[2] | 1 | #region License Information
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| 2 | /* HeuristicLab
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| 3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
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| 4 | *
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| 5 | * This file is part of HeuristicLab.
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| 6 | *
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| 7 | * HeuristicLab is free software: you can redistribute it and/or modify
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| 8 | * it under the terms of the GNU General Public License as published by
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| 9 | * the Free Software Foundation, either version 3 of the License, or
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| 10 | * (at your option) any later version.
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| 11 | *
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| 12 | * HeuristicLab is distributed in the hope that it will be useful,
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| 13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 15 | * GNU General Public License for more details.
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| 16 | *
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| 17 | * You should have received a copy of the GNU General Public License
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| 18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
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| 19 | */
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| 20 | #endregion
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| 21 |
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| 22 | using System;
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| 23 | using System.Collections.Generic;
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| 24 | using System.Text;
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| 25 | using HeuristicLab.Core;
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| 26 | using HeuristicLab.Data;
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| 27 | using HeuristicLab.Constraints;
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| 28 |
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| 29 | namespace HeuristicLab.Random {
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| 30 | public class NormalRandomizer : OperatorBase {
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| 31 | private static int MAX_NUMBER_OF_TRIES = 100;
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| 32 |
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| 33 | public override string Description {
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| 34 | get { return "Initializes the value of variable 'Value' to a random value normally distributed with 'Mu' and 'Sigma'."; }
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| 35 | }
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| 36 |
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[426] | 37 | public double Mu {
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| 38 | get { return ((DoubleData)GetVariable("Mu").Value).Data; }
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| 39 | set { ((DoubleData)GetVariable("Mu").Value).Data = value; }
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| 40 | }
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| 41 | public double Sigma {
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| 42 | get { return ((DoubleData)GetVariable("Sigma").Value).Data; }
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| 43 | set { ((DoubleData)GetVariable("Sigma").Value).Data = value; }
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| 44 | }
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| 45 |
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[2] | 46 | public NormalRandomizer() {
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| 47 | AddVariableInfo(new VariableInfo("Mu", "Parameter mu of the normal distribution", typeof(DoubleData), VariableKind.None));
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| 48 | GetVariableInfo("Mu").Local = true;
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| 49 | AddVariable(new Variable("Mu", new DoubleData(0.0)));
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| 50 |
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| 51 | AddVariableInfo(new VariableInfo("Sigma", "Parameter sigma of the normal distribution", typeof(DoubleData), VariableKind.None));
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| 52 | GetVariableInfo("Sigma").Local = true;
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[183] | 53 | AddVariable(new Variable("Sigma", new DoubleData(1.0)));
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[2] | 54 |
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| 55 | AddVariableInfo(new VariableInfo("Value", "The value to manipulate (actual type is one of: IntData, DoubleData, ConstrainedIntData, ConstrainedDoubleData)", typeof(IObjectData), VariableKind.In));
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| 56 | AddVariableInfo(new VariableInfo("Random", "The random generator to use", typeof(MersenneTwister), VariableKind.In));
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| 57 | }
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| 58 |
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| 59 | public override IOperation Apply(IScope scope) {
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| 60 | IObjectData value = GetVariableValue<IObjectData>("Value", scope, false);
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| 61 | MersenneTwister mt = GetVariableValue<MersenneTwister>("Random", scope, true);
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[719] | 62 | double mu = GetVariableValue<DoubleData>("Mu", scope, true).Data;
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| 63 | double sigma = GetVariableValue<DoubleData>("Sigma", scope, true).Data;
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[2] | 64 |
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[763] | 65 | NormalDistributedRandom n = new NormalDistributedRandom(mt, mu, sigma);
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| 66 | RandomizeNormal(value, n);
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[2] | 67 | return null;
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| 68 | }
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| 69 |
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[763] | 70 | private void RandomizeNormal(IObjectData value, NormalDistributedRandom n) {
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| 71 | // dispatch manually based on dynamic type
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| 72 | if (value is IntData)
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| 73 | RandomizeNormal((IntData)value, n);
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| 74 | else if (value is ConstrainedIntData)
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| 75 | RandomizeNormal((ConstrainedIntData)value, n);
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| 76 | else if (value is DoubleData)
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| 77 | RandomizeNormal((DoubleData)value, n);
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| 78 | else if (value is ConstrainedDoubleData)
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| 79 | RandomizeNormal((ConstrainedDoubleData)value, n);
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| 80 | else throw new InvalidOperationException("Can't handle type " + value.GetType().Name);
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| 81 | }
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[2] | 82 |
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[763] | 83 | public void RandomizeNormal(ConstrainedDoubleData data, NormalDistributedRandom normal) {
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| 84 | for (int tries = MAX_NUMBER_OF_TRIES; tries >= 0; tries--) {
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| 85 | double r = normal.NextDouble();
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| 86 | if (IsIntegerConstrained(data)) {
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| 87 | r = Math.Round(r);
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[2] | 88 | }
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[763] | 89 | if (data.TrySetData(r)) {
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| 90 | return;
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[2] | 91 | }
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| 92 | }
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[763] | 93 | throw new InvalidOperationException("Couldn't find a valid value in 100 tries with mu=" + normal.Mu + " sigma=" + normal.Sigma);
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| 94 | }
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[2] | 95 |
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[763] | 96 | public void RandomizeNormal(ConstrainedIntData data, NormalDistributedRandom normal) {
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| 97 | for (int tries = MAX_NUMBER_OF_TRIES; tries >= 0; tries--) {
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| 98 | double r = normal.NextDouble();
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| 99 | if (data.TrySetData((int)Math.Round(r))) // since r is a continuous normally distributed random variable rounding should be OK
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| 100 | return;
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[2] | 101 | }
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[763] | 102 | throw new InvalidOperationException("Couldn't find a valid value");
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| 103 | }
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[2] | 104 |
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[763] | 105 | public void RandomizeNormal(DoubleData data, NormalDistributedRandom normal) {
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| 106 | data.Data = normal.NextDouble();
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| 107 | }
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[2] | 108 |
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[763] | 109 | public void RandomizeNormal(IntData data, NormalDistributedRandom normal) {
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| 110 | data.Data = (int)Math.Round(normal.NextDouble());
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| 111 | }
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[2] | 112 |
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[763] | 113 |
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| 114 | private bool IsIntegerConstrained(ConstrainedDoubleData data) {
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| 115 | foreach (IConstraint constraint in data.Constraints) {
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| 116 | if (constraint is IsIntegerConstraint) {
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| 117 | return true;
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[2] | 118 | }
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| 119 | }
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[763] | 120 | return false;
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[2] | 121 | }
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| 122 | }
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| 123 | }
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