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source: trunk/sources/HeuristicLab.Selection/3.3/LinearRankSelector.cs @ 3001

Last change on this file since 3001 was 2994, checked in by epitzer, 14 years ago

Make StorableClass attribute compulsory for StorableSerializer to work, add named property StorableClassType to choose between Empty and MarkedOnly, later other options will be added. (#548)

File size: 3.0 KB
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1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System.Collections.Generic;
23using System.Linq;
24using HeuristicLab.Core;
25using HeuristicLab.Data;
26using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
27
28namespace HeuristicLab.Selection {
29  /// <summary>
30  /// A linear rank selection operator which considers the rank based on a single double quality value for selection.
31  /// </summary>
32  [Item("LinearRankSelector", "A linear rank selection operator which considers the rank based on a single double quality value for selection.")]
33  [StorableClass(StorableClassType.Empty)]
34  [Creatable("Test")]
35  public sealed class LinearRankSelector : StochasticSingleObjectiveSelector {
36    public LinearRankSelector()
37      : base() {
38      CopySelected.Value = true;
39    }
40
41    protected override IScope[] Select(List<IScope> scopes) {
42      int count = NumberOfSelectedSubScopesParameter.ActualValue.Value;
43      bool copy = CopySelectedParameter.Value.Value;
44      IRandom random = RandomParameter.ActualValue;
45      bool maximization = MaximizationParameter.ActualValue.Value;
46      ItemArray<DoubleData> qualities = QualityParameter.ActualValue;
47      IScope[] selected = new IScope[count];
48
49      // create a list for each scope that contains the scope's index in the original scope list and its lots
50      var temp = qualities.Select((x, index) => new { index, x.Value });
51      if (maximization)
52        temp = temp.OrderBy(x => x.Value);
53      else
54        temp = temp.OrderByDescending(x => x.Value);
55      var list = temp.Select((x, index) => new { x.index, lots = index + 1 }).ToList();
56
57      int lotSum = list.Count * (list.Count + 1) / 2;
58      for (int i = 0; i < count; i++) {
59        int selectedLot = random.Next(lotSum) + 1;
60        int index = 0;
61        int currentLot = list[index].lots;
62        while (currentLot < selectedLot) {
63          index++;
64          currentLot += list[index].lots;
65        }
66        if (copy)
67          selected[i] = (IScope)scopes[list[index].index].Clone();
68        else {
69          selected[i] = scopes[list[index].index];
70          scopes.RemoveAt(list[index].index);
71          lotSum -= list[index].lots;
72          list.RemoveAt(index);
73        }
74      }
75      return selected;
76    }
77  }
78}
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