[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Linq;
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| 25 | using System.Text;
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| 26 | using HeuristicLab.Core;
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| 27 | using HeuristicLab.Operators;
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| 28 | using HeuristicLab.Random;
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| 29 | using HeuristicLab.Data;
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| 30 | using HeuristicLab.Constraints;
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[155] | 31 | using HeuristicLab.Functions;
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[238] | 32 | using System.Diagnostics;
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[2] | 33 |
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| 34 | namespace HeuristicLab.StructureIdentification {
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[617] | 35 | /// <summary>
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| 36 | /// Implementation of a size fair crossover operator as described in:
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| 37 | /// William B. Langdon
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| 38 | /// Size Fair and Homologous Tree Genetic Programming Crossovers,
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| 39 | /// Genetic Programming and Evolvable Machines, Vol. 1, Number 1/2, pp. 95-119, April 2000
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| 40 | /// </summary>
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[158] | 41 | public class SizeFairCrossOver : OperatorBase {
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[442] | 42 | private const int MAX_RECOMBINATION_TRIES = 20;
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[2] | 43 | public override string Description {
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| 44 | get {
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[617] | 45 | return @"";
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[2] | 46 | }
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| 47 | }
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[158] | 48 | public SizeFairCrossOver()
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[2] | 49 | : base() {
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| 50 | AddVariableInfo(new VariableInfo("Random", "Pseudo random number generator", typeof(MersenneTwister), VariableKind.In));
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| 51 | AddVariableInfo(new VariableInfo("OperatorLibrary", "The operator library containing all available operators", typeof(GPOperatorLibrary), VariableKind.In));
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| 52 | AddVariableInfo(new VariableInfo("MaxTreeHeight", "The maximal allowed height of the tree", typeof(IntData), VariableKind.In));
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| 53 | AddVariableInfo(new VariableInfo("MaxTreeSize", "The maximal allowed size (number of nodes) of the tree", typeof(IntData), VariableKind.In));
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[155] | 54 | AddVariableInfo(new VariableInfo("FunctionTree", "The tree to mutate", typeof(IFunctionTree), VariableKind.In | VariableKind.New));
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| 55 | AddVariableInfo(new VariableInfo("TreeSize", "The size (number of nodes) of the tree", typeof(IntData), VariableKind.New));
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| 56 | AddVariableInfo(new VariableInfo("TreeHeight", "The height of the tree", typeof(IntData), VariableKind.New));
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[2] | 57 | }
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| 58 |
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| 59 | public override IOperation Apply(IScope scope) {
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| 60 | MersenneTwister random = GetVariableValue<MersenneTwister>("Random", scope, true);
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| 61 | GPOperatorLibrary opLibrary = GetVariableValue<GPOperatorLibrary>("OperatorLibrary", scope, true);
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| 62 | int maxTreeHeight = GetVariableValue<IntData>("MaxTreeHeight", scope, true).Data;
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| 63 | int maxTreeSize = GetVariableValue<IntData>("MaxTreeSize", scope, true).Data;
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| 64 |
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| 65 | TreeGardener gardener = new TreeGardener(random, opLibrary);
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| 66 |
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| 67 | if((scope.SubScopes.Count % 2) != 0)
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| 68 | throw new InvalidOperationException("Number of parents is not even");
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| 69 |
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| 70 | CompositeOperation initOperations = new CompositeOperation();
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| 71 |
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| 72 | int children = scope.SubScopes.Count / 2;
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| 73 | for(int i = 0; i < children; i++) {
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| 74 | IScope parent1 = scope.SubScopes[0];
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| 75 | scope.RemoveSubScope(parent1);
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| 76 | IScope parent2 = scope.SubScopes[0];
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| 77 | scope.RemoveSubScope(parent2);
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| 78 | IScope child = new Scope(i.ToString());
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| 79 | IOperation childInitOperation = Cross(gardener, maxTreeSize, maxTreeHeight, scope, random, parent1, parent2, child);
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| 80 | initOperations.AddOperation(childInitOperation);
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| 81 | scope.AddSubScope(child);
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| 82 | }
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| 83 |
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| 84 | return initOperations;
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| 85 | }
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| 86 |
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| 87 | private IOperation Cross(TreeGardener gardener, int maxTreeSize, int maxTreeHeight,
