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source: trunk/sources/HeuristicLab.Problems.VehicleRouting/3.3/VRPUtilities.cs @ 4501

Last change on this file since 4501 was 4352, checked in by svonolfe, 14 years ago

Merged r4351 of the VRP feature branch into trunk (#1039)

File size: 3.2 KB
RevLine 
[4154]1#region License Information
2/* HeuristicLab
3 * Copyright (C) 2002-2010 Heuristic and Evolutionary Algorithms Laboratory (HEAL)
4 *
5 * This file is part of HeuristicLab.
6 *
7 * HeuristicLab is free software: you can redistribute it and/or modify
8 * it under the terms of the GNU General Public License as published by
9 * the Free Software Foundation, either version 3 of the License, or
10 * (at your option) any later version.
11 *
12 * HeuristicLab is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with HeuristicLab. If not, see <http://www.gnu.org/licenses/>.
19 */
20#endregion
21
22using System;
23using System.Drawing;
24using HeuristicLab.Common;
25using HeuristicLab.Core;
26using HeuristicLab.Data;
27using HeuristicLab.Persistence.Default.CompositeSerializers.Storable;
28
29namespace HeuristicLab.Problems.VehicleRouting {
30  public sealed class VRPUtilities {
31    public static double CalculateDistance(int start, int end, DoubleMatrix coordinates) {
32      double distance = 0.0;
33
34      distance =
35          Math.Sqrt(
36            Math.Pow(coordinates[start, 0] - coordinates[end, 0], 2) +
37            Math.Pow(coordinates[start, 1] - coordinates[end, 1], 2));
38
39      return distance;
40    }
41
42    private static DoubleMatrix CreateDistanceMatrix(DoubleMatrix coordinates) {
43      DoubleMatrix distanceMatrix = new DoubleMatrix(coordinates.Rows, coordinates.Rows);
44
45      for (int i = 0; i < distanceMatrix.Rows; i++) {
46        for (int j = i; j < distanceMatrix.Columns; j++) {
47          double distance = CalculateDistance(i, j, coordinates);
48
49          distanceMatrix[i, j] = distance;
50          distanceMatrix[j, i] = distance;
51        }
52      }
53
54      return distanceMatrix;
55    }
56
57    public static double GetDistance(int start, int end,
58      DoubleMatrix coordinates, ILookupParameter<DoubleMatrix> distanceMatrix, BoolValue useDistanceMatrix) {
59      double distance = 0.0;
60
61      if (useDistanceMatrix.Value) {
[4352]62        if (distanceMatrix is IValueLookupParameter<DoubleMatrix> &&
63          (distanceMatrix as IValueLookupParameter<DoubleMatrix>).Value != null) {
64            distance = (distanceMatrix as IValueLookupParameter<DoubleMatrix>).Value[start, end];
65        } else {
66          if (distanceMatrix.ActualValue == null) {
67            distanceMatrix.ActualValue = CreateDistanceMatrix(coordinates);
68          }
[4154]69
[4352]70          distance = distanceMatrix.ActualValue[start, end];
71        }       
[4154]72      } else {
73        distance = CalculateDistance(start, end, coordinates);
74      }
75
76      return distance;
77    }
78
79    public static double GetDistance(int start, int end,
80      DoubleMatrix coordinates, DoubleMatrix distanceMatrix, BoolValue useDistanceMatrix) {
81      double distance = 0.0;
82
83      if (useDistanceMatrix.Value) {
84        distance = distanceMatrix[start, end];
85      } else {
86        distance = CalculateDistance(start, end, coordinates);
87      }
88
89      return distance;
90    }
91  }
92}
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