1 | #region License Information
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2 | /* HeuristicLab
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3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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4 | *
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5 | * This file is part of HeuristicLab.
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6 | *
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7 | * HeuristicLab is free software: you can redistribute it and/or modify
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8 | * it under the terms of the GNU General Public License as published by
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9 | * the Free Software Foundation, either version 3 of the License, or
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10 | * (at your option) any later version.
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11 | *
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12 | * HeuristicLab is distributed in the hope that it will be useful,
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13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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15 | * GNU General Public License for more details.
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16 | *
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17 | * You should have received a copy of the GNU General Public License
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18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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19 | */
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20 | #endregion
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21 |
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22 | namespace HeuristicLab.SupportVectorMachines {
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23 | partial class PredictorView {
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24 | /// <summary>
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25 | /// Required designer variable.
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26 | /// </summary>
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27 | private System.ComponentModel.IContainer components = null;
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28 |
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29 | /// <summary>
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30 | /// Clean up any resources being used.
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31 | /// </summary>
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32 | /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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33 | protected override void Dispose(bool disposing) {
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34 | if (disposing && (components != null)) {
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35 | components.Dispose();
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36 | }
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37 | base.Dispose(disposing);
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38 | }
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39 |
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40 | #region Component Designer generated code
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41 |
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42 | /// <summary>
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43 | /// Required method for Designer support - do not modify
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44 | /// the contents of this method with the code editor.
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45 | /// </summary>
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46 | private void InitializeComponent() {
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47 | this.lowerPredictionLimit = new System.Windows.Forms.Label();
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48 | this.lowerLimitTextbox = new System.Windows.Forms.TextBox();
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49 | this.upperLimitTextbox = new System.Windows.Forms.TextBox();
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50 | this.upperPredictionLimit = new System.Windows.Forms.Label();
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51 | this.maxTimeOffsetTextBox = new System.Windows.Forms.TextBox();
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52 | this.maxTimeOffsetLabel = new System.Windows.Forms.Label();
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53 | this.minTimeOffsetTextBox = new System.Windows.Forms.TextBox();
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54 | this.minTimeOffsetLabel = new System.Windows.Forms.Label();
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55 | this.SuspendLayout();
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56 | //
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57 | // textBox
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58 | //
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59 | this.textBox.Location = new System.Drawing.Point(0, 238);
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60 | this.textBox.Size = new System.Drawing.Size(324, 130);
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61 | //
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62 | // lowerPredictionLimit
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63 | //
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64 | this.lowerPredictionLimit.AutoSize = true;
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65 | this.lowerPredictionLimit.Location = new System.Drawing.Point(3, 189);
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66 | this.lowerPredictionLimit.Name = "lowerPredictionLimit";
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67 | this.lowerPredictionLimit.Size = new System.Drawing.Size(113, 13);
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68 | this.lowerPredictionLimit.TabIndex = 13;
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69 | this.lowerPredictionLimit.Text = "Lower Prediction Limit:";
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70 | //
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71 | // lowerLimitTextbox
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72 | //
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73 | this.lowerLimitTextbox.Location = new System.Drawing.Point(144, 186);
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74 | this.lowerLimitTextbox.Name = "lowerLimitTextbox";
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75 | this.lowerLimitTextbox.ReadOnly = true;
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76 | this.lowerLimitTextbox.Size = new System.Drawing.Size(100, 20);
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77 | this.lowerLimitTextbox.TabIndex = 14;
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78 | //
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79 | // upperLimitTextbox
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80 | //
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81 | this.upperLimitTextbox.Location = new System.Drawing.Point(144, 212);
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82 | this.upperLimitTextbox.Name = "upperLimitTextbox";
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83 | this.upperLimitTextbox.ReadOnly = true;
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84 | this.upperLimitTextbox.Size = new System.Drawing.Size(100, 20);
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85 | this.upperLimitTextbox.TabIndex = 16;
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86 | //
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87 | // upperPredictionLimit
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88 | //
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89 | this.upperPredictionLimit.AutoSize = true;