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| 88 | IScope scope, MersenneTwister random, IScope parent1, IScope parent2, IScope child) {
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[155] | 89 | List<IFunctionTree> newBranches;
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| 90 | IFunctionTree newTree = Cross(gardener, parent1, parent2,
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| 91 | random, maxTreeSize, maxTreeHeight, out newBranches);
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[2] | 92 |
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| 93 |
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[324] | 94 | int newTreeSize = newTree.Size;
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| 95 | int newTreeHeight = newTree.Height;
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[155] | 96 | child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("FunctionTree"), newTree));
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| 97 | child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("TreeSize"), new IntData(newTreeSize)));
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| 98 | child.AddVariable(new HeuristicLab.Core.Variable(scope.TranslateName("TreeHeight"), new IntData(newTreeHeight)));
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[2] | 99 |
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[442] | 100 | // check if the new tree is valid and if the height of is still in the allowed bounds (we are not so strict for the max-size)
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[444] | 101 | Debug.Assert(gardener.IsValidTree(newTree) && newTreeHeight <= maxTreeHeight && newTreeSize <= maxTreeSize);
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[155] | 102 | return gardener.CreateInitializationOperation(newBranches, child);
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[2] | 103 | }
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| 104 |
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| 105 |
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[155] | 106 | private IFunctionTree Cross(TreeGardener gardener, IScope f, IScope g, MersenneTwister random, int maxTreeSize, int maxTreeHeight, out List<IFunctionTree> newBranches) {
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| 107 | IFunctionTree tree0 = f.GetVariableValue<IFunctionTree>("FunctionTree", false);
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[2] | 108 | int tree0Height = f.GetVariableValue<IntData>("TreeHeight", false).Data;
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| 109 | int tree0Size = f.GetVariableValue<IntData>("TreeSize", false).Data;
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| 110 |
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[155] | 111 | IFunctionTree tree1 = g.GetVariableValue<IFunctionTree>("FunctionTree", false);
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[2] | 112 | int tree1Height = g.GetVariableValue<IntData>("TreeHeight", false).Data;
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| 113 | int tree1Size = g.GetVariableValue<IntData>("TreeSize", false).Data;
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| 114 |
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| 115 | if(tree0Size == 1 && tree1Size == 1) {
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[155] | 116 | return CombineTerminals(gardener, tree0, tree1, random, maxTreeHeight, out newBranches);
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[2] | 117 | } else {
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[442] | 118 | newBranches = new List<IFunctionTree>();
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| 119 |
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[2] | 120 | // we are going to insert tree1 into tree0 at a random place so we have to make sure that tree0 is not a terminal
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| 121 | // in case both trees are higher than 1 we swap the trees with probability 50%
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| 122 | if(tree0Height == 1 || (tree1Height > 1 && random.Next(2) == 0)) {
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[155] | 123 | IFunctionTree tmp = tree0; tree0 = tree1; tree1 = tmp;
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[2] | 124 | int tmpHeight = tree0Height; tree0Height = tree1Height; tree1Height = tmpHeight;
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| 125 | int tmpSize = tree0Size; tree0Size = tree1Size; tree1Size = tmpSize;
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| 126 | }
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| 127 |
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[617] | 128 | // select a random suboperator of the 'receiving' tree
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[618] | 129 | IFunctionTree crossoverPoint = gardener.GetRandomParentNode(tree0);
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[617] | 130 | int removedBranchIndex;
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| 131 | IFunctionTree removedBranch;
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| 132 | IList<IFunction> allowedFunctions;
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| 133 | if(crossoverPoint == null) {
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| 134 | removedBranchIndex = 0;
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[618] | 135 | removedBranch = tree0;
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[617] | 136 | allowedFunctions = gardener.GetAllowedSubFunctions(null, 0);
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| 137 | } else {
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| 138 | removedBranchIndex = random.Next(crossoverPoint.SubTrees.Count);
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| 139 | removedBranch = crossoverPoint.SubTrees[removedBranchIndex];
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| 140 | allowedFunctions = gardener.GetAllowedSubFunctions(crossoverPoint.Function, removedBranchIndex);
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| 141 | }
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| 142 | int removedBranchSize = removedBranch.Size;
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[618] | 143 | int maxBranchSize = maxTreeSize - (tree0.Size - removedBranchSize);
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| 144 | int maxBranchHeight = maxTreeHeight - gardener.GetBranchLevel(tree0, removedBranch);
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| 145 | IFunctionTree insertedBranch = GetReplacementBranch(random, gardener, allowedFunctions, tree1, removedBranchSize, maxBranchSize, maxBranchHeight);
