[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 | using HeuristicLab.Constraints;
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| 28 |
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| 29 | namespace HeuristicLab.Random {
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| 30 | public class UniformRandomizer : OperatorBase {
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| 31 | private static int MAX_NUMBER_OF_TRIES = 100;
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| 32 | public override string Description {
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| 33 | get { return "Initializes the value of variable 'Value' to a random value uniformly distributed between 'Min' and 'Max' (exclusive)"; }
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| 34 | }
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| 35 |
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[426] | 36 | public double Max {
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| 37 | get { return ((DoubleData)GetVariable("Max").Value).Data; }
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| 38 | set { ((DoubleData)GetVariable("Max").Value).Data = value; }
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| 39 | }
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| 40 | public double Min {
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| 41 | get { return ((DoubleData)GetVariable("Min").Value).Data; }
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| 42 | set { ((DoubleData)GetVariable("Min").Value).Data = value; }
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| 43 | }
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| 44 |
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[2] | 45 | public UniformRandomizer() {
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| 46 | AddVariableInfo(new VariableInfo("Value", "The value to manipulate (type is one of: IntData, ConstrainedIntData, DoubleData, ConstrainedDoubleData)", typeof(IObjectData), VariableKind.In));
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| 47 | AddVariableInfo(new VariableInfo("Random", "The random generator to use", typeof(MersenneTwister), VariableKind.In));
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[469] | 48 | AddVariableInfo(new VariableInfo("Min", "Lower bound of the uniform distribution (inclusive)", typeof(DoubleData), VariableKind.None));
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[2] | 49 | GetVariableInfo("Min").Local = true;
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| 50 | AddVariable(new Variable("Min", new DoubleData(0.0)));
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| 51 |
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[469] | 52 | AddVariableInfo(new VariableInfo("Max", "Upper bound of the uniform distribution (exclusive)", typeof(DoubleData), VariableKind.None));
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[2] | 53 | GetVariableInfo("Max").Local = true;
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| 54 | AddVariable(new Variable("Max", new DoubleData(1.0)));
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| 55 | }
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| 56 |
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| 57 | public override IOperation Apply(IScope scope) {
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| 58 | IObjectData value = GetVariableValue<IObjectData>("Value", scope, false);
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| 59 | MersenneTwister mt = GetVariableValue<MersenneTwister>("Random", scope, true);
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[719] | 60 | double min = GetVariableValue<DoubleData>("Min", scope, true).Data;
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| 61 | double max = GetVariableValue<DoubleData>("Max", scope, true).Data;
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[2] | 62 |
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[763] | 63 | RandomizeUniform(value, mt, min, max);
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[2] | 64 | return null;
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| 65 | }
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| 66 |
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[763] | 67 | private void RandomizeUniform(IObjectData value, MersenneTwister mt, double min, double max) {
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| 68 | // Dispatch manually based on dynamic type,
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| 69 | // a bit awkward but necessary until we create a better type hierarchy for numeric types (gkronber 15.11.2008).
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| 70 | if (value is DoubleData)
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| 71 | RandomizeUniform((DoubleData)value, mt, min, max);
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| 72 | else if (value is ConstrainedDoubleData)
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| 73 | RandomizeUniform((ConstrainedDoubleData)value, mt, min, max);
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| 74 | else if (value is IntData)
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| 75 | RandomizeUniform((IntData)value, mt, min, max);
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| 76 | else if (value is ConstrainedIntData)
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| 77 | RandomizeUniform((ConstrainedIntData)value, mt, min, max);
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| 78 | else throw new ArgumentException("Can't handle type " + value.GetType().Name);
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| 79 | }
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[2] | 80 |
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| 81 |
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[763] | 82 | public void RandomizeUniform(DoubleData data, MersenneTwister mt, double min, double max) {
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[2] | 83 | data.Data = mt.NextDouble() * (max - min) + min;
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| 84 | }
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| 85 |
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[763] | 86 | public void RandomizeUniform(IntData data, MersenneTwister mt, double min, double max) {
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[469] | 87 | data.Data = (int)Math.Floor(mt.NextDouble() * (max - min) + min);
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[2] | 88 | }
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| 89 |
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[763] | 90 | public void RandomizeUniform(ConstrainedDoubleData data, MersenneTwister mt, double min, double max) {
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[2] | 91 | for(int tries = MAX_NUMBER_OF_TRIES; tries >= 0; tries--) {
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| 92 | double r = mt.NextDouble() * (max - min) + min;
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| 93 | if(IsIntegerConstrained(data)) {
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[469] | 94 | r = Math.Floor(r);
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[2] | 95 | }
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| 96 | if(data.TrySetData(r)) {
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| 97 | return;
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| 98 | }
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| 99 | }
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[763] | 100 | throw new InvalidOperationException("Couldn't find a valid value");
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[2] | 101 | }
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| 102 |
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[763] | 103 | public void RandomizeUniform(ConstrainedIntData data, MersenneTwister mt, double min, double max) {
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[2] | 104 | for(int tries = MAX_NUMBER_OF_TRIES; tries >= 0; tries--) {
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[469] | 105 | int r = (int)Math.Floor(mt.NextDouble() * (max - min) + min);
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[2] | 106 | if(data.TrySetData(r)) {
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| 107 | return;
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| 108 | }
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| 109 | }
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[763] | 110 | throw new InvalidOperationException("Couldn't find a valid value");
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[2] | 111 | }
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| 112 |
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| 113 | private bool IsIntegerConstrained(ConstrainedDoubleData data) {
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| 114 | foreach(IConstraint constraint in data.Constraints) {
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| 115 | if(constraint is IsIntegerConstraint) {
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| 116 | return true;
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| 117 | }
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| 118 | }
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| 119 | return false;
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| 120 | }
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| 121 | }
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| 122 | }
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