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90 | this.upperPredictionLimit.Location = new System.Drawing.Point(3, 215);
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91 | this.upperPredictionLimit.Name = "upperPredictionLimit";
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92 | this.upperPredictionLimit.Size = new System.Drawing.Size(113, 13);
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93 | this.upperPredictionLimit.TabIndex = 15;
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94 | this.upperPredictionLimit.Text = "Upper Prediction Limit:";
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95 | //
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96 | // maxTimeOffsetTextBox
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97 | //
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98 | this.maxTimeOffsetTextBox.Location = new System.Drawing.Point(144, 134);
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99 | this.maxTimeOffsetTextBox.Name = "maxTimeOffsetTextBox";
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100 | this.maxTimeOffsetTextBox.ReadOnly = true;
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101 | this.maxTimeOffsetTextBox.Size = new System.Drawing.Size(100, 20);
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102 | this.maxTimeOffsetTextBox.TabIndex = 18;
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103 | //
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104 | // maxTimeOffsetLabel
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105 | //
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106 | this.maxTimeOffsetLabel.AutoSize = true;
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107 | this.maxTimeOffsetLabel.Location = new System.Drawing.Point(3, 137);
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108 | this.maxTimeOffsetLabel.Name = "maxTimeOffsetLabel";
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109 | this.maxTimeOffsetLabel.Size = new System.Drawing.Size(81, 13);
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110 | this.maxTimeOffsetLabel.TabIndex = 17;
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111 | this.maxTimeOffsetLabel.Text = "Max time offset:";
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112 | //
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113 | // minTimeOffsetTextBox
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114 | //
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115 | this.minTimeOffsetTextBox.Location = new System.Drawing.Point(144, 160);
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116 | this.minTimeOffsetTextBox.Name = "minTimeOffsetTextBox";
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117 | this.minTimeOffsetTextBox.ReadOnly = true;
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118 | this.minTimeOffsetTextBox.Size = new System.Drawing.Size(100, 20);
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119 | this.minTimeOffsetTextBox.TabIndex = 20;
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120 | //
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121 | // minTimeOffsetLabel
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122 | //
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123 | this.minTimeOffsetLabel.AutoSize = true;
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124 | this.minTimeOffsetLabel.Location = new System.Drawing.Point(3, 163);
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125 | this.minTimeOffsetLabel.Name = "minTimeOffsetLabel";
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126 | this.minTimeOffsetLabel.Size = new System.Drawing.Size(78, 13);
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127 | this.minTimeOffsetLabel.TabIndex = 19;
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128 | this.minTimeOffsetLabel.Text = "Min time offset:";
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129 | //
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130 | // PredictorView
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131 | //
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132 | this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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133 | this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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134 | this.Controls.Add(this.minTimeOffsetTextBox);
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135 | this.Controls.Add(this.minTimeOffsetLabel);
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136 | this.Controls.Add(this.maxTimeOffsetTextBox);
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137 | this.Controls.Add(this.maxTimeOffsetLabel);
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138 | this.Controls.Add(this.upperLimitTextbox);
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139 | this.Controls.Add(this.upperPredictionLimit);
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140 | this.Controls.Add(this.lowerLimitTextbox);
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141 | this.Controls.Add(this.lowerPredictionLimit);
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142 | this.Name = "PredictorView";
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143 | this.Size = new System.Drawing.Size(324, 371);
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144 | this.Controls.SetChildIndex(this.textBox, 0);
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145 | this.Controls.SetChildIndex(this.lowerPredictionLimit, 0);
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146 | this.Controls.SetChildIndex(this.lowerLimitTextbox, 0);
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147 | this.Controls.SetChildIndex(this.upperPredictionLimit, 0);
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148 | this.Controls.SetChildIndex(this.upperLimitTextbox, 0);
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149 | this.Controls.SetChildIndex(this.maxTimeOffsetLabel, 0);
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150 | this.Controls.SetChildIndex(this.maxTimeOffsetTextBox, 0);
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151 | this.Controls.SetChildIndex(this.minTimeOffsetLabel, 0);
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152 | this.Controls.SetChildIndex(this.minTimeOffsetTextBox, 0);
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153 | this.ResumeLayout(false);
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154 | this.PerformLayout();
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155 |
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156 | }
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157 |
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158 | #endregion
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159 |
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160 | private System.Windows.Forms.Label lowerPredictionLimit;
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161 | private System.Windows.Forms.TextBox lowerLimitTextbox;
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162 | private System.Windows.Forms.TextBox upperLimitTextbox;
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163 | private System.Windows.Forms.Label upperPredictionLimit;
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164 | private System.Windows.Forms.TextBox maxTimeOffsetTextBox;
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165 | private System.Windows.Forms.Label maxTimeOffsetLabel;
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166 | private System.Windows.Forms.TextBox minTimeOffsetTextBox;
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167 | private System.Windows.Forms.Label minTimeOffsetLabel;
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168 |
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169 | }
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170 | }
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