1 | #region License Information
|
---|
2 | /* HeuristicLab
|
---|
3 | * Copyright (C) 2002-2008 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
|
---|
4 | *
|
---|
5 | * This file is part of HeuristicLab.
|
---|
6 | *
|
---|
7 | * HeuristicLab is free software: you can redistribute it and/or modify
|
---|
8 | * it under the terms of the GNU General Public License as published by
|
---|
9 | * the Free Software Foundation, either version 3 of the License, or
|
---|
10 | * (at your option) any later version.
|
---|
11 | *
|
---|
12 | * HeuristicLab is distributed in the hope that it will be useful,
|
---|
13 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
14 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
---|
15 | * GNU General Public License for more details.
|
---|
16 | *
|
---|
17 | * You should have received a copy of the GNU General Public License
|
---|
18 | * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
|
---|
19 | */
|
---|
20 | #endregion
|
---|
21 |
|
---|
22 | using System;
|
---|
23 | using System.Collections.Generic;
|
---|
24 | using System.Text;
|
---|
25 | using HeuristicLab.Core;
|
---|
26 | using HeuristicLab.Data;
|
---|
27 | using HeuristicLab.Constraints;
|
---|
28 |
|
---|
29 | namespace HeuristicLab.Random {
|
---|
30 | /// <summary>
|
---|
31 | /// Uniformly distributed random number generator.
|
---|
32 | /// </summary>
|
---|
33 | public class UniformRandomizer : OperatorBase {
|
---|
34 | private static int MAX_NUMBER_OF_TRIES = 100;
|
---|
35 | /// <inheritdoc select="summary"/>
|
---|
36 | public override string Description {
|
---|
37 | get { return "Initializes the value of variable 'Value' to a random value uniformly distributed between 'Min' and 'Max' (exclusive)"; }
|
---|
38 | }
|
---|
39 |
|
---|
40 | /// <summary>
|
---|
41 | /// Gets or sets the maximum value of the random number generator (exclusive).
|
---|
42 | /// </summary>
|
---|
43 | /// <remarks>Gets or sets the variable with name <c>Max</c> through the
|
---|
44 | /// <see cref="OperatorBase.GetVariable"/> method of class <see cref="OperatorBase"/>.</remarks>
|
---|
45 | public double Max {
|
---|
46 | get { return ((DoubleData)GetVariable("Max").Value).Data; }
|
---|
47 | set { ((DoubleData)GetVariable("Max").Value).Data = value; }
|
---|
48 | }
|
---|
49 | /// <summary>
|
---|
50 | /// Gets or sets the minimum value of the random number generator.
|
---|
51 | /// </summary>
|
---|
52 | /// <remarks>Gets or sets the variable with name <c>Min</c> through the
|
---|
53 | /// <see cref="OperatorBase.GetVariable"/> method of class <see cref="OperatorBase"/>.</remarks>
|
---|
54 | public double Min {
|
---|
55 | get { return ((DoubleData)GetVariable("Min").Value).Data; }
|
---|
56 | set { ((DoubleData)GetVariable("Min").Value).Data = value; }
|
---|
57 | }
|
---|
58 |
|
---|
59 | /// <summary>
|
---|
60 | /// Initializes a new instance of <see cref="UniformRandomizer"/> with four variable infos
|
---|
61 | /// (<c>Value</c>, <c>Random</c>, <c>Max</c> and <c>Min</c>), being a random number generator
|
---|
62 | /// between 0.0 and 1.0.
