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source: trunk/sources/HeuristicLab.Tests/HeuristicLab.Encodings.SymbolicExpressionTreeEncoding-3.4/GrowTreeCreatorTest.cs @ 9338

Last change on this file since 9338 was 9322, checked in by mkommend, 12 years ago

#1890: Deactived performance related asserts in unit tests, due to build server problems.

File size: 3.5 KB
RevLine 
[6888]1#region License Information
2/* HeuristicLab
[7259]3 * Copyright (C) 2002-2012 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[6888]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Diagnostics;
25using HeuristicLab.Encodings.SymbolicExpressionTreeEncoding;
26using HeuristicLab.Random;
27using Microsoft.VisualStudio.TestTools.UnitTesting;
28
[7915]29namespace HeuristicLab.Encodings.SymbolicExpressionTreeEncoding_34.Tests {
[6888]30  [TestClass]
31  public class GrowTreeCreatorTest {
32    private const int POPULATION_SIZE = 10000;
33    private const int MAX_TREE_DEPTH = 10;
[7012]34    private const int MAX_TREE_LENGTH = 50;
[6888]35    private TestContext testContextInstance;
36
37    /// <summary>
38    ///Gets or sets the test context which provides
39    ///information about and functionality for the current test run.
40    ///</summary>
41    public TestContext TestContext {
42      get {
43        return testContextInstance;
44      }
45      set {
46        testContextInstance = value;
47      }
48    }
49
50    [TestMethod()]
51    public void GrowTreeCreatorDistributionsTest() {
52      var randomTrees = new List<ISymbolicExpressionTree>();
53      var grammar = Grammars.CreateSimpleArithmeticGrammar();
54      var random = new MersenneTwister(31415);
55      var stopwatch = new Stopwatch();
56      stopwatch.Start();
57      for (int i = 0; i != POPULATION_SIZE; i++) {
[7053]58        randomTrees.Add(GrowTreeCreator.Create(random, grammar, MAX_TREE_LENGTH, MAX_TREE_DEPTH));
[6888]59      }
60      stopwatch.Stop();
61
[6949]62      int count = 0;
63      int depth = 0;
64      int maxLength = 0;
[6888]65      foreach (var tree in randomTrees) {
66        Util.IsValid(tree);
[6949]67        if (maxLength < tree.Length)
68          maxLength = tree.Length;
69        count += tree.Length;
70        depth += tree.Depth;
[6888]71      }
[6949]72
[6888]73      double msPerRandomTreeCreation = stopwatch.ElapsedMilliseconds / (double)POPULATION_SIZE;
74
75      Console.WriteLine("GrowTreeCreator: " + Environment.NewLine +
76        msPerRandomTreeCreation + " ms per random tree (~" + Math.Round(1000.0 / (msPerRandomTreeCreation)) + "random trees / s)" + Environment.NewLine +
[6949]77        Util.GetSizeDistributionString(randomTrees, maxLength, 5) + Environment.NewLine +
[6888]78        Util.GetFunctionDistributionString(randomTrees) + Environment.NewLine +
79        Util.GetNumberOfSubtreesDistributionString(randomTrees) + Environment.NewLine +
[6949]80        Util.GetTerminalDistributionString(randomTrees) + Environment.NewLine +
81        "Average tree depth: " + depth / POPULATION_SIZE + Environment.NewLine +
82        "Average tree length: " + count / POPULATION_SIZE + Environment.NewLine +
83        "Total nodes created: " + count + Environment.NewLine
[6888]84        );
[9322]85      //mkommend: commented due to performance issues on the builder
86      //Assert.IsTrue(Math.Round(1000.0 / (msPerRandomTreeCreation)) > 300); // must achieve more than 300 random trees / s
[6888]87    }
88  }
89}
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