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source: trunk/sources/HeuristicLab.Scheduling.JSSP/ConditionalSelector.cs @ 2

Last change on this file since 2 was 2, checked in by swagner, 16 years ago

Added HeuristicLab 3.0 sources from former SVN repository at revision 52

File size: 2.5 KB
Line 
1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Collections.Generic;
24using System.Text;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
27using HeuristicLab.Selection;
28
29namespace HeuristicLab.Scheduling.JSSP {
30  public class ConditionalSelector : SelectorBase {
31    public override string Description {
32      get { return @"TODO\r\nOperator description still missing ..."; }
33    }
34
35    public ConditionalSelector()
36      : base() {
37      AddVariableInfo(new VariableInfo("Condition", "Input condition", typeof(BoolData), VariableKind.In));
38    }
39
40    private int GetFirstSelectedScopeIndex(IScope source) {
41      for (int i = 0; i < source.SubScopes.Count; i++) {
42        bool condition = GetVariableValue<BoolData>("Condition", source.SubScopes[i], true).Data;
43        if (condition) {
44          return i;
45        }
46      }
47      return -1;
48    }
49
50    protected override void Select(IScope source, IScope target, bool copySelected) {
51      if (copySelected) {
52        for (int i = 0; i < source.SubScopes.Count; i++) {
53          IScope selectedScope = source.SubScopes[i];
54          bool condition = GetVariableValue<BoolData>("Condition", source.SubScopes[i], true).Data;
55          if (condition) {
56            target.AddSubScope((IScope)selectedScope.Clone());
57          }
58        }
59      } else {
60        int removeAt = GetFirstSelectedScopeIndex(source);
61        while (removeAt != -1) {
62          IScope selectedScope = source.SubScopes[removeAt];
63          target.AddSubScope(selectedScope);
64          source.RemoveSubScope(selectedScope);
65          removeAt = GetFirstSelectedScopeIndex(source);
66        }
67      }
68    }
69  }
70}
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