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source: trunk/sources/HeuristicLab.Tests/HeuristicLab.Encodings.PermutationEncoding-3.3/PositionBasedCrossoverTest.cs @ 6900

Last change on this file since 6900 was 6891, checked in by abeham, 13 years ago

#1619, #1628

  • reintegrated changes from branch
File size: 4.9 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2011 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using HeuristicLab.Core;
23using HeuristicLab.Encodings.PermutationEncoding;
24using HeuristicLab.Tests;
25using Microsoft.VisualStudio.TestTools.UnitTesting;
26
27namespace HeuristicLab.Encodings.PermutationEncoding_33.Tests {
28  /// <summary>
29  ///This is a test class for PositionBasedCrossover and is intended
30  ///to contain all PositionBasedCrossover Unit Tests
31  ///</summary>
32  [TestClass()]
33  public class PositionBasedCrossoverTest {
34
35
36    private TestContext testContextInstance;
37
38    /// <summary>
39    ///Gets or sets the test context which provides
40    ///information about and functionality for the current test run.
41    ///</summary>
42    public TestContext TestContext {
43      get {
44        return testContextInstance;
45      }
46      set {
47        testContextInstance = value;
48      }
49    }
50
51    #region Additional test attributes
52    //
53    //You can use the following additional attributes as you write your tests:
54    //
55    //Use ClassInitialize to run code before running the first test in the class
56    //[ClassInitialize()]
57    //public static void MyClassInitialize(TestContext testContext)
58    //{
59    //}
60    //
61    //Use ClassCleanup to run code after all tests in a class have run
62    //[ClassCleanup()]
63    //public static void MyClassCleanup()
64    //{
65    //}
66    //
67    //Use TestInitialize to run code before running each test
68    //[TestInitialize()]
69    //public void MyTestInitialize()
70    //{
71    //}
72    //
73    //Use TestCleanup to run code after each test has run
74    //[TestCleanup()]
75    //public void MyTestCleanup()
76    //{
77    //}
78    //
79    #endregion
80
81
82    /// <summary>
83    ///A test for Cross
84    ///</summary>
85    [TestMethod()]
86    [DeploymentItem("HeuristicLab.Encodings.PermutationEncoding-3.3.dll")]
87    public void PositionBasedCrossoverCrossTest() {
88      TestRandom random = new TestRandom();
89      PositionBasedCrossover_Accessor target = new PositionBasedCrossover_Accessor(
90        new PrivateObject(typeof(PositionBasedCrossover)));
91
92      // perform a test with more than two parents
93      random.Reset();
94      bool exceptionFired = false;
95      try {
96        target.Cross(random, new ItemArray<Permutation>(new Permutation[] {
97          new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4), new Permutation(PermutationTypes.RelativeUndirected, 4) }));
98      }
99      catch (System.InvalidOperationException) {
100        exceptionFired = true;
101      }
102      Assert.IsTrue(exceptionFired);
103    }
104
105    /// <summary>
106    ///A test for Apply
107    ///</summary>
108    [TestMethod()]
109    [DeploymentItem("HeuristicLab.Encodings.PermutationEncoding-3.3.dll")]
110    public void PositionBasedCrossoverApplyTest() {
111      TestRandom random = new TestRandom();
112      Permutation parent1, parent2, expected, actual;
113
114      // The following test is based on an example from Larranaga, 1999. Genetic Algorithms for the Traveling Salesman Problem.
115      random.Reset();
116      random.IntNumbers = new int[] { 3, 1, 2, 5 };
117      parent1 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 1, 2, 3, 4, 5, 6, 7 });
118      Assert.IsTrue(parent1.Validate());
119      parent2 = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 1, 3, 5, 7, 6, 4, 2, 0 });
120      Assert.IsTrue(parent2.Validate());
121
122      expected = new Permutation(PermutationTypes.RelativeUndirected, new int[] { 0, 3, 5, 1, 2, 4, 6, 7 });
123      Assert.IsTrue(expected.Validate());
124      actual = PositionBasedCrossover.Apply(random, parent1, parent2);
125      Assert.IsTrue(actual.Validate());
126      Assert.IsTrue(Auxiliary.PermutationIsEqualByPosition(expected, actual));
127
128      // perform a test when two permutations are of unequal length
129      random.Reset();
130      bool exceptionFired = false;
131      try {
132        PositionBasedCrossover.Apply(random, new Permutation(PermutationTypes.RelativeUndirected, 8), new Permutation(PermutationTypes.RelativeUndirected, 6));
133      }
134      catch (System.ArgumentException) {
135        exceptionFired = true;
136      }
137      Assert.IsTrue(exceptionFired);
138    }
139  }
140}
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