|
---|
63 | /// </summary>
|
---|
64 | public UniformRandomizer() {
|
---|
65 | AddVariableInfo(new VariableInfo("Value", "The value to manipulate (type is one of: IntData, ConstrainedIntData, DoubleData, ConstrainedDoubleData)", typeof(IObjectData), VariableKind.Out));
|
---|
66 | AddVariableInfo(new VariableInfo("Random", "The random generator to use", typeof(MersenneTwister), VariableKind.In));
|
---|
67 | AddVariableInfo(new VariableInfo("Min", "Lower bound of the uniform distribution (inclusive)", typeof(DoubleData), VariableKind.None));
|
---|
68 | GetVariableInfo("Min").Local = true;
|
---|
69 | AddVariable(new Variable("Min", new DoubleData(0.0)));
|
---|
70 |
|
---|
71 | AddVariableInfo(new VariableInfo("Max", "Upper bound of the uniform distribution (exclusive)", typeof(DoubleData), VariableKind.None));
|
---|
72 | GetVariableInfo("Max").Local = true;
|
---|
73 | AddVariable(new Variable("Max", new DoubleData(1.0)));
|
---|
74 | }
|
---|
75 |
|
---|
76 | /// <summary>
|
---|
77 | /// Generates a new uniformly distributed random variable.
|
---|
78 | /// </summary>
|
---|
79 | /// <param name="scope">The scope where to apply the random number generator.</param>
|
---|
80 | /// <returns><c>null</c>.</returns>
|
---|
81 | public override IOperation Apply(IScope scope) {
|
---|
82 | IObjectData value = GetVariableValue<IObjectData>("Value", scope, false);
|
---|
83 | MersenneTwister mt = GetVariableValue<MersenneTwister>("Random", scope, true);
|
---|
84 | double min = GetVariableValue<DoubleData>("Min", scope, true).Data;
|
---|
85 | double max = GetVariableValue<DoubleData>("Max", scope, true).Data;
|
---|
86 |
|
---|
87 | RandomizeUniform(value, mt, min, max);
|
---|
88 | return null;
|
---|
89 | }
|
---|
90 |
|
---|
91 | /// <summary>
|
---|
92 | /// Generates a new random number depending on the type of the <paramref name="value"/>.
|
---|
93 | /// </summary>
|
---|
94 | /// <exception cref="ArgumentException">Thrown when an unhandleable type appears.</exception>
|
---|
95 | /// <param name="value">The object whose data should be a new randomly generated number.</param>
|
---|
96 | /// <param name="mt">The MersenneTwister to generate a new random number.</param>
|
---|
97 | /// <param name="min">The left border of the interval in which the next random number has to lie.</param>
|
---|
98 | /// <param name="max">The right border (exclusive) of the interval in which the next random number
|
---|
99 | /// has to lie.</param>
|
---|
100 | private void RandomizeUniform(IObjectData value, MersenneTwister mt, double min, double max) {
|
---|
101 | // Dispatch manually based on dynamic type,
|
---|
102 | // a bit awkward but necessary until we create a better type hierarchy for numeric types (gkronber 15.11.2008).
|
---|
103 | if (value is DoubleData)
|
---|
104 | RandomizeUniform((DoubleData)value, mt, min, max);
|
---|
105 | else if (value is ConstrainedDoubleData)
|
---|
106 | RandomizeUniform((ConstrainedDoubleData)value, mt, min, max);
|
---|
107 | else if (value is IntData)
|
---|
108 | RandomizeUniform((IntData)value, mt, min, max);
|
---|
109 | else if (value is ConstrainedIntData)
|
---|
110 | RandomizeUniform((ConstrainedIntData)value, mt, min, max);
|
---|
111 | else throw new ArgumentException("Can't handle type " + value.GetType().Name);
|
---|
112 | }
|
---|
113 |
|
---|
114 | /// <summary>
|
---|
115 | /// Generates a new double random number.
|
---|
116 | /// </summary>
|
---|
117 | /// <param name="data">The double object which the new value is assigned to.</param>
|
---|
118 | /// <param name="mt">The random number generator.</param>
|
---|
119 | /// <param name="min">The left border of the interval in which the next random number has to lie.</param>
|
---|
120 | /// <param name="max">The right border (exclusive) of the interval in which the next random number
|
---|
121 | /// has to lie.</param>
|
---|
122 | public void RandomizeUniform(DoubleData data, MersenneTwister mt, double min, double max) {
|
---|
123 | data.Data = mt.NextDouble() * (max - min) + min;
|
---|
124 | }
|
---|
125 |
|
---|
126 | /// <summary>
|
---|
127 | /// Generates a new int random number.
