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source: trunk/sources/HeuristicLab.StructureIdentification/Evaluation/ClassificationMeanSquaredErrorEvaluator.cs @ 482

Last change on this file since 482 was 482, checked in by gkronber, 16 years ago

made a few more improvements in the GP evaluators (ticket #242 All GP evaluators should support the 'UseEstimatedTargetValues' switch for autoregressive modelling)

File size: 3.6 KB
RevLine 
[475]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Linq;
25using System.Text;
26using HeuristicLab.Core;
27using HeuristicLab.Data;
28using HeuristicLab.Operators;
29using HeuristicLab.Functions;
30using HeuristicLab.DataAnalysis;
31
32namespace HeuristicLab.StructureIdentification {
[482]33  public class ClassificationMeanSquaredErrorEvaluator : MeanSquaredErrorEvaluator {
[478]34    private const double EPSILON = 1.0E-6;
[479]35    private double[] classesArr;
[475]36    public override string Description {
37      get {
38        return @"Evaluates 'FunctionTree' for all samples of 'DataSet' and calculates the mean-squared-error
39for the estimated values vs. the real values of 'TargetVariable'.";
40      }
41    }
42
43    public ClassificationMeanSquaredErrorEvaluator()
44      : base() {
45      AddVariableInfo(new VariableInfo("TargetClassValues", "The original class values of target variable (for instance negative=0 and positive=1).", typeof(ItemList<DoubleData>), VariableKind.In));
46    }
47
[479]48    public override IOperation Apply(IScope scope) {
[475]49      ItemList<DoubleData> classes = GetVariableValue<ItemList<DoubleData>>("TargetClassValues", scope, true);
[479]50      classesArr = new double[classes.Count];
[475]51      for(int i = 0; i < classesArr.Length; i++) classesArr[i] = classes[i].Data;
52      Array.Sort(classesArr);
[479]53      return base.Apply(scope);
54    }
[475]55
[482]56    public override void Evaluate(int start, int end) {
[475]57      double errorsSquaredSum = 0;
[479]58      for(int sample = start; sample < end; sample++) {
59        double estimated = GetEstimatedValue(sample);
60        double original = GetOriginalValue(sample);
[480]61        SetOriginalValue(sample, estimated);
[479]62        if(!double.IsNaN(original) && !double.IsInfinity(original)) {
63          double error = estimated - original;
64          // between classes use squared error
65          // on the lower end and upper end only add linear error if the absolute error is larger than 1
66          // the error>1.0 constraint is needed for balance because in the interval ]-1, 1[ the squared error is smaller than the absolute error
67          if(error < -1.0 && IsEqual(original, classesArr[0]) && estimated < classesArr[0] ||
68            error > 1.0 && IsEqual(original, classesArr[classesArr.Length - 1]) && estimated > classesArr[classesArr.Length - 1]) {
69            errorsSquaredSum += Math.Abs(error); // only add linear error below the smallest class or above the largest class
70          } else {
71            errorsSquaredSum += error * error;
72          }
[475]73        }
74      }
75
[479]76      errorsSquaredSum /= (end - start);
[475]77      if(double.IsNaN(errorsSquaredSum) || double.IsInfinity(errorsSquaredSum)) {
78        errorsSquaredSum = double.MaxValue;
79      }
[482]80      mse.Data = errorsSquaredSum;
[475]81    }
[478]82
83    private bool IsEqual(double x, double y) {
84      return Math.Abs(x - y) < EPSILON;
85    }
[475]86  }
87}
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