.Length + x.Sum(xi => xi * xi - 10.0 * Math.Cos(2.0 * Math.PI * xi));
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36 | }
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37 |
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38 | private Tuple<T, double> OSGA<T>(Random rand, int popSize, int iterations, double maxSelPres, double mutationRate, Func<T, double> obj,
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39 | Func<T> creator, Func<double[], int> selector, Action<T, T, T> crossover, Action<T> manipulator,
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40 | bool output = false)
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41 | where T : ICloneable {
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42 | // generate random pop
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43 | T[] pop = Enumerable.Range(0, popSize).Select(_ => creator()).ToArray();
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44 | // evaluate initial pop
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45 | double[] fit = pop.Select(p => obj(p)).ToArray();
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46 |
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47 | // arrays for next pop (clone current pop because solutions are reused)
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48 | T[] popNew = pop.Select(pi => (T)pi.Clone()).ToArray();
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49 | double[] fitNew = new double[popSize];
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50 |
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51 | var bestSolution = (T)pop.First().Clone(); // take a random solution (don't care)
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52 | double bestFit = fit.First();
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53 |
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54 | // run generations
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55 | double curSelPres = 0;
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56 | for (int g = 0; g < iterations && curSelPres < maxSelPres; g++) {
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57 | // keep the first element as elite
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58 | int i = 1;
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59 | int genEvals = 0;
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60 | do {
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61 | var p1Idx = selector(fit);
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62 | var p2Idx = selector(fit);
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63 |
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64 | var p1 = pop[p1Idx];
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65 | var p2 = pop[p2Idx];
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66 | var f1 = fit[p1Idx];
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67 | var f2 = fit[p2Idx];
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68 |
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69 | // generate candidate solution (reuse old solutions)
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70 | crossover(p1, p2, popNew[i]);
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71 | // optional mutation
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72 | if (rand.NextDouble() < mutationRate) {
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73 | manipulator(popNew[i]);
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74 | }
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75 |
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76 | double f = obj(popNew[i]);
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77 | genEvals++;
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78 | // if child is better than best (strict offspring selection)
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79 | if (f < Math.Min(f1, f2)) {
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80 | // update best fitness
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81 | if (f < bestFit) {
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82 | bestFit = f;
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83 | bestSolution = (T)popNew[i].Clone(); // overall best
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84 | }
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85 |
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86 | // keep
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87 | fitNew[i] = f;
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88 | i++;
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89 | }
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90 |
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91 | curSelPres = genEvals / (double)popSize;
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92 | } while (i < popNew.Length && curSelPres < maxSelPres);
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93 |
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94 | Console.WriteLine("generation {0} obj {1:0.000} sel. pres. {2:###.0}", g, bestFit, curSelPres);
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95 |
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96 | // swap
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97 | var tmpPop = pop;
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98 | var tmpFit = fit;
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99 | pop = popNew;
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100 | fit = fitNew;
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101 | popNew = tmpPop;
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102 | fitNew = tmpFit;
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103 |
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104 | // keep elite
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105 | popNew[0] = (T)bestSolution.Clone();
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106 | fitNew[0] = bestFit;
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107 | }
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108 |
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109 | return Tuple.Create(bestSolution, bestFit);
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110 | }
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111 | } |
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