1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2015 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | using HeuristicLab.Core;
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23 | using HeuristicLab.Data;
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24 | using HeuristicLab.Tests;
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25 | using Microsoft.VisualStudio.TestTools.UnitTesting;
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26 |
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27 | namespace HeuristicLab.Encodings.RealVectorEncoding.Tests {
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28 | /// <summary>
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29 | ///This is a test class for BlendAlphaCrossoverTest and is intended
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30 | ///to contain all BlendAlphaCrossoverTest Unit Tests
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31 | ///</summary>
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32 | [TestClass()]
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33 | public class BlendAlphaCrossoverTest {
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34 | /// <summary>
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35 | ///A test for Cross
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36 | ///</summary>
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37 | [TestMethod()]
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38 | [TestCategory("Encodings.RealVector")]
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39 | [TestProperty("Time", "short")]
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40 | public void BlendAlphaCrossoverCrossTest() {
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41 | BlendAlphaCrossover_Accessor target = new BlendAlphaCrossover_Accessor(new PrivateObject(typeof(BlendAlphaCrossover)));
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42 | ItemArray<RealVector> parents;
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43 | TestRandom random = new TestRandom();
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44 | bool exceptionFired;
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45 | // The following test checks if there is an exception when there are more than 2 parents
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46 | random.Reset();
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47 | parents = new ItemArray<RealVector>(new RealVector[] { new RealVector(5), new RealVector(6), new RealVector(4) });
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48 | exceptionFired = false;
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49 | try {
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50 | RealVector actual;
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51 | actual = target.Cross(random, parents);
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52 | } catch (System.ArgumentException) {
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53 | exceptionFired = true;
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54 | }
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55 | Assert.IsTrue(exceptionFired);
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56 | // The following test checks if there is an exception when there are less than 2 parents
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57 | random.Reset();
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58 | parents = new ItemArray<RealVector>(new RealVector[] { new RealVector(4) });
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59 | exceptionFired = false;
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60 | try {
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61 | RealVector actual;
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62 | actual = target.Cross(random, parents);
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63 | } catch (System.ArgumentException) {
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64 | exceptionFired = true;
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65 | }
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66 | Assert.IsTrue(exceptionFired);
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67 | }
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68 |
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69 | /// <summary>
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70 | ///A test for Apply
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71 | ///</summary>
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72 | [TestMethod()]
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73 | [TestCategory("Encodings.RealVector")]
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74 | [TestProperty("Time", "short")]
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75 | public void BlendAlphaCrossoverApplyTest() {
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76 | TestRandom random = new TestRandom();
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77 | RealVector parent1, parent2, expected, actual;
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78 | DoubleValue alpha;
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79 | bool exceptionFired;
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80 | // The following test is not based on published examples
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81 | random.Reset();
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82 | random.DoubleNumbers = new double[] { 0.5, 0.5, 0.5, 0.5, 0.5 };
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83 | alpha = new DoubleValue(0.5);
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84 | parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
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85 | parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
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86 | expected = new RealVector(new double[] { 0.3, 0.15, 0.3, 0.35, 0.45 });
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87 | actual = BlendAlphaCrossover.Apply(random, parent1, parent2, alpha);
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88 | Assert.IsTrue(Auxiliary.RealVectorIsAlmostEqualByPosition(actual, expected));
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89 | // The following test is not based on published examples
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90 | random.Reset();
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91 | random.DoubleNumbers = new double[] { 0.25, 0.75, 0.25, 0.75, 0.25 };
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92 | alpha = new DoubleValue(0.25);
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93 | parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
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94 | parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
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95 | expected = new RealVector(new double[] { 0.225, 0.1875, 0.3, 0.4625, 0.1875 });
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96 | actual = BlendAlphaCrossover.Apply(random, parent1, parent2, alpha);
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97 | Assert.IsTrue(Auxiliary.RealVectorIsAlmostEqualByPosition(actual, expected));
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98 | // The following test is not based on published examples
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99 | random.Reset();
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100 | random.DoubleNumbers = new double[] { 0.25, 0.75, 0.25, 0.75, 0.25 };
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101 | alpha = new DoubleValue(-0.25); // negative values for alpha are not allowed
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102 | parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
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103 | parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
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104 | expected = new RealVector(new double[] { 0.225, 0.1875, 0.3, 0.4625, 0.1875 });
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105 | exceptionFired = false;
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106 | try {
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107 | actual = BlendAlphaCrossover.Apply(random, parent1, parent2, alpha);
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108 | } catch (System.ArgumentException) {
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109 | exceptionFired = true;
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110 | }
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111 | Assert.IsTrue(exceptionFired);
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112 | // The following test is not based on published examples
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113 | random.Reset();
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114 | random.DoubleNumbers = new double[] { 0.25, 0.75, 0.25, 0.75, 0.25, .75 };
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115 | alpha = new DoubleValue(0.25);
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116 | parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1, 0.9 }); // this parent is longer
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117 | parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
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118 | expected = new RealVector(new double[] { 0.225, 0.1875, 0.3, 0.4625, 0.1875 });
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119 | exceptionFired = false;
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120 | try {
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121 | actual = BlendAlphaCrossover.Apply(random, parent1, parent2, alpha);
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122 | } catch (System.ArgumentException) {
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123 | exceptionFired = true;
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124 | }
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125 | Assert.IsTrue(exceptionFired);
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126 | }
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127 | }
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128 | }
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