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[2] | 146 |
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[442] | 147 | int tries = 0;
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[617] | 148 | while(insertedBranch == null) {
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[442] | 149 | if(tries++ > MAX_RECOMBINATION_TRIES) {
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[618] | 150 | if(random.Next() > 0.5) return tree1;
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| 151 | else return tree0;
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[442] | 152 | }
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[2] | 153 |
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[617] | 154 | // retry with a different crossoverPoint
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[618] | 155 | crossoverPoint = gardener.GetRandomParentNode(tree0);
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[617] | 156 | if(crossoverPoint == null) {
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| 157 | removedBranchIndex = 0;
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[618] | 158 | removedBranch = tree0;
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[617] | 159 | allowedFunctions = gardener.GetAllowedSubFunctions(null, 0);
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| 160 | } else {
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| 161 | removedBranchIndex = random.Next(crossoverPoint.SubTrees.Count);
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| 162 | removedBranch = crossoverPoint.SubTrees[removedBranchIndex];
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| 163 | allowedFunctions = gardener.GetAllowedSubFunctions(crossoverPoint.Function, removedBranchIndex);
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| 164 | }
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| 165 | removedBranchSize = removedBranch.Size;
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[618] | 166 | maxBranchSize = maxTreeSize - (tree0.Size - removedBranchSize);
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| 167 | maxBranchHeight = maxTreeHeight - gardener.GetBranchLevel(tree0, removedBranch) + 1;
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| 168 | insertedBranch = GetReplacementBranch(random, gardener, allowedFunctions, tree1, removedBranchSize, maxBranchSize, maxBranchHeight);
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[617] | 169 | }
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| 170 | if(crossoverPoint != null) {
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| 171 | // replace the branch below the crossoverpoint with the selected branch from root1
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| 172 | crossoverPoint.RemoveSubTree(removedBranchIndex);
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| 173 | crossoverPoint.InsertSubTree(removedBranchIndex, insertedBranch);
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[618] | 174 | return tree0;
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[617] | 175 | } else {
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| 176 | return insertedBranch;
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| 177 | }
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| 178 | }
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| 179 | }
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[437] | 180 |
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[617] | 181 | private IFunctionTree GetReplacementBranch(IRandom random, TreeGardener gardener, IList<IFunction> allowedFunctions, IFunctionTree tree, int removedBranchSize, int maxBranchSize, int maxBranchHeight) {
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| 182 | var branches = gardener.GetAllSubTrees(tree).Where(t => allowedFunctions.Contains(t.Function) && t.Size < maxBranchSize && t.Height < maxBranchHeight)
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| 183 | .Select(t => new { Tree = t, Size = t.Size }).Where(s => s.Size < 2 * removedBranchSize + 1);
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[2] | 184 |
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[617] | 185 | var shorterBranches = branches.Where(t => t.Size < removedBranchSize);
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| 186 | var longerBranches = branches.Where(t => t.Size > removedBranchSize);
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| 187 | var equalLengthBranches = branches.Where(t => t.Size == removedBranchSize);
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| 188 |
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| 189 | if(shorterBranches.Count() == 0 || longerBranches.Count() == 0) {
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| 190 | if(equalLengthBranches.Count() == 0) {
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| 191 | return null;
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| 192 | } else {
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| 193 | return equalLengthBranches.ElementAt(random.Next(equalLengthBranches.Count())).Tree;
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[2] | 194 | }
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[617] | 195 | } else {
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| 196 | // invariant: |shorterBranches| > 0 and |longerBranches| > 0
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| 197 | double pEqualLength = equalLengthBranches.Count() > 0 ? 1.0 / removedBranchSize : 0.0;
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| 198 | double pLonger = (1.0 - pEqualLength) / (longerBranches.Count() * (1.0 + longerBranches.Average(t => t.Size) / shorterBranches.Average(t => t.Size)));
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| 199 | double pShorter = (1.0 - pEqualLength - pLonger);
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| 200 |
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| 201 | double r = random.NextDouble();
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| 202 | if(r < pLonger) {
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| 203 | return longerBranches.ElementAt(random.Next(longerBranches.Count())).Tree;
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| 204 | } else if(r < pLonger + pShorter) {
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| 205 | return shorterBranches.ElementAt(random.Next(shorterBranches.Count())).Tree;
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| 206 | } else {
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| 207 | return equalLengthBranches.ElementAt(random.Next(equalLengthBranches.Count())).Tree;
