[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 |
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| 28 | namespace HeuristicLab.Selection {
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| 29 | public class ProportionalSelector : StochasticSelectorBase {
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| 30 | public override string Description {
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| 31 | get { return @"TODO\r\nOperator description still missing ..."; }
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| 32 | }
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| 33 |
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| 34 | public ProportionalSelector() {
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| 35 | AddVariableInfo(new VariableInfo("Maximization", "Maximization problem", typeof(BoolData), VariableKind.In));
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| 36 | AddVariableInfo(new VariableInfo("Quality", "Quality value", typeof(DoubleData), VariableKind.In));
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| 37 | AddVariableInfo(new VariableInfo("Windowing", "Apply windowing strategy (selection probability is proportional to the quality differences and not to the total quality)", typeof(BoolData), VariableKind.In));
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| 38 | GetVariableInfo("Windowing").Local = true;
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| 39 | AddVariable(new Variable("Windowing", new BoolData(true)));
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| 40 | GetVariable("CopySelected").GetValue<BoolData>().Data = true;
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| 41 | }
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| 42 |
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| 43 | protected override void Select(IRandom random, IScope source, int selected, IScope target, bool copySelected) {
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| 44 | bool maximization = GetVariableValue<BoolData>("Maximization", source, true).Data;
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| 45 | IVariableInfo qualityInfo = GetVariableInfo("Quality");
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| 46 | bool windowing = GetVariableValue<BoolData>("Windowing", source, true).Data;
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| 47 |
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| 48 | double[] qualities;
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| 49 | double qualitySum;
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| 50 | double selectedQuality;
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| 51 | double sum;
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| 52 | int j;
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| 53 |
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| 54 | GenerateQualitiesArray(source, maximization, qualityInfo, windowing, out qualities, out qualitySum);
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| 55 |
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| 56 | // perform selection
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| 57 | for (int i = 0; i < selected; i++) {
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| 58 | selectedQuality = random.NextDouble() * qualitySum;
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| 59 | sum = 0;
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| 60 | j = 0;
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| 61 | while ((j < qualities.Length) && (sum <= selectedQuality)) {
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| 62 | sum += qualities[j];
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| 63 | j++;
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| 64 | }
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| 65 | IScope selectedScope = source.SubScopes[j - 1];
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| 66 | if (copySelected)
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| 67 | target.AddSubScope((IScope)selectedScope.Clone());
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| 68 | else {
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| 69 | source.RemoveSubScope(selectedScope);
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| 70 | target.AddSubScope(selectedScope);
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| 71 | GenerateQualitiesArray(source, maximization, qualityInfo, windowing, out qualities, out qualitySum);
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| 72 | }
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| 73 | }
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| 74 | }
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| 75 |
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| 76 | private void GenerateQualitiesArray(IScope source, bool maximization, IVariableInfo qualityInfo, bool windowing, out double[] qualities, out double qualitySum) {
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| 77 | int subScopes = source.SubScopes.Count;
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| 78 | qualities = new double[subScopes];
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| 79 | qualitySum = 0;
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| 80 |
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| 81 | if (subScopes < 1) throw new InvalidOperationException("No source scopes to select available.");
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| 82 |
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[77] | 83 | double best = source.SubScopes[0].GetVariableValue<DoubleData>(qualityInfo.FormalName, false).Data;
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| 84 | double worst = source.SubScopes[subScopes - 1].GetVariableValue<DoubleData>(qualityInfo.FormalName, false).Data;
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[2] | 85 | double limit = Math.Min(worst * 2, double.MaxValue);
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| 86 | double min = Math.Min(best, worst);
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| 87 | double max = Math.Max(best, worst);
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| 88 | double solutionQuality;
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| 89 |
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| 90 | // preprocess fitness values, apply windowing if desired
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| 91 | for (int i = 0; i < qualities.Length; i++) {
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[77] | 92 | solutionQuality = source.SubScopes[i].GetVariableValue<DoubleData>(qualityInfo.FormalName, false).Data;
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[2] | 93 | if (solutionQuality < min || solutionQuality > max) {
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| 94 | // something has obviously gone wrong here
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| 95 | string errorMessage = "There is a problem with the ordering of the source sub-scopes in " + Name + ".\r\n" +
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| 96 | "The quality of solution number " + i.ToString() + " is ";
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| 97 | if (solutionQuality < min) errorMessage += "below";
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| 98 | else errorMessage += "greater than";
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| 99 | errorMessage += " the calculated qualities range:\r\n";
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| 100 | errorMessage += solutionQuality.ToString() + " is outside the interval [ " + min.ToString() + " ; " + max.ToString() + " ].";
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| 101 | throw new InvalidOperationException(errorMessage);
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| 102 | }
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| 103 | if (best != worst) { // prevent division by zero
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| 104 | if (windowing) {
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| 105 | if (!maximization) {
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| 106 | qualities[i] = 1 - ((solutionQuality - best) / (worst - best));
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| 107 | } else {
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| 108 | qualities[i] = (solutionQuality - worst) / (best - worst);
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| 109 | }
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| 110 | } else {
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| 111 | if (!maximization) qualities[i] = limit - solutionQuality;
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| 112 | else qualities[i] = solutionQuality;
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| 113 | }
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| 114 | } else { // best == worst -> all fitness values are equal
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| 115 | qualities[i] = 1;
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| 116 | }
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| 117 | qualitySum += qualities[i];
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| 118 | }
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| 119 | if (double.IsInfinity(qualitySum)) qualitySum = double.MaxValue;
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| 120 | }
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| 121 | }
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| 122 | }
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