[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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[2790] | 3 | * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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[2] | 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using HeuristicLab.Core;
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[1853] | 24 | using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
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[2] | 25 |
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| 26 | namespace HeuristicLab.SequentialEngine {
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[851] | 27 | /// <summary>
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| 28 | /// Represents an engine that executes its steps sequentially, also if they could be executed
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| 29 | /// in parallel.
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| 30 | /// </summary>
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[3017] | 31 | [StorableClass]
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[2546] | 32 | [Item("Sequential Engine", "Engine for sequential execution of algorithms.")]
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[2664] | 33 | public class SequentialEngine : Engine {
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[2] | 34 | private IOperator currentOperator;
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| 35 |
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[851] | 36 | /// <summary>
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| 37 | /// Deals with the next operation, if it is an <see cref="AtomicOperation"/> it is executed,
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| 38 | /// if it is a <see cref="CompositeOperation"/> its single operations are pushed on the execution stack.
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| 39 | /// </summary>
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| 40 | /// <remarks>If an error occurs during the execution the operation is aborted and the operation
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| 41 | /// is pushed on the stack again.<br/>
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| 42 | /// If the execution was successful <see cref="EngineBase.OnOperationExecuted"/> is called.</remarks>
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[2656] | 43 | protected override void ProcessNextOperator() {
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| 44 | currentOperator = null;
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[2834] | 45 | IOperation next = ExecutionStack.Pop();
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| 46 | OperationCollection coll = next as OperationCollection;
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[2757] | 47 | while (coll != null) {
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| 48 | for (int i = coll.Count - 1; i >= 0; i--)
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| 49 | ExecutionStack.Push(coll[i]);
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[2818] | 50 | next = ExecutionStack.Count > 0 ? ExecutionStack.Pop() : null;
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[2834] | 51 | coll = next as OperationCollection;
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[2757] | 52 | }
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[2834] | 53 | IAtomicOperation operation = next as IAtomicOperation;
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| 54 | if (operation != null) {
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[2818] | 55 | try {
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[2834] | 56 | currentOperator = operation.Operator;
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| 57 | ExecutionStack.Push(operation.Operator.Execute((IExecutionContext)operation));
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[2818] | 58 | currentOperator = null;
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| 59 | }
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| 60 | catch (Exception ex) {
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[2834] | 61 | ExecutionStack.Push(operation);
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[2818] | 62 | Stop();
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| 63 | OnExceptionOccurred(ex);
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| 64 | }
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[2834] | 65 | if (operation.Operator.Breakpoint)
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[2818] | 66 | Stop();
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[2] | 67 | }
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| 68 | }
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[2851] | 69 |
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| 70 | protected override void OnCanceledChanged() {
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| 71 | if (Canceled && (currentOperator != null))
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| 72 | currentOperator.Abort();
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| 73 | }
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[2] | 74 | }
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| 75 | }
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