|
---|
128 | /// </summary>
|
---|
129 | /// <param name="data">The int object which the new value is assigned to.</param>
|
---|
130 | /// <param name="mt">The random number generator.</param>
|
---|
131 | /// <param name="min">The left border of the interval in which the next random number has to lie.</param>
|
---|
132 | /// <param name="max">The right border (exclusive) of the interval in which the next random number
|
---|
133 | /// has to lie.</param>
|
---|
134 | public void RandomizeUniform(IntData data, MersenneTwister mt, double min, double max) {
|
---|
135 | data.Data = (int)Math.Floor(mt.NextDouble() * (max - min) + min);
|
---|
136 | }
|
---|
137 |
|
---|
138 | /// <summary>
|
---|
139 | /// Generates a new double random number, being restricted to some constraints.
|
---|
140 | /// </summary>
|
---|
141 | /// <exception cref="InvalidOperationException">Thrown when no valid value could be found.</exception>
|
---|
142 | /// <param name="data">The double object which the new value is assigned to and whose constraints
|
---|
143 | /// must be fulfilled.</param>
|
---|
144 | /// <param name="mt">The random number generator.</param>
|
---|
145 | /// <param name="min">The left border of the interval in which the next random number has to lie.</param>
|
---|
146 | /// <param name="max">The right border (exclusive) of the interval in which the next random number
|
---|
147 | /// has to lie.</param>
|
---|
148 | public void RandomizeUniform(ConstrainedDoubleData data, MersenneTwister mt, double min, double max) {
|
---|
149 | for(int tries = MAX_NUMBER_OF_TRIES; tries >= 0; tries--) {
|
---|
150 | double r = mt.NextDouble() * (max - min) + min;
|
---|
151 | if(IsIntegerConstrained(data)) {
|
---|
152 | r = Math.Floor(r);
|
---|
153 | }
|
---|
154 | if(data.TrySetData(r)) {
|
---|
155 | return;
|
---|
156 | }
|
---|
157 | }
|
---|
158 | throw new InvalidOperationException("Couldn't find a valid value");
|
---|
159 | }
|
---|
160 | /// <summary>
|
---|
161 | /// Generates a new int random number, being restricted to some constraints.
|
---|
162 | /// </summary>
|
---|
163 | /// <exception cref="InvalidOperationException">Thrown when no valid value could be found.</exception>
|
---|
164 | /// <param name="data">The int object which the new value is assigned to and whose constraints
|
---|
165 | /// must be fulfilled.</param>
|
---|
166 | /// <param name="mt">The random number generator.</param>
|
---|
167 | /// <param name="min">The left border of the interval in which the next random number has to lie.</param>
|
---|
168 | /// <param name="max">The right border (exclusive) of the interval in which the next random number
|
---|
169 | /// has to lie.</param>
|
---|
170 | public void RandomizeUniform(ConstrainedIntData data, MersenneTwister mt, double min, double max) {
|
---|
171 | for(int tries = MAX_NUMBER_OF_TRIES; tries >= 0; tries--) {
|
---|
172 | int r = (int)Math.Floor(mt.NextDouble() * (max - min) + min);
|
---|
173 | if(data.TrySetData(r)) {
|
---|
174 | return;
|
---|
175 | }
|
---|
176 | }
|
---|
177 | throw new InvalidOperationException("Couldn't find a valid value");
|
---|
178 | }
|
---|
179 |
|
---|
180 | private bool IsIntegerConstrained(ConstrainedDoubleData data) {
|
---|
181 | foreach(IConstraint constraint in data.Constraints) {
|
---|
182 | if(constraint is IsIntegerConstraint) {
|
---|
183 | return true;
|
---|
184 | }
|
---|
185 | }
|
---|
186 | return false;
|
---|
187 | }
|
---|
188 | }
|
---|
189 | }
|
---|