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source: trunk/sources/HeuristicLab.Tests/HeuristicLab.Encodings.RealVectorEncoding-3.3/BlendAlphaBetaCrossoverTest.cs @ 10884

Last change on this file since 10884 was 9777, checked in by abeham, 11 years ago

#2088: Added test attributes and cleaned up tests of the encodings

File size: 4.9 KB
RevLine 
[3742]1#region License Information
2/* HeuristicLab
[9456]3 * Copyright (C) 2002-2013 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
[3742]4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
[4068]22using HeuristicLab.Core;
23using HeuristicLab.Data;
[6891]24using HeuristicLab.Tests;
[2936]25using Microsoft.VisualStudio.TestTools.UnitTesting;
26
[9764]27namespace HeuristicLab.Encodings.RealVectorEncoding.Tests {
[2936]28  /// <summary>
29  ///This is a test class for BlendAlphaBetaCrossoverTest and is intended
30  ///to contain all BlendAlphaBetaCrossoverTest Unit Tests
31  ///</summary>
32  [TestClass()]
33  public class BlendAlphaBetaCrossoverTest {
34    /// <summary>
35    ///A test for Cross
36    ///</summary>
[9777]37    [TestMethod()]
38    [TestCategory("Encodings.RealVector")]
39    [TestProperty("Time", "short")]
[2936]40    public void BlendAlphaBetaCrossoverCrossTest() {
41      BlendAlphaBetaCrossover_Accessor target = new BlendAlphaBetaCrossover_Accessor(new PrivateObject(typeof(BlendAlphaBetaCrossover)));
[3060]42      ItemArray<RealVector> parents;
[2936]43      TestRandom random = new TestRandom();
44      bool exceptionFired;
45      // The following test checks if there is an exception when there are more than 2 parents
46      random.Reset();
[3060]47      parents = new ItemArray<RealVector>(new RealVector[] { new RealVector(5), new RealVector(6), new RealVector(4) });
[2936]48      exceptionFired = false;
49      try {
[3060]50        RealVector actual;
[2936]51        actual = target.Cross(random, parents);
[9764]52      } catch (System.ArgumentException) {
[2936]53        exceptionFired = true;
54      }
55      Assert.IsTrue(exceptionFired);
56      // The following test checks if there is an exception when there are less than 2 parents
57      random.Reset();
[3060]58      parents = new ItemArray<RealVector>(new RealVector[] { new RealVector(4) });
[2936]59      exceptionFired = false;
60      try {
[3060]61        RealVector actual;
[2936]62        actual = target.Cross(random, parents);
[9764]63      } catch (System.ArgumentException) {
[2936]64        exceptionFired = true;
65      }
66      Assert.IsTrue(exceptionFired);
67    }
68
69    /// <summary>
70    ///A test for Apply
71    ///</summary>
[9777]72    [TestMethod()]
73    [TestCategory("Encodings.RealVector")]
74    [TestProperty("Time", "short")]
[2936]75    public void BlendAlphaBetaCrossoverApplyTest() {
76      TestRandom random = new TestRandom();
[3060]77      RealVector parent1, parent2, expected, actual;
[3048]78      DoubleValue alpha;
79      DoubleValue beta;
[2936]80      bool exceptionFired;
81      // The following test is not based on published examples
82      random.Reset();
83      random.DoubleNumbers = new double[] { 0.5, 0.5, 0.5, 0.5, 0.5 };
[3048]84      alpha = new DoubleValue(0.5);
85      beta = new DoubleValue(0.5);
[3060]86      parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
87      parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
88      expected = new RealVector(new double[] { 0.3, 0.15, 0.3, 0.35, 0.45 });
[2936]89      actual = BlendAlphaBetaCrossover.Apply(random, parent1, parent2, alpha, beta);
[3061]90      Assert.IsTrue(Auxiliary.RealVectorIsAlmostEqualByPosition(actual, expected));
[2936]91      // The following test is not based on published examples
92      random.Reset();
93      random.DoubleNumbers = new double[] { 0.25, 0.75, 0.25, 0.75, 0.25 };
[3048]94      alpha = new DoubleValue(-0.25); // negative values for alpha are not allowed
[3060]95      parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1 });
96      parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
[2936]97      exceptionFired = false;
98      try {
99        actual = BlendAlphaBetaCrossover.Apply(random, parent1, parent2, alpha, beta);
[9764]100      } catch (System.ArgumentException) {
[2936]101        exceptionFired = true;
102      }
103      Assert.IsTrue(exceptionFired);
104      // The following test is not based on published examples
105      random.Reset();
106      random.DoubleNumbers = new double[] { 0.25, 0.75, 0.25, 0.75, 0.25, .75 };
[3048]107      alpha = new DoubleValue(0.25);
[3060]108      parent1 = new RealVector(new double[] { 0.2, 0.2, 0.3, 0.5, 0.1, 0.9 }); // this parent is longer
109      parent2 = new RealVector(new double[] { 0.4, 0.1, 0.3, 0.2, 0.8 });
[2936]110      exceptionFired = false;
111      try {
112        actual = BlendAlphaBetaCrossover.Apply(random, parent1, parent2, alpha, beta);
[9764]113      } catch (System.ArgumentException) {
[2936]114        exceptionFired = true;
115      }
116      Assert.IsTrue(exceptionFired);
117    }
118  }
119}
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