1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2016 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Data;
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23 | using HeuristicLab.Tests;
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24 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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25 |
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26 | namespace HeuristicLab.Encodings.RealVectorEncoding.Tests {
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27 | /// <summary>
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28 | ///This is a test class for UniformOnePositionManipulator and is intended
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29 | ///to contain all UniformOnePositionManipulator Unit Tests
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30 | ///</summary>
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31 | [TestClass()]
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32 | public class UniformOnePositionManipulatorTest {
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33 | /// <summary>
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34 | ///A test for Apply
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35 | ///</summary>
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36 | [TestMethod()]
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37 | [TestCategory("Encodings.RealVector")]
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38 | [TestProperty("Time", "short")]
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39 | public void UniformOnePositionManipulatorApplyTest() {
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40 | TestRandom random = new TestRandom();
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41 | RealVector parent, expected;
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42 | DoubleMatrix bounds;
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43 | // The following test is not based on published examples
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44 | random.Reset();
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45 | random.IntNumbers = new int[] { 3 };
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46 | random.DoubleNumbers = new double[] { 0.2 };
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47 | parent = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
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48 | expected = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.3, 0.1 });
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49 | bounds = new DoubleMatrix(new double[,] { { 0.2, 0.7 } });
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50 | UniformOnePositionManipulator.Apply(random, parent, bounds);
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51 | Assert.IsTrue(Auxiliary.RealVectorIsAlmostEqualByPosition(expected, parent));
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52 | }
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53 | }
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54 | }
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