1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Collections.Generic;
|
---|
24 | using System.Text;
|
---|
25 | using HeuristicLab.Core;
|
---|
26 | using HeuristicLab.Data;
|
---|
27 | using HeuristicLab.Evolutionary;
|
---|
28 |
|
---|
29 | namespace HeuristicLab.RealVector {
|
---|
30 | public class HeuristicCrossover : CrossoverBase {
|
---|
31 | public HeuristicCrossover()
|
---|
32 | : base() {
|
---|
33 | AddVariableInfo(new VariableInfo("Maximization", "Maximization problem", typeof(BoolData), VariableKind.In));
|
---|
34 | AddVariableInfo(new VariableInfo("Quality", "Quality value", typeof(DoubleData), VariableKind.In));
|
---|
35 | AddVariableInfo(new VariableInfo("RealVector", "Parent and child real vector", typeof(DoubleArrayData), VariableKind.In | VariableKind.New));
|
---|
36 | }
|
---|
37 |
|
---|
38 | public override string Description {
|
---|
39 | get { return "Heuristic crossover for real vectors."; }
|
---|
40 | }
|
---|
41 |
|
---|
42 | public static double[] Apply(IRandom random, bool maximization, double[] parent1, double quality1, double[] parent2, double quality2) {
|
---|
43 | int length = parent1.Length;
|
---|
44 | double[] result = new double[length];
|
---|
45 | double factor = random.NextDouble();
|
---|
46 |
|
---|
47 | for (int i = 0; i < length; i++) {
|
---|
48 | if ((maximization && (quality1 > quality2)) || ((!maximization) && (quality1 < quality2)))
|
---|
49 | result[i] = parent1[i] + factor * (parent1[i] - parent2[i]);
|
---|
50 | else
|
---|
51 | result[i] = parent2[i] + factor * (parent2[i] - parent1[i]);
|
---|
52 | }
|
---|
53 | return result;
|
---|
54 | }
|
---|
55 |
|
---|
56 | protected sealed override void Cross(IScope scope, IRandom random, IScope parent1, IScope parent2, IScope child) {
|
---|
57 | bool maximization = GetVariableValue<BoolData>("Maximization", scope, true).Data;
|
---|
58 | DoubleArrayData vector1 = parent1.GetVariableValue<DoubleArrayData>("RealVector", false);
|
---|
59 | DoubleData quality1 = parent1.GetVariableValue<DoubleData>("Quality", false);
|
---|
60 | DoubleArrayData vector2 = parent2.GetVariableValue<DoubleArrayData>("RealVector", false);
|
---|
61 | DoubleData quality2 = parent2.GetVariableValue<DoubleData>("Quality", false);
|
---|
62 |
|
---|
63 | if (vector1.Data.Length != vector2.Data.Length) throw new InvalidOperationException("Cannot apply crossover to real vectors of different length.");
|
---|
64 |
|
---|
65 | double[] result = Apply(random, maximization, vector1.Data, quality1.Data, vector2.Data, quality2.Data);
|
---|
66 | child.AddVariable(new Variable(child.TranslateName("RealVector"), new DoubleArrayData(result)));
|
---|
67 | }
|
---|
68 | }
|
---|
69 | }
|
---|