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| 208 | }
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[2] | 209 | }
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| 210 | }
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| 211 |
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| 212 |
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[155] | 213 | // take f and g and create a tree that has f and g as sub-trees
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| 214 | // example
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| 215 | // O
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| 216 | // /|\
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| 217 | // g 2 f
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| 218 | //
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| 219 | private IFunctionTree CombineTerminals(TreeGardener gardener, IFunctionTree f, IFunctionTree g, MersenneTwister random, int maxTreeHeight, out List<IFunctionTree> newBranches) {
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| 220 | newBranches = new List<IFunctionTree>();
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| 221 | // determine the set of possible parent functions
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| 222 | ICollection<IFunction> possibleParents = gardener.GetPossibleParents(new List<IFunction>() { f.Function, g.Function });
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[2] | 223 | if(possibleParents.Count == 0) throw new InvalidProgramException();
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[155] | 224 | // and select a random one
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[189] | 225 | IFunctionTree parent = possibleParents.ElementAt(random.Next(possibleParents.Count())).GetTreeNode();
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[2] | 226 |
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[526] | 227 | int nSlots = Math.Max(2, parent.Function.MinArity);
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[155] | 228 | // determine which slot can take which sub-trees
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| 229 | List<IFunctionTree>[] slots = new List<IFunctionTree>[nSlots];
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[2] | 230 | for(int slot = 0; slot < nSlots; slot++) {
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[155] | 231 | ICollection<IFunction> allowedSubFunctions = gardener.GetAllowedSubFunctions(parent.Function, slot);
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| 232 | List<IFunctionTree> allowedTrees = new List<IFunctionTree>();
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| 233 | if(allowedSubFunctions.Contains(f.Function)) allowedTrees.Add(f);
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| 234 | if(allowedSubFunctions.Contains(g.Function)) allowedTrees.Add(g);
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| 235 | slots[slot] = allowedTrees;
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[2] | 236 | }
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[155] | 237 | // fill the slots in the order of degrees of freedom
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| 238 | int[] slotSequence = Enumerable.Range(0, slots.Count()).OrderBy(slot => slots[slot].Count()).ToArray();
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[2] | 239 |
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[155] | 240 | // tmp arry to store the tree for each sub-tree slot of the parent
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| 241 | IFunctionTree[] selectedFunctionTrees = new IFunctionTree[nSlots];
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[2] | 242 |
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[155] | 243 | // fill the sub-tree slots of the parent starting with the slots that can take potentially both functions (f and g)
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[2] | 244 | for(int i = 0; i < slotSequence.Length; i++) {
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| 245 | int slot = slotSequence[i];
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[155] | 246 | List<IFunctionTree> allowedTrees = slots[slot];
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| 247 | // when neither f nor g fit into the slot => create a new random tree
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| 248 | if(allowedTrees.Count() == 0) {
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| 249 | var allowedFunctions = gardener.GetAllowedSubFunctions(parent.Function, slot);
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[450] | 250 | selectedFunctionTrees[slot] = gardener.CreateRandomTree(allowedFunctions, 1, 1);
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[155] | 251 | newBranches.AddRange(gardener.GetAllSubTrees(selectedFunctionTrees[slot]));
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[2] | 252 | } else {
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[155] | 253 | // select randomly which tree to insert into this slot
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| 254 | IFunctionTree selectedTree = allowedTrees[random.Next(allowedTrees.Count())];
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| 255 | selectedFunctionTrees[slot] = selectedTree;
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| 256 | // remove the tree that we used in this slot from following function-sets
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[2] | 257 | for(int j = i + 1; j < slotSequence.Length; j++) {
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| 258 | int otherSlot = slotSequence[j];
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[155] | 259 | slots[otherSlot].Remove(selectedTree);
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[2] | 260 | }
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| 261 | }
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| 262 | }
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[155] | 263 | // actually append the sub-trees to the parent tree
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| 264 | for(int i = 0; i < selectedFunctionTrees.Length; i++) {
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| 265 | parent.InsertSubTree(i, selectedFunctionTrees[i]);
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[2] | 266 | }
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| 267 |
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| 268 | return parent;
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| 269 | }
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| 270 | }
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| 271 | }
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